Player Matchup

Osiris
Osiris
 
Osiris
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
KesiWolF
Artemis
Level 144
God Stats
0W - 1L
1,286 SR
Queue Stats
5W - 5L
1,697 Elo+
Solo
Achilles
Achilles
Rasalex92
Achilles
Level 158
God Stats
3W - 4L
1,510 SR
Queue Stats
506W - 506L
1,565 Elo+
Solo
Hercules
Hercules
SrMingo
Hercules
Level 149
God Stats
0W - 2L
1,497 SR
Queue Stats
48W - 55L
1,562 Elo+
Solo
Hachiman
Hachiman
Sweet Clips
Hachiman
Level 160
God Stats
3W - 7L
1,550 SR
Queue Stats
434W - 432L
1,651 Elo+
Solo
Team Averages
Level 151
1,469 SR
1,595 Elo+

VS

Team Averages
Level 131
1,554 SR
1,567 Elo+
Sol
Sol
 
Sol
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
Euphoгic
Bastet
Level 142
God Stats
15W - 2L
1,845 SR
Queue Stats
250W - 244L
1,547 Elo+
Party 1
Chaac
Chaac
Kperun210
Chaac
Level 69
God Stats
7W - 2L
1,495 SR
Queue Stats
164W - 105L
1,611 Elo+
Party 1
Freya
Freya
ThaNetherKing
Freya
Level 126
God Stats
4W - 4L
1,430 SR
Queue Stats
335W - 259L
1,592 Elo+
Party 1
Apollo
Apollo
pokerkiid
Apollo
Level 156
God Stats
2W - 5L
1,500 SR
Queue Stats
359W - 349L
1,587 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
15
4 / 4 / 8
9,987
832
7,197
15,975
14,066
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Artemis
KesiWolF
Artemis
14
4 / 7 / 8
8,854
738
17,433
16,481
8,310
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Achilles
Rasalex92
Achilles
15
2 / 5 / 6
8,518
710
9,764
20,023
24,512
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Hercules
SrMingo
Hercules
18
4 / 3 / 7
9,712
809
9,431
15,866
19,280
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hachiman
Sweet Clips
Hachiman
15
2 / 5 / 12
9,026
752
21,670
12,638
5,914
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
18
6 / 3 / 10
10,386
866
17,678
15,130
8,813
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bastet
Euphoгic
Bastet
16
7 / 4 / 6
10,009
834
13,060
15,204
9,216
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chaac
Kperun210
Chaac
15
0 / 4 / 16
9,060
755
11,324
19,602
22,113
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
5 / 3 / 13
9,953
829
18,789
14,432
8,542
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Apollo
pokerkiid
Apollo
17
5 / 2 / 14
9,891
824
14,730
14,826
8,255
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
82
16
Kills
23
24
Deaths
16
41
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
4
4
8
2
W
Sol
 
Sol
6
3
10
3.67
W
Bastet
Euphoгic
Bastet
7
4
6
2.5
L
Artemis
KesiWolF
Artemis
4
7
8
1.14
W
Chaac
Kperun210
Chaac
0
4
16
2
L
Achilles
Rasalex92
Achilles
2
5
6
1
L
Hercules
SrMingo
Hercules
4
3
7
2.5
L
Hachiman
Sweet Clips
Hachiman
2
5
12
1.6
W
5
3
13
3.83
W
Apollo
pokerkiid
Apollo
5
2
14
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,495
Damage
75,581
80,983
Taken
79,194
72,082
Mitigated
56,939
24,259
Healing
31,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
7,197
1,795
1,611
2,438
15,975
14,066
0
5,580
10,395
0
10,158
W
Sol
 
Sol
17,678
6,022
335
6,085
15,130
8,813
1,964
335
14,795
34,223
1,429
W
Bastet
Euphoгic
Bastet
13,060
3,406
1,056
3,949
15,204
9,216
845
191
15,013
0
21,720
L
Artemis
KesiWolF
Artemis
17,433
5,994
856
3,339
16,481
8,310
150
7,666
8,815
0
32,553
W
Chaac
Kperun210
Chaac
11,324
1,978
2,422
5,006
19,602
22,113
716
560
19,042
0
16,834
L
Achilles
Rasalex92
Achilles
9,764
1,328
2,903
4,595
20,023
24,512
0
6,906
13,117
0
16,762
L
Hercules
SrMingo
Hercules
9,431
573
1,360
4,854
15,866
19,280
66
9,322
6,544
2,890
19,302
L
Hachiman
Sweet Clips
Hachiman
21,670
13,211
0
2,303
12,638
5,914
0
5,904
6,734
0
33,259
W
18,789
7,467
1,874
3,792
14,432
8,542
1,069
204
14,228
27,445
0
W
Apollo
pokerkiid
Apollo
14,730
5,538
2,240
4,712
14,826
8,255
2,212
345
14,481
0
32,969

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,097
Gold Earned
49,299
136
Minions Killed
138
0
Camps Cleared
0
1,074,710
Distance Traveled
1,155,360
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
9,987
832
6
1
0
213,484
3
W
Sol
10,386
866
46
4
0
209,088
2
W
Bastet
10,009
834
11
1
0
255,565
1
L
Artemis
8,854
738
45
4
0
182,531
1
W
Chaac
9,060
755
17
1
0
241,072
1
L
Achilles
8,518
710
15
1
0
226,468
0
L
Hercules
9,712
809
25
2
0
251,307
0
L
Hachiman
9,026
752
45
4
0
200,920
3
W
Freya
9,953
829
26
2
0
222,865
0
W
Apollo
9,891
824
38
3
0
226,770
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role