Player Matchup

Cabrakan
Cabrakan
Braniel6305
Cabrakan
Level 6
God Stats
1W - 1L
1,603 SR
Queue Stats
1W - 3L
1,155 Elo+
Party 4
Lancelot
Lancelot
DeezWhatSir
Lancelot
Level 127
God Stats
2W - 4L
1,208 SR
Queue Stats
217W - 220L
1,492 Elo+
Party 4
Mulan
Mulan
DomicileDemon
Mulan
Level 86
God Stats
21W - 12L
1,638 SR
Queue Stats
142W - 161L
1,417 Elo+
Party 2
Jing Wei
Jing Wei
Inbred Turban
Jing Wei
Level 69
God Stats
7W - 9L
1,472 SR
Queue Stats
114W - 131L
1,437 Elo+
Party 4
Anubis
Anubis
OhNoStepLadder
Anubis
Level 29
God Stats
11W - 9L
1,511 SR
Queue Stats
40W - 63L
1,380 Elo+
Party 2
Team Averages
Level 63
1,486 SR
1,376 Elo+

VS

Team Averages
Level 88
1,548 SR
1,442 Elo+
Hades
Hades
Boegie
Hades
Level 67
God Stats
2W - 2L
1,627 SR
Queue Stats
14W - 15L
1,400 Elo+
Solo
Cerberus
Cerberus
Conchito8a
Cerberus
Level 135
God Stats
1W - 3L
1,650 SR
Queue Stats
30W - 24L
1,462 Elo+
Party 1
Bellona
Bellona
G3TSCHW1FTYYO
Bellona
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 99L
1,491 Elo+
Party 3
Neith
Neith
LaviGamer2
Neith
Level 80
God Stats
5W - 8L
1,483 SR
Queue Stats
34W - 48L
1,435 Elo+
Party 3
Thanatos
Thanatos
MelodyKasumi
Thanatos
Level 29
God Stats
0W - 1L
1,478 SR
Queue Stats
17W - 15L
1,421 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Braniel6305
Cabrakan
16
2 / 1 / 4
10,145
564
8,060
14,758
10,785
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lancelot
DeezWhatSir
Lancelot
16
2 / 3 / 6
9,818
545
8,281
13,954
6,363
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
5 / 4 / 11
9,137
508
13,881
15,543
11,090
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Jing Wei
Inbred Turban
Jing Wei
15
4 / 2 / 2
9,634
535
4,612
10,148
4,024
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

15
8 / 4 / 8
10,191
566
15,810
11,850
5,903
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Boegie
Hades
14
2 / 8 / 4
8,727
485
8,417
17,994
8,735
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Cerberus
Conchito8a
Cerberus
14
6 / 5 / 5
9,917
551
8,139
21,178
16,203
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bellona
17
3 / 2 / 1
10,179
566
6,652
17,789
17,433
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Neith
14
2 / 1 / 5
9,228
513
7,039
5,134
1,988
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
MelodyKasumi
Thanatos
14
1 / 5 / 3
8,716
484
4,864
13,927
5,653
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
32
21
Kills
14
14
Deaths
21
31
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Hades
Boegie
Hades
2
8
4
0.5
W
Cabrakan
Braniel6305
Cabrakan
2
1
4
4
L
Cerberus
Conchito8a
Cerberus
6
5
5
1.7
W
Lancelot
DeezWhatSir
Lancelot
2
3
6
1.67
W
5
4
11
2.63
L
Bellona
3
2
1
1.75
W
Jing Wei
Inbred Turban
Jing Wei
4
2
2
2.5
L
Neith
2
1
5
4.5
L
Thanatos
MelodyKasumi
Thanatos
1
5
3
0.5
W
8
4
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,644
Damage
35,111
66,253
Taken
76,022
38,165
Mitigated
50,012
18,163
Healing
33,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
Boegie
Hades
8,417
609
285
4,376
17,994
8,735
0
8,745
9,249
60,632
0
W
Cabrakan
Braniel6305
Cabrakan
8,060
854
0
3,989
14,758
10,785
0
1,300
13,458
84,178
0
L
Cerberus
Conchito8a
Cerberus
8,139
755
0
6,904
21,178
16,203
0
5,907
15,271
33,909
0
W
Lancelot
DeezWhatSir
Lancelot
8,281
2,358
0
1,247
13,954
6,363
72
4,368
9,586
0
85,209
W
13,881
1,548
243
4,349
15,543
11,090
267
4,139
11,404
0
51,836
L
Bellona
6,652
2,611
0
8,426
17,789
17,433
1,031
6,167
11,622
0
79,284
W
Jing Wei
Inbred Turban
Jing Wei
4,612
2,938
0
4,327
10,148
4,024
1,857
1,080
9,068
0
65,661
L
Neith
7,039
3,060
78
1,433
5,134
1,988
1,368
1,229
3,905
0
54,597
L
Thanatos
MelodyKasumi
Thanatos
4,864
734
0
11,739
13,927
5,653
0
2,508
11,419
0
53,417
W
15,810
1,330
0
4,008
11,850
5,903
525
6,404
5,446
57,260
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,925
Gold Earned
46,767
537
Minions Killed
463
0
Camps Cleared
0
1,748,292
Distance Traveled
1,683,561
17
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
8,727
485
93
5
0
286,949
1
W
Cabrakan
10,145
564
158
9
0
285,461
4
L
Cerberus
9,917
551
40
2
0
331,461
4
W
Lancelot
9,818
545
123
7
0
427,501
2
W
Mulan
9,137
508
49
3
0
384,177
4
L
Bellona
10,179
566
153
9
0
333,339
4
W
Jing Wei
9,634
535
115
6
0
361,534
7
L
Neith
9,228
513
88
5
0
355,267
3
L
Thanatos
8,716
484
89
5
0
376,545
0
W
Anubis
10,191
566
92
5
0
289,619
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role