Player Matchup

Awilix
Awilix
BitAhMeSpirit
Awilix
Level 125
God Stats
32W - 15L
1,658 SR
Queue Stats
124W - 119L
1,451 Elo+
Solo
Hachiman
Hachiman
LockinqU
Hachiman
Level 68
God Stats
2W - 1L
1,503 SR
Queue Stats
147W - 175L
1,365 Elo+
Party 2
Chang'e
Chang'e
Roguester_G
Chang'e
Level 147
God Stats
87W - 82L
1,509 SR
Queue Stats
470W - 472L
1,438 Elo+
Solo
Tyr
Tyr
StevenRayJr7
Tyr
Level 104
God Stats
3W - 2L
1,551 SR
Queue Stats
327W - 394L
1,432 Elo+
Party 2
Khepri
Khepri
XxDoubleL17xX
Khepri
Level 127
God Stats
6W - 1L
1,592 SR
Queue Stats
293W - 344L
1,459 Elo+
Party 2
Team Averages
Level 114
1,562 SR
1,429 Elo+

VS

Team Averages
Level 108
1,456 SR
1,398 Elo+
Chang'e
Chang'e
AmericaPie24
Chang'e
Level 119
God Stats
0W - 3L
1,583 SR
Queue Stats
409W - 394L
1,444 Elo+
Solo
Ah Puch
Ah Puch
DMONKNG
Ah Puch
Level 109
God Stats
25W - 21L
1,484 SR
Queue Stats
160W - 181L
1,391 Elo+
Party 1
Scylla
Scylla
Mendacious_Ase
Scylla
Level 129
God Stats
0W - 1L
1,746 SR
Queue Stats
126W - 140L
1,356 Elo+
Party 1
Ne Zha
Ne Zha
Moist_ASE
Ne Zha
Level 127
God Stats
2W - 4L
1,383 SR
Queue Stats
175W - 196L
1,385 Elo+
Party 1
Cabrakan
Cabrakan
dtackleKB43
Cabrakan
Level 56
God Stats
3W - 8L
1,082 SR
Queue Stats
151W - 155L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 1 / 4
12,469
520
12,955
21,521
10,351
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Hachiman
LockinqU
Hachiman
17
3 / 3 / 3
11,818
492
11,026
16,781
7,530
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chang'e
Roguester_G
Chang'e
18
5 / 2 / 6
12,800
533
22,329
19,812
10,857
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
2 / 3 / 6
12,176
507
8,227
23,419
27,483
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

18
3 / 1 / 7
12,741
531
6,323
23,541
16,331
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
AmericaPie24
Chang'e
18
5 / 5 / 3
11,076
462
16,313
29,228
12,874
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Puch
DMONKNG
Ah Puch
9
0 / 1 / 2
7,221
301
2,841
6,257
2,248
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 3 / 1
6,863
286
2,717
5,397
1,930
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ne Zha
Moist_ASE
Ne Zha
10
1 / 0 / 2
8,046
335
5,981
9,895
3,466
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cabrakan
dtackleKB43
Cabrakan
17
3 / 9 / 2
10,994
458
18,417
30,237
25,689
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
19
18
Kills
9
10
Deaths
18
26
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Chang'e
AmericaPie24
Chang'e
5
5
3
1.3
W
5
1
4
7
L
Ah Puch
DMONKNG
Ah Puch
0
1
2
1
W
Hachiman
LockinqU
Hachiman
3
3
3
1.5
L
0
3
1
0.17
L
Ne Zha
Moist_ASE
Ne Zha
1
0
2
2
W
Chang'e
Roguester_G
Chang'e
5
2
6
4
W
2
3
6
1.67
W
3
1
7
6.5
L
Cabrakan
dtackleKB43
Cabrakan
3
9
2
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,860
Damage
46,269
105,074
Taken
81,014
72,552
Mitigated
46,207
35,898
Healing
17,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
AmericaPie24
Chang'e
16,313
1,914
1,336
5,863
29,228
12,874
0
10,618
18,221
70,126
0
W
12,955
5,407
0
3,931
21,521
10,351
3,606
8,350
13,137
0
115,865
L
Ah Puch
DMONKNG
Ah Puch
2,841
0
0
1,962
6,257
2,248
0
3,650
2,375
24,177
0
W
Hachiman
LockinqU
Hachiman
11,026
6,003
0
2,548
16,781
7,530
2,382
4,489
12,154
0
98,266
L
2,717
484
154
249
5,397
1,930
0
2,639
2,738
18,011
0
L
Ne Zha
Moist_ASE
Ne Zha
5,981
2,401
0
2,858
9,895
3,466
0
1,983
7,876
0
34,324
W
Chang'e
Roguester_G
Chang'e
22,329
877
3,977
8,975
19,812
10,857
4,632
14,262
5,544
108,954
0
W
8,227
1,256
0
5,636
23,419
27,483
711
8,653
13,488
0
69,843
W
6,323
1,027
3,116
7,715
23,541
16,331
3,408
4,088
18,851
56,677
17,103
L
Cabrakan
dtackleKB43
Cabrakan
18,417
2,615
0
5,236
30,237
25,689
0
8,285
21,631
91,584
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,004
Gold Earned
44,200
644
Minions Killed
367
0
Camps Cleared
0
2,191,495
Distance Traveled
1,393,871
10
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
11,076
462
96
4
0
412,957
5
W
Awilix
12,469
520
120
5
0
481,873
0
L
Ah Puch
7,221
301
42
2
0
212,777
3
W
Hachiman
11,818
492
113
5
0
394,131
1
L
Scylla
6,863
286
29
1
0
180,273
2
L
Ne Zha
8,046
335
56
2
0
239,579
2
W
Chang'e
12,800
533
193
8
0
433,234
2
W
Tyr
12,176
507
122
5
0
440,278
1
W
Khepri
12,741
531
96
4
0
441,979
6
L
Cabrakan
10,994
458
144
6
0
348,285
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role