Player Matchup

Amaterasu
Amaterasu
HollowRyuu
Amaterasu
Level 128
God Stats
0W - 1L
1,206 SR
Queue Stats
15W - 45L
1,278 Elo+
Party 2
Danzaburou
Danzaburou
Jeanfig
Danzaburou
Level 105
God Stats
3W - 2L
1,502 SR
Queue Stats
33W - 55L
1,375 Elo+
Party 2
Pele
Pele
Macedonkiller
Pele
Level 107
God Stats
1W - 3L
1,347 SR
Queue Stats
33W - 65L
1,356 Elo+
Party 2
Yemoja
Yemoja
MrGingr
Yemoja
Level 149
God Stats
0W - 2L
1,500 SR
Queue Stats
54W - 85L
1,389 Elo+
Party 2
Merlin
Merlin
druromu
Merlin
Level 121
God Stats
0W - 1L
1,781 SR
Queue Stats
54W - 88L
1,393 Elo+
Party 2
Team Averages
Level 122
1,467 SR
1,358 Elo+

VS

Team Averages
Level 125
1,509 SR
1,510 Elo+
Maui
Maui
Hardskittlez
Maui
Level 127
God Stats
1W - 1L
1,295 SR
Queue Stats
10W - 10L
1,495 Elo+
Party 1
Cernunnos
Cernunnos
RejectedCreeper
Cernunnos
Level 126
God Stats
1W - 0L
1,715 SR
Queue Stats
56W - 41L
1,559 Elo+
Party 1
Bellona
Bellona
Zwi1dcard
Bellona
Level 145
God Stats
4W - 4L
1,555 SR
Queue Stats
97W - 101L
1,495 Elo+
Party 1
Scylla
Scylla
animeistrash107
Scylla
Level 111
God Stats
1W - 2L
1,248 SR
Queue Stats
126W - 147L
1,499 Elo+
Solo
Arachne
Arachne
qwbfnkjqb
Arachne
Level 116
God Stats
36W - 16L
1,731 SR
Queue Stats
315W - 305L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
HollowRyuu
Amaterasu
19
0 / 6 / 2
12,172
676
11,362
30,863
36,132
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Danzaburou
Jeanfig
Danzaburou
18
2 / 9 / 3
11,827
657
19,355
24,158
15,573
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
4 / 5 / 1
12,030
668
19,017
33,704
16,705
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Yemoja
MrGingr
Yemoja
17
0 / 2 / 4
11,522
640
5,447
20,821
28,823
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Merlin
druromu
Merlin
19
0 / 7 / 3
11,879
660
18,943
18,781
10,387
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 2 / 17
13,062
726
9,953
23,090
36,816
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cernunnos
RejectedCreeper
Cernunnos
20
9 / 1 / 14
14,746
819
40,175
17,650
10,424
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bellona
Zwi1dcard
Bellona
19
2 / 2 / 15
12,625
701
14,893
25,943
28,640
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
5 / 0 / 10
13,420
746
24,912
10,975
5,649
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Arachne
qwbfnkjqb
Arachne
20
11 / 1 / 11
15,651
870
26,184
23,057
17,281
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
96
6
Kills
29
29
Deaths
6
13
Assists
67
Player
Kills
Deaths
Assists
KDA
W
2
2
17
5.25
L
Amaterasu
HollowRyuu
Amaterasu
0
6
2
0.17
L
Danzaburou
Jeanfig
Danzaburou
2
9
3
0.39
L
4
5
1
0.9
L
Yemoja
MrGingr
Yemoja
0
2
4
1
W
Cernunnos
RejectedCreeper
Cernunnos
9
1
14
16
W
Bellona
Zwi1dcard
Bellona
2
2
15
4.75
W
5
0
10
10
L
Merlin
druromu
Merlin
0
7
3
0.21
W
Arachne
qwbfnkjqb
Arachne
11
1
11
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,124
Damage
116,117
128,327
Taken
100,715
107,620
Mitigated
98,810
30,711
Healing
35,272
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,953
2,149
0
3,968
23,090
36,816
313
3,715
19,375
15,140
0
L
Amaterasu
HollowRyuu
Amaterasu
11,362
4,362
1,737
3,755
30,863
36,132
0
7,344
23,241
2,359
42,688
L
Danzaburou
Jeanfig
Danzaburou
19,355
9,549
0
2,482
24,158
15,573
0
7,650
16,358
0
53,033
L
19,017
3,608
0
4,892
33,704
16,705
0
8,096
25,559
0
44,413
L
Yemoja
MrGingr
Yemoja
5,447
1,794
13,923
3,922
20,821
28,823
0
5,829
14,712
20,648
0
W
Cernunnos
RejectedCreeper
Cernunnos
40,175
20,747
0
10,435
17,650
10,424
3,785
4,534
13,116
0
112,166
W
Bellona
Zwi1dcard
Bellona
14,893
4,783
1,187
6,915
25,943
28,640
1,228
6,409
19,112
0
40,194
W
24,912
1,541
0
2,590
10,975
5,649
3,655
4,324
6,651
64,230
0
L
Merlin
druromu
Merlin
18,943
1,833
0
0
18,781
10,387
589
5,472
13,249
77,728
0
W
Arachne
qwbfnkjqb
Arachne
26,184
14,829
0
10,177
23,057
17,281
2,490
5,703
17,354
0
75,386

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,430
Gold Earned
69,504
363
Minions Killed
369
0
Camps Cleared
0
1,591,384
Distance Traveled
1,948,450
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
13,062
726
4
0
0
379,758
0
L
Amaterasu
12,172
676
80
4
0
348,607
2
L
Danzaburou
11,827
657
68
4
0
272,687
2
L
Pele
12,030
668
60
3
0
374,616
3
L
Yemoja
11,522
640
26
1
0
309,688
4
W
Cernunnos
14,746
819
117
7
0
361,653
1
W
Bellona
12,625
701
48
3
0
379,018
1
W
Scylla
13,420
746
89
5
0
363,325
3
L
Merlin
11,879
660
129
7
0
285,786
1
W
Arachne
15,651
870
111
6
0
464,696
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role