Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
KadjitBisha
Cthulhu
Level 127
God Stats
2W - 0L
1,651 SR
Queue Stats
101W - 105L
1,485 Elo+
Solo
Ishtar
Ishtar
l0rgenon
Ishtar
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,292 Elo+
Solo
Team Averages
Level 105
1,550 SR
1,426 Elo+

VS

Team Averages
Level 76
1,491 SR
1,384 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Odin
Odin
Sliyther
Odin
Level 49
God Stats
0W - 5L
1,285 SR
Queue Stats
3W - 25L
1,075 Elo+
Party 1
Freya
Freya
TheBigBoss25
Freya
Level 140
God Stats
6W - 6L
1,687 SR
Queue Stats
182W - 181L
1,576 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
12
0 / 1 / 3
7,101
646
3,397
4,255
2,147
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
KadjitBisha
Cthulhu
14
3 / 0 / 3
9,152
832
10,581
11,174
15,114
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ishtar
l0rgenon
Ishtar
14
3 / 1 / 3
8,188
744
8,243
6,379
3,106
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
11
0 / 2 / 2
7,557
687
5,400
11,613
15,592
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mystical Earring

Mystical Earring

+15
Mp 5

Odin
11
0 / 3 / 1
6,745
613
2,557
6,402
3,848
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

13
2 / 1 / 0
7,716
701
6,829
9,980
4,899
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
5
6
Kills
2
2
Deaths
6
9
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
0
1
3
1.5
L
Kuzenbo
 
Kuzenbo
0
2
2
0.5
W
Cthulhu
KadjitBisha
Cthulhu
3
0
3
4.5
L
Odin
0
3
1
0.17
L
2
1
0
2
W
Ishtar
l0rgenon
Ishtar
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,221
Damage
14,786
21,808
Taken
27,995
20,367
Mitigated
24,339
5,789
Healing
7,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
3,397
91
0
1,453
4,255
2,147
176
2,938
1,200
16,654
0
L
Kuzenbo
 
Kuzenbo
5,400
2,806
0
2,270
11,613
15,592
0
6,051
5,562
10,272
0
W
Cthulhu
KadjitBisha
Cthulhu
10,581
523
320
3,266
11,174
15,114
225
6,566
4,563
31,380
0
L
Odin
2,557
281
0
555
6,402
3,848
0
2,608
3,794
0
11,248
L
6,829
1,976
0
4,951
9,980
4,899
0
5,360
4,620
46,461
0
W
Ishtar
l0rgenon
Ishtar
8,243
5,691
0
750
6,379
3,106
1,283
2,811
3,366
0
42,975

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,441
Gold Earned
22,018
150
Minions Killed
126
0
Camps Cleared
0
611,599
Distance Traveled
588,554
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
7,101
646
41
4
0
200,443
3
L
Kuzenbo
7,557
687
5
0
0
208,267
2
W
Cthulhu
9,152
832
32
3
0
222,380
2
L
Odin
6,745
613
26
2
0
200,321
0
L
Freya
7,716
701
95
9
0
179,966
2
W
Ishtar
8,188
744
77
7
0
188,776
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role