Player Matchup

King Arthur
King Arthur
B2Shinob
King Arthur
Level 35
God Stats
14W - 26L
1,470 SR
Queue Stats
21W - 43L
1,146 Elo+
Party 2
Scylla
Scylla
BigDJ14
Scylla
Level 49
God Stats
1W - 5L
1,194 SR
Queue Stats
30W - 63L
1,193 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
TwoD33
Ah Muzen Cab
Level 105
God Stats
1W - 0L
1,262 SR
Queue Stats
7W - 6L
1,276 Elo+
Solo
Team Averages
Level 63
1,309 SR
1,205 Elo+

VS

Team Averages
Level 70
1,318 SR
1,127 Elo+
Agni
Agni
ClizzleWizzle209
Agni
Level 7
God Stats
0W - 5L
1,164 SR
Queue Stats
10W - 44L
889 Elo+
Party 1
Mulan
Mulan
Oinkasaurus
Mulan
Level 143
God Stats
2W - 4L
1,439 SR
Queue Stats
67W - 95L
1,320 Elo+
Solo
Kukulkan
Kukulkan
TysonY123TTV
Kukulkan
Level 59
God Stats
8W - 11L
1,351 SR
Queue Stats
197W - 357L
1,171 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
B2Shinob
King Arthur
19
4 / 0 / 17
12,708
706
14,054
15,140
18,344
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Scylla
BigDJ14
Scylla
19
6 / 2 / 16
12,942
719
8,667
13,899
6,699
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ah Muzen Cab
TwoD33
Ah Muzen Cab
20
15 / 3 / 7
14,409
801
20,726
15,756
8,221
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 15 / 2
9,653
536
3,049
16,860
5,506
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

15
1 / 4 / 3
11,121
618
10,105
17,957
20,855
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Kukulkan
TysonY123TTV
Kukulkan
19
2 / 6 / 2
13,895
772
17,981
15,425
7,718
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
10
25
Kills
3
5
Deaths
25
40
Assists
7
Player
Kills
Deaths
Assists
KDA
W
King Arthur
B2Shinob
King Arthur
4
0
17
12.5
W
Scylla
BigDJ14
Scylla
6
2
16
7
L
0
15
2
0.07
L
1
4
3
0.63
W
Ah Muzen Cab
TwoD33
Ah Muzen Cab
15
3
7
6.17
L
Kukulkan
TysonY123TTV
Kukulkan
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,447
Damage
31,135
44,795
Taken
50,242
33,264
Mitigated
34,079
7,883
Healing
3,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
B2Shinob
King Arthur
14,054
1,162
0
1,210
15,140
18,344
650
7,683
7,101
0
39,272
W
Scylla
BigDJ14
Scylla
8,667
1,012
0
3,293
13,899
6,699
1,133
8,116
5,662
62,066
0
L
3,049
196
0
0
16,860
5,506
0
2,679
14,181
12,246
0
L
10,105
1,255
103
2,594
17,957
20,855
0
2,945
15,012
0
32,616
W
Ah Muzen Cab
TwoD33
Ah Muzen Cab
20,726
7,886
0
3,380
15,756
8,221
1,711
5,330
10,119
126
81,846
L
Kukulkan
TysonY123TTV
Kukulkan
17,981
984
0
1,223
15,425
7,718
510
3,241
12,184
82,362
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,059
Gold Earned
34,669
240
Minions Killed
202
0
Camps Cleared
0
1,003,669
Distance Traveled
892,330
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
12,708
706
24
1
0
376,441
1
W
Scylla
12,942
719
109
6
0
294,563
5
L
Agni
9,653
536
12
1
0
276,361
0
L
Mulan
11,121
618
43
2
0
310,955
3
W
Ah Muzen Cab
14,409
801
107
6
0
332,665
6
L
Kukulkan
13,895
772
147
8
0
305,014
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role