Player Matchup

Jing Wei
Jing Wei
IrishDragon5935
Jing Wei
Level 124
God Stats
3W - 3L
1,157 SR
Queue Stats
546W - 511L
1,549 Elo+
Party 2
Hera
Hera
RednckGrrl
Hera
Level 105
God Stats
16W - 11L
1,478 SR
Queue Stats
771W - 698L
1,599 Elo+
Party 2
Pele
Pele
Remasteredd3m0
Pele
Level 129
God Stats
3W - 0L
1,827 SR
Queue Stats
74W - 70L
1,540 Elo+
Party 2
Ymir
Ymir
Vacept
Ymir
Level 20
God Stats
2W - 0L
1,780 SR
Queue Stats
8W - 2L
1,729 Elo+
Party 2
Thor
Thor
YoMamasPrag
Thor
Level 138
God Stats
1W - 0L
1,599 SR
Queue Stats
163W - 133L
1,541 Elo+
Party 2
Team Averages
Level 103
1,568 SR
1,592 Elo+

VS

Team Averages
Level 110
1,560 SR
1,526 Elo+
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
 
Medusa
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
 
Hou Yi
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
Phantom1-35
Ganesha
Level 81
God Stats
2W - 3L
1,741 SR
Queue Stats
85W - 92L
1,398 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Rammdan9531
Morgan Le Fay
Level 23
God Stats
0W - 1L
1,559 SR
Queue Stats
10W - 2L
1,733 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
14
3 / 2 / 8
8,053
805
9,455
10,616
5,351
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

14
3 / 1 / 8
7,886
789
16,263
5,547
2,802
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
3 / 2 / 7
8,127
813
10,536
11,745
6,153
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ymir
Vacept
Ymir
14
2 / 2 / 11
8,731
873
7,101
11,659
12,583
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

14
3 / 1 / 8
7,746
775
6,818
8,649
7,816
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
15
2 / 1 / 5
7,318
732
5,339
14,419
17,148
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Medusa
 
Medusa
14
2 / 3 / 4
7,288
729
11,556
10,631
5,365
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Hou Yi
 
Hou Yi
10
1 / 3 / 3
6,440
644
2,987
5,172
2,692
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ganesha
Phantom1-35
Ganesha
13
0 / 3 / 6
7,271
727
5,100
13,996
13,387
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Morgan Le Fay
Rammdan9531
Morgan Le Fay
14
2 / 4 / 4
7,679
768
10,715
9,711
4,973
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
29
14
Kills
7
8
Deaths
14
42
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
 
Erlang Shen
2
1
5
4.5
L
Medusa
 
Medusa
2
3
4
1.33
L
Hou Yi
 
Hou Yi
1
3
3
0.83
W
Jing Wei
3
2
8
3.5
L
Ganesha
Phantom1-35
Ganesha
0
3
6
1
L
Morgan Le Fay
Rammdan9531
Morgan Le Fay
2
4
4
1
W
3
1
8
7
W
3
2
7
3.25
W
Ymir
Vacept
Ymir
2
2
11
3.75
W
3
1
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,173
Damage
35,697
48,216
Taken
53,929
34,705
Mitigated
43,565
16,554
Healing
15,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
 
Erlang Shen
5,339
2,394
2,234
4,666
14,419
17,148
80
5,671
8,748
0
9,271
L
Medusa
 
Medusa
11,556
3,012
1,614
1,155
10,631
5,365
0
4,504
6,127
0
27,462
L
Hou Yi
 
Hou Yi
2,987
834
261
342
5,172
2,692
102
1,848
3,324
0
5,026
W
Jing Wei
9,455
4,633
2,409
3,561
10,616
5,351
794
4,539
6,077
0
20,228
L
Ganesha
Phantom1-35
Ganesha
5,100
158
527
3,009
13,996
13,387
0
7,753
6,243
15,134
0
L
Morgan Le Fay
Rammdan9531
Morgan Le Fay
10,715
542
531
1,623
9,711
4,973
0
3,588
6,123
21,597
0
W
16,263
4,383
1,082
332
5,547
2,802
746
831
4,716
26,671
0
W
10,536
2,189
688
3,189
11,745
6,153
410
3,404
8,341
0
28,753
W
Ymir
Vacept
Ymir
7,101
722
789
2,030
11,659
12,583
292
3,797
7,862
9,051
0
W
6,818
788
1,378
1,096
8,649
7,816
0
3,244
5,405
0
10,872

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,543
Gold Earned
35,996
104
Minions Killed
91
0
Camps Cleared
0
918,507
Distance Traveled
825,430
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
7,318
732
15
2
0
191,327
1
L
Medusa
7,288
729
32
3
0
186,767
1
L
Hou Yi
6,440
644
0
0
0
91,831
0
W
Jing Wei
8,053
805
24
2
0
186,199
0
L
Ganesha
7,271
727
0
0
0
189,742
2
L
Morgan Le Fay
7,679
768
44
4
0
165,763
0
W
Hera
7,886
789
23
2
0
174,117
0
W
Pele
8,127
813
36
4
0
193,969
0
W
Ymir
8,731
873
7
1
0
163,743
0
W
Thor
7,746
775
14
1
0
200,479
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role