Player Matchup

Merlin
Merlin
JosephGC
Merlin
Level 68
God Stats
6W - 13L
1,378 SR
Queue Stats
124W - 135L
1,466 Elo+
Solo
Ravana
Ravana
Vader23
Ravana
Level 122
God Stats
0W - 1L
1,695 SR
Queue Stats
33W - 43L
1,470 Elo+
Party 1
Anhur
Anhur
blakwars
Anhur
Level 100
God Stats
1W - 1L
1,840 SR
Queue Stats
24W - 30L
1,499 Elo+
Party 1
Team Averages
Level 97
1,638 SR
1,478 Elo+

VS

Team Averages
Level 82
1,702 SR
1,602 Elo+
Guan Yu
Guan Yu
QuickGoldFox
Guan Yu
Level 59
God Stats
3W - 2L
1,442 SR
Queue Stats
15W - 10L
1,674 Elo+
Solo
Mulan
Mulan
UqXollder
Mulan
Level 41
God Stats
50W - 18L
1,827 SR
Queue Stats
167W - 120L
1,659 Elo+
Solo
Yu Huang
Yu Huang
lekikralj
Yu Huang
Level 146
God Stats
1W - 0L
1,835 SR
Queue Stats
10W - 15L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
JosephGC
Merlin
14
0 / 3 / 4
7,855
714
7,338
7,299
2,805
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ravana
Vader23
Ravana
11
0 / 3 / 4
7,145
650
4,950
10,127
9,541
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mace

Mace

+10
Physical Power

Anhur
blakwars
Anhur
13
4 / 5 / 0
8,391
763
7,695
12,199
3,795
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
QuickGoldFox
Guan Yu
14
5 / 1 / 5
9,855
896
9,148
11,409
12,713
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Mace

Mace

+10
Physical Power

Mulan
UqXollder
Mulan
14
2 / 2 / 8
8,693
790
9,626
11,247
9,587
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Yu Huang
lekikralj
Yu Huang
14
4 / 1 / 4
8,627
784
7,111
4,520
1,837
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
28
4
Kills
11
11
Deaths
4
8
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Merlin
JosephGC
Merlin
0
3
4
0.67
W
Guan Yu
QuickGoldFox
Guan Yu
5
1
5
7.5
W
Mulan
UqXollder
Mulan
2
2
8
3
L
Ravana
Vader23
Ravana
0
3
4
0.67
L
Anhur
blakwars
Anhur
4
5
0
0.8
W
Yu Huang
lekikralj
Yu Huang
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,983
Damage
25,885
29,625
Taken
27,176
16,141
Mitigated
24,137
3,770
Healing
12,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
JosephGC
Merlin
7,338
466
0
1,277
7,299
2,805
0
940
6,184
45,840
0
W
Guan Yu
QuickGoldFox
Guan Yu
9,148
911
1,673
6,680
11,409
12,713
751
2,510
8,492
0
24,329
W
Mulan
UqXollder
Mulan
9,626
832
0
3,338
11,247
9,587
1,173
3,768
7,179
0
26,468
L
Ravana
Vader23
Ravana
4,950
1,249
0
1,378
10,127
9,541
95
3,603
6,252
0
12,858
L
Anhur
blakwars
Anhur
7,695
2,835
0
1,115
12,199
3,795
1,089
2,586
9,457
0
23,735
W
Yu Huang
lekikralj
Yu Huang
7,111
259
0
1,002
4,520
1,837
1,919
1,410
3,066
36,140
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,391
Gold Earned
27,175
125
Minions Killed
110
0
Camps Cleared
0
600,520
Distance Traveled
669,055
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,855
714
61
6
0
196,473
4
W
Guan Yu
9,855
896
21
2
0
248,354
4
W
Mulan
8,693
790
35
3
0
217,900
1
L
Ravana
7,145
650
21
2
0
207,107
3
L
Anhur
8,391
763
43
4
0
196,940
2
W
Yu Huang
8,627
784
54
5
0
202,801
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role