Player Matchup

Neith
Neith
Landen29_12
Neith
Level 63
God Stats
3W - 2L
1,792 SR
Queue Stats
17W - 25L
1,249 Elo+
Party 2
Ymir
Ymir
SharkRanch69
Ymir
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Ne Zha
Ne Zha
o Micah2064 o
Ne Zha
Level 124
God Stats
15W - 19L
1,561 SR
Queue Stats
96W - 126L
1,448 Elo+
Solo
Team Averages
Level 68
1,618 SR
1,399 Elo+

VS

Team Averages
Level 94
1,387 SR
1,470 Elo+
Anhur
Anhur
Lunar_Psycho_
Anhur
Level 65
God Stats
9W - 11L
1,500 SR
Queue Stats
60W - 52L
1,472 Elo+
Solo
Fenrir
Fenrir
TotallyDrunkRN
Fenrir
Level 69
God Stats
1W - 6L
1,524 SR
Queue Stats
33W - 25L
1,513 Elo+
Party 1
Hera
Hera
the1tonwonton
Hera
Level 147
God Stats
1W - 2L
1,136 SR
Queue Stats
8W - 7L
1,424 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 4
6,685
669
4,619
6,299
2,582
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

9
0 / 4 / 3
6,351
635
1,036
9,131
5,987
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
3 / 3 / 1
7,739
774
5,367
10,301
5,018
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 6
7,099
710
1,971
6,603
2,372
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

13
8 / 1 / 1
8,823
882
9,081
11,686
7,430
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

13
1 / 2 / 6
7,711
771
9,044
3,924
1,278
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
22
3
Kills
9
9
Deaths
4
8
Assists
13
Player
Kills
Deaths
Assists
KDA
L
0
2
4
1
W
0
1
6
3
L
0
4
3
0.38
W
8
1
1
8.5
L
3
3
1
1.17
W
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,022
Damage
20,096
25,731
Taken
22,213
13,587
Mitigated
11,080
3,345
Healing
8,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,619
1,503
0
965
6,299
2,582
0
2,470
3,665
0
25,884
W
1,971
1,093
0
1,150
6,603
2,372
1,551
214
6,389
0
16,788
L
1,036
199
0
270
9,131
5,987
0
2,740
6,231
4,405
0
W
9,081
2,559
0
6,219
11,686
7,430
1,027
966
9,487
0
28,995
L
5,367
592
0
2,110
10,301
5,018
0
3,864
6,221
0
20,624
W
9,044
2,207
0
825
3,924
1,278
837
12
3,912
38,794
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,775
Gold Earned
23,633
88
Minions Killed
117
0
Camps Cleared
0
414,641
Distance Traveled
503,869
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,685
669
44
4
0
134,429
0
W
Anhur
7,099
710
32
3
0
148,425
0
L
Ymir
6,351
635
10
1
0
101,095
0
W
Fenrir
8,823
882
37
4
0
172,054
0
L
Ne Zha
7,739
774
34
3
0
179,117
1
W
Hera
7,711
771
48
5
0
183,390
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role