Player Matchup

Kumbhakarna
Kumbhakarna
Gold IV
Ninja Zoar
Kumbhakarna
Gold IV
Level 156
God Stats
0W - 2L
1,322 SR
Queue Stats
108W - 125L
1,430 MMR
Party 1
Baron Samedi
Baron Samedi
Gold I
SndDatpuss
Baron Samedi
Gold I
Level 66
God Stats
3W - 10L
1,517 SR
Queue Stats
186W - 193L
1,730 MMR
Party 1
Chiron
Chiron
Platinum III
kingRoger013
Chiron
Platinum III
Level 157
God Stats
4W - 5L
1,478 SR
Queue Stats
527W - 502L
1,630 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 126
1,439 SR
1,596 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 74
1,503 SR
1,249 MMR
Hades
Hades
Bronze III
DizzyOstrich578
Hades
Bronze III
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 6L
1,448 MMR
Party 2
Cabrakan
Cabrakan
Silver IV
Skarfunk
Cabrakan
Silver IV
Level 80
God Stats
20W - 21L
1,518 SR
Queue Stats
97W - 128L
769 MMR
Solo
Medusa
Medusa
Silver I
THISMYMAIN
Medusa
Silver I
Level 34
God Stats
1W - 0L
1,491 SR
Queue Stats
6W - 11L
1,529 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Ninja Zoar
Kumbhakarna
16
1 / 3 / 2
11,586
724
6,143
24,086
29,647
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baron Samedi
SndDatpuss
Baron Samedi
17
0 / 2 / 3
10,291
643
14,197
11,394
6,421
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Chiron
16
2 / 2 / 1
10,715
670
12,136
12,817
6,322
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
Baba YagaFenrirAtlasHorusAh Muzen Cab

VS

Bans
IshtarYmirMauiAresBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 2 / 3
11,664
729
11,528
13,932
14,501
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cabrakan
Skarfunk
Cabrakan
17
2 / 1 / 3
12,268
767
4,678
18,846
29,700
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
THISMYMAIN
Medusa
18
1 / 0 / 6
11,550
722
16,731
7,708
4,210
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
19
3
Kills
7
7
Deaths
3
6
Assists
12
Player
Kills
Deaths
Assists
KDA
W
4
2
3
2.75
L
Kumbhakarna
Ninja Zoar
Kumbhakarna
1
3
2
0.67
W
Cabrakan
Skarfunk
Cabrakan
2
1
3
3.5
L
Baron Samedi
SndDatpuss
Baron Samedi
0
2
3
0.75
W
Medusa
THISMYMAIN
Medusa
1
0
6
4
L
Chiron
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,476
Damage
32,937
48,297
Taken
40,486
42,390
Mitigated
48,411
20,912
Healing
12,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,528
860
936
5,744
13,932
14,501
582
5,623
8,309
48,944
0
L
Kumbhakarna
Ninja Zoar
Kumbhakarna
6,143
414
0
5,868
24,086
29,647
34
5,776
18,310
28,111
0
W
Cabrakan
Skarfunk
Cabrakan
4,678
1,107
631
4,955
18,846
29,700
632
10,789
8,057
17,464
0
L
Baron Samedi
SndDatpuss
Baron Samedi
14,197
652
3,980
4,616
11,394
6,421
728
5,629
5,765
53,963
0
W
Medusa
THISMYMAIN
Medusa
16,731
5,613
0
412
7,708
4,210
2,359
4,003
3,705
0
84,737
L
Chiron
12,136
4,255
2,338
4,110
12,817
6,322
1,153
5,128
7,689
0
56,976

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,592
Gold Earned
35,482
190
Minions Killed
217
0
Camps Cleared
0
845,744
Distance Traveled
948,636
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
11,664
729
73
5
0
294,228
7
L
Kumbhakarna
11,586
724
31
2
0
297,144
3
W
Cabrakan
12,268
767
26
2
0
310,092
3
L
Baron Samedi
10,291
643
72
5
0
268,228
0
W
Medusa
11,550
722
118
7
0
344,316
2
L
Chiron
10,715
670
87
5
0
280,372
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role