Player Matchup

Cerberus
Cerberus
Silver V
 
Cerberus
Silver V
Level 34
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Gold V
 
Ares
Gold V
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Izanami
Izanami
Silver V
JoshCG
Izanami
Silver V
Level 45
God Stats
1W - 3L
1,339 SR
Queue Stats
26W - 43L
655 MMR
Party 1
Vulcan
Vulcan
Gold I
SuperPupi
Vulcan
Gold I
Level 143
God Stats
0W - 1L
1,720 SR
Queue Stats
147W - 144L
1,739 MMR
Solo
Da Ji
Da Ji
Silver V
Tristxan
Da Ji
Silver V
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 42L
761 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 89
1,512 SR
1,231 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 99
1,494 SR
1,117 MMR
Kukulkan
Kukulkan
Gold III
DeBo203
Kukulkan
Gold III
Level 104
God Stats
4W - 2L
1,526 SR
Queue Stats
255W - 263L
1,374 MMR
Solo
Ne Zha
Ne Zha
Gold IV
MauricioMora
Ne Zha
Gold IV
Level 79
God Stats
12W - 8L
1,470 SR
Queue Stats
109W - 110L
1,366 MMR
Solo
Amaterasu
Amaterasu
Gold V
ThunderGuyRL
Amaterasu
Gold V
Level 108
God Stats
27W - 23L
1,656 SR
Queue Stats
109W - 107L
1,310 MMR
Solo
Loki
Loki
Gold IV
WhiteOK
Loki
Gold IV
Level 123
God Stats
202W - 146L
1,635 SR
Queue Stats
1,178W - 1,161L
1,310 MMR
Solo
Maui
Maui
Bronze I
XxMaCrOxX 04
Maui
Bronze I
Level 80
God Stats
1W - 1L
1,185 SR
Queue Stats
50W - 87L
223 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
17
1 / 4 / 1
10,463
498
12,119
21,085
23,806
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ares
 
Ares
13
1 / 3 / 2
9,040
430
11,875
18,273
19,770
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Izanami
JoshCG
Izanami
15
2 / 1 / 1
9,517
453
12,364
11,621
5,845
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Vulcan
SuperPupi
Vulcan
15
0 / 4 / 0
9,337
445
8,696
11,871
5,964
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Da Ji
Tristxan
Da Ji
14
2 / 6 / 0
9,217
439
5,615
18,243
8,316
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
MerlinThorShivaAwilixAgni

VS

Bans
BellonaCupidTyrMercuryAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DeBo203
Kukulkan
20
4 / 0 / 4
12,734
606
12,361
13,217
6,937
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ne Zha
19
11 / 2 / 5
12,238
583
20,318
18,511
9,299
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Amaterasu
ThunderGuyRL
Amaterasu
20
2 / 1 / 2
12,582
599
10,827
21,131
10,581
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Loki
WhiteOK
Loki
18
1 / 1 / 2
11,092
528
6,570
12,766
4,678
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
0 / 2 / 7
9,674
461
3,620
19,398
15,943
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
38
6
Kills
18
18
Deaths
6
4
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
1
4
1
0.38
L
Ares
 
Ares
1
3
2
0.67
W
Kukulkan
DeBo203
Kukulkan
4
0
4
6
L
Izanami
JoshCG
Izanami
2
1
1
2.5
W
Ne Zha
11
2
5
6.75
L
Vulcan
SuperPupi
Vulcan
0
4
0
0
W
Amaterasu
ThunderGuyRL
Amaterasu
2
1
2
3
L
Da Ji
Tristxan
Da Ji
2
6
0
0.33
W
Loki
WhiteOK
Loki
1
1
2
2
W
0
2
7
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,669
Damage
53,696
81,093
Taken
85,023
63,701
Mitigated
47,438
26,434
Healing
29,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
12,119
1,727
0
9,333
21,085
23,806
0
1,013
20,072
95,353
0
L
Ares
 
Ares
11,875
351
0
3,196
18,273
19,770
0
7,860
10,413
27,289
3,861
W
Kukulkan
DeBo203
Kukulkan
12,361
1,835
0
1,762
13,217
6,937
240
8,462
4,755
145,344
0
L
Izanami
JoshCG
Izanami
12,364
7,851
0
5,868
11,621
5,845
0
2,240
9,381
0
102,995
W
Ne Zha
20,318
8,675
0
5,661
18,511
9,299
192
5,415
13,096
0
108,996
L
Vulcan
SuperPupi
Vulcan
8,696
1,273
0
1,920
11,871
5,964
0
2,659
9,212
88,376
0
W
Amaterasu
ThunderGuyRL
Amaterasu
10,827
6,302
0
11,067
21,131
10,581
1,547
10,540
10,591
0
111,689
L
Da Ji
Tristxan
Da Ji
5,615
804
0
6,117
18,243
8,316
0
2,209
16,034
0
67,357
W
Loki
WhiteOK
Loki
6,570
1,292
0
1,660
12,766
4,678
3,336
1,311
11,455
0
102,810
W
3,620
809
3,665
6,132
19,398
15,943
70
6,320
13,078
22,957
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,574
Gold Earned
58,320
703
Minions Killed
799
0
Camps Cleared
0
1,917,236
Distance Traveled
2,198,925
22
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
10,463
498
229
11
0
338,596
5
L
Ares
9,040
430
28
1
0
424,199
2
W
Kukulkan
12,734
606
240
11
0
435,446
5
L
Izanami
9,517
453
161
8
0
380,045
5
W
Ne Zha
12,238
583
137
7
0
478,327
3
L
Vulcan
9,337
445
175
8
0
423,728
3
W
Amaterasu
12,582
599
217
10
0
404,310
4
L
Da Ji
9,217
439
110
5
0
350,668
7
W
Loki
11,092
528
172
8
0
450,628
2
W
Maui
9,674
461
33
2
0
430,214
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role