Player Matchup

King Arthur
King Arthur
Diamond IV
AssassinMario21
King Arthur
Diamond IV
Level 154
God Stats
18W - 17L
1,588 SR
Queue Stats
175W - 151L
2,056 MMR
Solo
Vulcan
Vulcan
Diamond IV
Seииbō
Vulcan
Diamond IV
Level 143
God Stats
7W - 9L
1,577 SR
Queue Stats
309W - 304L
2,182 MMR
Solo
Anhur
Anhur
Diamond IV
Smurf troll1
Anhur
Diamond IV
Level 104
God Stats
0W - 8L
1,502 SR
Queue Stats
501W - 500L
2,144 MMR
Solo
Kumbhakarna
Kumbhakarna
Platinum I
SusanoWreckedYou
Kumbhakarna
Platinum I
Level 117
God Stats
8W - 12L
1,429 SR
Queue Stats
308W - 304L
1,964 MMR
Solo
Bastet
Bastet
Platinum I
a curved llama
Bastet
Platinum I
Level 127
God Stats
3W - 7L
1,391 SR
Queue Stats
150W - 146L
1,975 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 129
1,497 SR
2,064 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 129
1,675 SR
2,064 MMR
Loki
Loki
Platinum I
Aléjandrö
Loki
Platinum I
Level 108
God Stats
8W - 2L
2,003 SR
Queue Stats
34W - 18L
2,094 MMR
Solo
Sun Wukong
Sun Wukong
Diamond V
J71192
Sun Wukong
Diamond V
Level 79
God Stats
21W - 8L
1,730 SR
Queue Stats
257W - 240L
2,069 MMR
Solo
Eset
Eset
Diamond II
ThaStunz
Eset
Diamond II
Level 160
God Stats
1W - 1L
1,336 SR
Queue Stats
686W - 673L
2,156 MMR
Solo
Izanami
Izanami
Platinum IV
l Bryson l
Izanami
Platinum IV
Level 150
God Stats
43W - 28L
1,612 SR
Queue Stats
219W - 217L
1,910 MMR
Solo
Geb
Geb
Diamond V
thekingofme1208
Geb
Diamond V
Level 149
God Stats
60W - 39L
1,695 SR
Queue Stats
615W - 643L
2,092 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AssassinMario21
King Arthur
17
1 / 5 / 1
10,597
442
12,522
28,119
30,484
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Vulcan
Seииbō
Vulcan
18
3 / 2 / 2
10,576
441
20,028
12,533
5,292
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
1 / 4 / 3
10,838
452
6,737
21,743
7,793
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kumbhakarna
SusanoWreckedYou
Kumbhakarna
12
0 / 2 / 5
8,784
366
4,161
14,407
13,698
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

16
2 / 7 / 2
10,096
421
11,370
29,341
9,685
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
AthenaNe ZhaMauiIshtar

VS

Bans
SkadiLancelotHadesThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 1 / 4
13,991
583
22,024
19,524
8,489
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sun Wukong
J71192
Sun Wukong
20
7 / 0 / 3
14,682
612
22,684
29,048
30,447
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Eset
19
1 / 1 / 6
13,148
548
11,638
13,085
6,276
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Izanami
l Bryson l
Izanami
19
1 / 2 / 4
13,024
543
14,856
18,191
8,711
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
1 / 3 / 3
11,615
484
7,176
26,032
32,294
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
40
7
Kills
20
20
Deaths
7
13
Assists
20
Player
Kills
Deaths
Assists
KDA
W
10
1
4
12
L
King Arthur
AssassinMario21
King Arthur
1
5
1
0.3
W
Sun Wukong
J71192
Sun Wukong
7
0
3
8.5
L
Vulcan
Seииbō
Vulcan
3
2
2
2
L
1
4
3
0.63
L
Kumbhakarna
SusanoWreckedYou
Kumbhakarna
0
2
5
1.25
W
Eset
1
1
6
4
L
2
7
2
0.43
W
Izanami
l Bryson l
Izanami
1
2
4
1.5
W
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,818
Damage
78,378
106,143
Taken
105,880
66,952
Mitigated
86,217
32,811
Healing
49,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,024
7,788
0
6,987
19,524
8,489
0
3,443
16,040
0
113,575
L
King Arthur
AssassinMario21
King Arthur
12,522
1,959
0
8,500
28,119
30,484
13
3,286
24,833
0
85,780
W
Sun Wukong
J71192
Sun Wukong
22,684
7,168
0
17,066
29,048
30,447
1,047
3,774
24,137
0
121,009
L
Vulcan
Seииbō
Vulcan
20,028
7,595
254
3,102
12,533
5,292
0
3,651
8,882
109,231
0
L
6,737
4,419
0
7,872
21,743
7,793
0
1,860
19,883
0
94,381
L
Kumbhakarna
SusanoWreckedYou
Kumbhakarna
4,161
919
375
4,489
14,407
13,698
0
5,273
9,134
17,199
0
W
Eset
11,638
869
2,944
5,858
13,085
6,276
3,419
6,510
6,575
133,856
0
L
11,370
3,275
0
8,219
29,341
9,685
0
4,498
24,843
0
84,275
W
Izanami
l Bryson l
Izanami
14,856
8,755
0
10,015
18,191
8,711
14,407
4,454
13,681
0
147,246
W
7,176
720
0
6,271
26,032
32,294
253
8,421
17,465
32,033
1,878

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,891
Gold Earned
66,460
634
Minions Killed
802
0
Camps Cleared
0
2,096,236
Distance Traveled
2,288,783
36
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
13,991
583
157
7
0
498,747
5
L
King Arthur
10,597
442
162
7
0
412,629
8
W
Sun Wukong
14,682
612
179
7
0
452,880
0
L
Vulcan
10,576
441
179
7
0
476,972
9
L
Anhur
10,838
452
166
7
0
376,019
3
L
Kumbhakarna
8,784
366
20
1
0
365,067
13
W
Eset
13,148
548
226
9
0
470,322
6
L
Bastet
10,096
421
107
4
0
465,549
3
W
Izanami
13,024
543
201
8
0
412,438
11
W
Geb
11,615
484
39
2
0
454,396
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role