Player Matchup

Achilles
Achilles
Jedi Kestis
Achilles
Level 48
God Stats
5W - 7L
1,461 SR
Queue Stats
282W - 342L
1,271 Elo+
Solo
Maui
Maui
Odeadly tigerO
Maui
Level 43
God Stats
1W - 5L
1,500 SR
Queue Stats
30W - 40L
1,176 Elo+
Party 1
Susano
Susano
Simpaholic7715
Susano
Level 47
God Stats
4W - 4L
1,570 SR
Queue Stats
118W - 141L
1,450 Elo+
Solo
Hera
Hera
TheWall402
Hera
Level 66
God Stats
33W - 30L
1,353 SR
Queue Stats
262W - 301L
1,274 Elo+
Solo
Cthulhu
Cthulhu
bossasaurus6633
Cthulhu
Level 28
God Stats
3W - 5L
1,256 SR
Queue Stats
35W - 58L
1,168 Elo+
Party 1
Team Averages
Level 46
1,428 SR
1,268 Elo+

VS

Team Averages
Level 66
1,405 SR
1,357 Elo+
Zeus
Zeus
Cadzbah
Zeus
Level 108
God Stats
163W - 134L
1,449 SR
Queue Stats
273W - 290L
1,306 Elo+
Solo
Chaac
Chaac
ares_will09
Chaac
Level 57
God Stats
42W - 44L
1,461 SR
Queue Stats
128W - 150L
1,409 Elo+
Party 2
Pele
Pele
kiwihours
Pele
Level 31
God Stats
7W - 13L
1,516 SR
Queue Stats
15W - 19L
1,427 Elo+
Solo
Anubis
Anubis
snifferlion822
Anubis
Level 30
God Stats
3W - 9L
1,238 SR
Queue Stats
14W - 19L
1,372 Elo+
Party 2
Baron Samedi
Baron Samedi
spooky_gelatine5
Baron Samedi
Level 106
God Stats
8W - 11L
1,362 SR
Queue Stats
670W - 712L
1,272 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Jedi Kestis
Achilles
7
0 / 4 / 0
4,530
412
4,457
9,549
5,229
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
1 / 1 / 1
5,046
459
2,208
11,147
7,008
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
2 / 2 / 1
5,949
541
4,332
9,310
3,768
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

11
3 / 1 / 0
6,315
574
4,260
6,660
2,427
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

8
0 / 4 / 2
4,674
425
2,728
10,524
4,822
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Cadzbah
Zeus
11
1 / 2 / 0
6,639
604
4,928
5,750
1,888
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
2 / 0 / 1
6,606
601
4,712
8,713
6,196
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pele
9
2 / 2 / 2
5,884
535
3,363
7,647
2,648
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
3 / 2 / 1
6,681
607
10,462
9,790
4,425
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Baron Samedi
spooky_gelatine5
Baron Samedi
10
4 / 0 / 1
6,752
614
8,755
4,864
2,198
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
17
6
Kills
12
12
Deaths
6
4
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Zeus
Cadzbah
Zeus
1
2
0
0.5
L
Achilles
Jedi Kestis
Achilles
0
4
0
0
L
1
1
1
1.5
L
2
2
1
1.25
L
3
1
0
3
W
2
0
1
2.5
L
0
4
2
0.25
W
Pele
2
2
2
1.5
W
3
2
1
1.75
W
Baron Samedi
spooky_gelatine5
Baron Samedi
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,985
Damage
32,220
47,190
Taken
36,764
23,254
Mitigated
17,355
7,352
Healing
14,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
Cadzbah
Zeus
4,928
354
0
1,030
5,750
1,888
688
1,411
4,339
50,186
0
L
Achilles
Jedi Kestis
Achilles
4,457
1,754
0
967
9,549
5,229
0
1,925
7,221
0
13,212
L
2,208
524
540
2,887
11,147
7,008
0
7,537
3,610
16,672
0
L
4,332
866
0
1,986
9,310
3,768
0
1,206
8,020
0
40,307
L
4,260
1,015
0
750
6,660
2,427
0
4,853
1,807
38,108
0
W
4,712
1,407
0
3,935
8,713
6,196
1,083
478
7,760
0
40,866
L
2,728
418
222
0
10,524
4,822
0
8,082
2,442
15,783
0
W
Pele
3,363
1,258
0
764
7,647
2,648
144
1,596
5,943
0
26,329
W
10,462
677
0
5,606
9,790
4,425
778
4,399
5,309
42,811
444
W
Baron Samedi
spooky_gelatine5
Baron Samedi
8,755
963
680
2,581
4,864
2,198
395
1,312
3,552
36,236
2,024

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,514
Gold Earned
32,562
211
Minions Killed
321
0
Camps Cleared
0
1,042,150
Distance Traveled
1,024,523
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
6,639
604
85
8
0
187,717
4
L
Achilles
4,530
412
16
1
0
180,634
0
L
Maui
5,046
459
28
3
0
234,422
2
L
Susano
5,949
541
76
7
0
232,129
0
L
Hera
6,315
574
71
6
0
211,729
0
W
Chaac
6,606
601
70
6
0
231,948
0
L
Cthulhu
4,674
425
20
2
0
183,236
0
W
Pele
5,884
535
48
4
0
224,296
0
W
Anubis
6,681
607
63
6
0
188,139
0
W
Baron Samedi
6,752
614
55
5
0
192,423
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role