Player Matchup

Osiris
Osiris
 
Osiris
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
BL4CK3N
Olorun
Level 149
God Stats
1W - 1L
1,804 SR
Queue Stats
38W - 24L
1,638 Elo+
Party 2
Maui
Maui
BlazeHunterX100
Maui
Level 85
God Stats
9W - 5L
1,565 SR
Queue Stats
221W - 215L
1,460 Elo+
Solo
Chaac
Chaac
ReyCheT_T
Chaac
Level 155
God Stats
43W - 35L
1,498 SR
Queue Stats
193W - 181L
1,481 Elo+
Solo
Thanatos
Thanatos
méliödas
Thanatos
Level 128
God Stats
4W - 1L
1,742 SR
Queue Stats
14W - 9L
1,597 Elo+
Party 2
Team Averages
Level 125
1,622 SR
1,535 Elo+

VS

Team Averages
Level 121
1,493 SR
1,461 Elo+
Loki
Loki
 
Loki
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
BolandCG
Ymir
Level 121
God Stats
0W - 1L
1,452 SR
Queue Stats
47W - 52L
1,474 Elo+
Party 1
Amaterasu
Amaterasu
Floating_aIpacas
Amaterasu
Level 64
God Stats
0W - 1L
1,326 SR
Queue Stats
16W - 26L
1,360 Elo+
Party 1
Nu Wa
Nu Wa
MAICONIGHT89
Nu Wa
Level 160
God Stats
89W - 75L
1,491 SR
Queue Stats
1,495W - 1,605L
1,488 Elo+
Solo
Rama
Rama
XTAceOfSpadesTX
Rama
Level 98
God Stats
1W - 2L
1,696 SR
Queue Stats
691W - 748L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
12
1 / 0 / 3
7,036
469
3,622
8,305
8,036
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Olorun
BL4CK3N
Olorun
13
2 / 0 / 4
7,924
528
6,831
7,032
3,038
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

11
1 / 2 / 4
7,149
477
1,464
9,880
6,361
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Chaac
ReyCheT_T
Chaac
15
2 / 0 / 2
8,773
585
12,532
13,042
10,489
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Thanatos
méliödas
Thanatos
14
7 / 2 / 3
8,649
577
10,657
12,939
6,080
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
12
2 / 4 / 0
7,275
485
4,650
10,727
3,735
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ymir
10
1 / 3 / 1
6,698
447
5,460
11,512
10,812
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Earring

Mystical Earring

+15
Mp 5

Amaterasu
13
0 / 1 / 0
7,514
501
7,823
15,306
10,388
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
1 / 3 / 2
8,216
548
5,537
8,143
2,296
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

9
0 / 2 / 2
6,145
410
6,192
8,032
2,229
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
9
13
Kills
4
4
Deaths
13
16
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
1
0
3
2.5
L
Loki
 
Loki
2
4
0
0.5
W
Olorun
BL4CK3N
Olorun
2
0
4
4
W
1
2
4
1.5
L
Ymir
1
3
1
0.5
L
Amaterasu
0
1
0
0
L
1
3
2
0.67
W
Chaac
ReyCheT_T
Chaac
2
0
2
3
L
0
2
2
0.5
W
Thanatos
méliödas
Thanatos
7
2
3
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,106
Damage
29,662
51,198
Taken
53,720
34,004
Mitigated
29,460
25,647
Healing
16,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
3,622
834
0
1,250
8,305
8,036
0
1,292
7,013
0
35,398
L
Loki
 
Loki
4,650
1,216
0
1,348
10,727
3,735
0
1,460
9,267
0
57,144
W
Olorun
BL4CK3N
Olorun
6,831
2,799
428
4,160
7,032
3,038
2,787
2,963
4,069
62,264
7,224
W
1,464
779
0
1,553
9,880
6,361
163
3,713
5,651
12,490
0
L
Ymir
5,460
2,236
0
1,480
11,512
10,812
0
3,058
8,454
19,550
0
L
Amaterasu
7,823
3,934
0
9,023
15,306
10,388
0
57
15,249
0
61,578
L
5,537
2,271
0
790
8,143
2,296
431
2,283
5,860
62,791
0
W
Chaac
ReyCheT_T
Chaac
12,532
1,945
0
6,231
13,042
10,489
0
1,203
11,839
0
69,304
L
6,192
4,811
0
3,916
8,032
2,229
0
667
7,365
0
43,878
W
Thanatos
méliödas
Thanatos
10,657
3,808
0
12,025
12,939
6,080
0
2,354
10,585
0
64,338

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,531
Gold Earned
35,848
375
Minions Killed
420
0
Camps Cleared
0
1,438,192
Distance Traveled
1,269,828
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
7,036
469
48
3
0
291,757
2
L
Loki
7,275
485
84
6
0
298,263
1
W
Olorun
7,924
528
100
7
0
271,941
3
W
Maui
7,149
477
20
1
0
274,622
5
L
Ymir
6,698
447
40
3
0
252,827
5
L
Amaterasu
7,514
501
130
9
0
309,053
4
L
Nu Wa
8,216
548
108
7
0
246,810
2
W
Chaac
8,773
585
113
8
0
295,441
0
L
Rama
6,145
410
58
4
0
162,875
1
W
Thanatos
8,649
577
94
6
0
304,431
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role