Player Matchup

Lancelot
Lancelot
Crashuesitos
Lancelot
Level 124
God Stats
3W - 3L
1,526 SR
Queue Stats
113W - 115L
1,517 Elo+
Solo
Ymir
Ymir
LuffyDR
Ymir
Level 48
God Stats
0W - 1L
1,169 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Poseidon
Poseidon
SrDunka
Poseidon
Level 111
God Stats
5W - 5L
1,578 SR
Queue Stats
29W - 34L
1,525 Elo+
Solo
Gilgamesh
Gilgamesh
StrawHat_856
Gilgamesh
Level 133
God Stats
3W - 4L
1,326 SR
Queue Stats
243W - 281L
1,490 Elo+
Solo
Ishtar
Ishtar
akhildutt13
Ishtar
Level 136
God Stats
24W - 33L
1,495 SR
Queue Stats
531W - 740L
1,434 Elo+
Solo
Team Averages
Level 110
1,419 SR
1,493 Elo+

VS

Team Averages
Level 63
1,496 SR
1,454 Elo+
Hun Batz
Hun Batz
DankDubz777
Hun Batz
Level 92
God Stats
1W - 3L
1,500 SR
Queue Stats
46W - 42L
1,535 Elo+
Solo
Agni
Agni
Lordfapper
Agni
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
98W - 69L
1,526 Elo+
Party 1
Kukulkan
Kukulkan
Mantis sorrow
Kukulkan
Level 114
God Stats
26W - 19L
1,512 SR
Queue Stats
225W - 236L
1,408 Elo+
Solo
Tyr
Tyr
Nico Nicotiiine
Tyr
Level 35
God Stats
1W - 1L
1,285 SR
Queue Stats
1W - 2L
1,236 Elo+
Solo
Izanami
Izanami
SirTipperton
Izanami
Level 46
God Stats
34W - 16L
1,684 SR
Queue Stats
108W - 67L
1,566 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Crashuesitos
Lancelot
20
7 / 4 / 4
13,215
529
13,111
24,369
12,025
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ymir
LuffyDR
Ymir
8
0 / 2 / 1
7,850
314
231
6,541
4,588
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Poseidon
SrDunka
Poseidon
20
6 / 3 / 5
13,454
538
12,234
12,033
4,978
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Gilgamesh
StrawHat_856
Gilgamesh
18
6 / 7 / 4
12,051
482
17,471
26,862
25,728
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ishtar
12
0 / 3 / 3
9,166
367
5,122
11,613
4,220
Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
DankDubz777
Hun Batz
20
6 / 5 / 7
14,459
578
11,080
19,894
9,175
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

20
4 / 4 / 8
14,736
589
15,937
18,085
7,735
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
Mantis sorrow
Kukulkan
20
4 / 7 / 3
14,055
562
16,311
16,876
8,552
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

18
0 / 2 / 5
12,561
502
2,887
14,013
13,519
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Izanami
SirTipperton
Izanami
20
5 / 1 / 1
14,097
564
9,507
14,472
6,959
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
43
19
Kills
19
19
Deaths
19
17
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Lancelot
Crashuesitos
Lancelot
7
4
4
2.25
W
Hun Batz
DankDubz777
Hun Batz
6
5
7
1.9
W
4
4
8
2
L
Ymir
LuffyDR
Ymir
0
2
1
0.25
W
Kukulkan
Mantis sorrow
Kukulkan
4
7
3
0.79
W
0
2
5
1.25
W
Izanami
SirTipperton
Izanami
5
1
1
5.5
L
Poseidon
SrDunka
Poseidon
6
3
5
2.83
L
Gilgamesh
StrawHat_856
Gilgamesh
6
7
4
1.14
L
Ishtar
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,169
Damage
55,722
81,418
Taken
83,340
51,539
Mitigated
45,940
15,576
Healing
26,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
Crashuesitos
Lancelot
13,111
2,850
0
6,398
24,369
12,025
0
9,688
14,681
0
99,299
W
Hun Batz
DankDubz777
Hun Batz
11,080
4,199
0
6,066
19,894
9,175
1,410
3,613
16,281
0
89,165
W
15,937
1,375
165
5,029
18,085
7,735
3,514
4,489
13,596
124,352
0
L
Ymir
LuffyDR
Ymir
231
28
0
667
6,541
4,588
0
774
5,767
13,244
0
W
Kukulkan
Mantis sorrow
Kukulkan
16,311
2,771
561
2,343
16,876
8,552
1,975
2,102
14,774
96,616
0
W
2,887
279
159
3,706
14,013
13,519
1,991
2,406
11,607
0
40,267
W
Izanami
SirTipperton
Izanami
9,507
7,521
0
8,765
14,472
6,959
10,451
791
13,681
0
147,548
L
Poseidon
SrDunka
Poseidon
12,234
1,511
0
750
12,033
4,978
1,320
4,750
7,283
124,422
0
L
Gilgamesh
StrawHat_856
Gilgamesh
17,471
4,297
0
5,241
26,862
25,728
1,016
14,718
12,144
0
84,879
L
Ishtar
5,122
2,325
0
2,520
11,613
4,220
0
2,453
9,160
0
55,936

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,736
Gold Earned
69,908
612
Minions Killed
756
0
Camps Cleared
0
1,993,861
Distance Traveled
2,453,796
15
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
13,215
529
159
6
0
544,645
1
W
Hun Batz
14,459
578
125
5
0
510,253
7
W
Agni
14,736
589
200
8
0
507,774
0
L
Ymir
7,850
314
20
1
0
181,398
4
W
Kukulkan
14,055
562
156
6
0
422,748
5
W
Tyr
12,561
502
64
3
0
548,952
7
W
Izanami
14,097
564
211
8
0
464,069
3
L
Poseidon
13,454
538
197
8
0
506,988
5
L
Gilgamesh
12,051
482
130
5
0
457,841
3
L
Ishtar
9,166
367
106
4
0
302,989
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role