Player Matchup

Sobek
Sobek
BNRd
Sobek
Level 113
God Stats
0W - 1L
1,324 SR
Queue Stats
98W - 81L
1,625 Elo+
Solo
Awilix
Awilix
MythyMouse
Awilix
Level 147
God Stats
0W - 3L
1,433 SR
Queue Stats
75W - 70L
1,599 Elo+
Party 2
He Bo
He Bo
Rare Yeezus
He Bo
Level 126
God Stats
0W - 3L
1,724 SR
Queue Stats
111W - 119L
1,585 Elo+
Party 2
Shiva
Shiva
Rare Zaddy
Shiva
Level 105
God Stats
41W - 26L
1,655 SR
Queue Stats
127W - 111L
1,610 Elo+
Party 2
Ullr
Ullr
Zvnith
Ullr
Level 148
God Stats
20W - 8L
1,769 SR
Queue Stats
217W - 195L
1,633 Elo+
Party 2
Team Averages
Level 128
1,581 SR
1,610 Elo+

VS

Team Averages
Level 149
1,589 SR
1,564 Elo+
Freya
Freya
 
Freya
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mercury
Mercury
 
Mercury
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
Angel_Lobo_PR
Horus
Level 123
God Stats
33W - 36L
1,533 SR
Queue Stats
276W - 244L
1,611 Elo+
Solo
Bellona
Bellona
Ibadcaveman
Bellona
Level 160
God Stats
16W - 9L
1,658 SR
Queue Stats
408W - 343L
1,564 Elo+
Solo
Aphrodite
Aphrodite
XxChun LixX4531
Aphrodite
Level 154
God Stats
92W - 60L
1,754 SR
Queue Stats
223W - 171L
1,646 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
BNRd
Sobek
10
0 / 5 / 3
6,068
337
6,797
16,644
14,720
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Awilix
MythyMouse
Awilix
13
3 / 6 / 0
7,973
443
8,121
14,299
5,184
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

11
0 / 4 / 1
7,068
393
3,606
8,809
2,557
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shiva
15
1 / 2 / 1
8,744
486
8,485
17,172
13,600
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ullr
Zvnith
Ullr
12
1 / 4 / 2
7,598
422
11,661
15,246
5,740
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
17
6 / 1 / 5
10,334
574
12,621
16,885
7,812
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Mercury
 
Mercury
15
3 / 2 / 8
9,344
519
9,513
15,624
6,316
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
6 / 1 / 9
9,609
534
11,548
18,180
17,290
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bellona
Ibadcaveman
Bellona
18
1 / 1 / 3
10,992
611
11,963
16,728
16,882
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Aphrodite
XxChun LixX4531
Aphrodite
14
5 / 0 / 6
9,032
502
9,180
7,634
3,392
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
52
5
Kills
21
21
Deaths
5
7
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Freya
 
Freya
6
1
5
8.5
W
Mercury
 
Mercury
3
2
8
3.5
W
6
1
9
10.5
L
Sobek
BNRd
Sobek
0
5
3
0.3
W
Bellona
Ibadcaveman
Bellona
1
1
3
2.5
L
Awilix
MythyMouse
Awilix
3
6
0
0.5
L
0
4
1
0.13
L
Shiva
1
2
1
0.75
W
Aphrodite
XxChun LixX4531
Aphrodite
5
0
6
8
L
Ullr
Zvnith
Ullr
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,670
Damage
54,825
72,170
Taken
75,051
41,801
Mitigated
51,692
13,265
Healing
40,574
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
 
Freya
12,621
3,653
0
10,822
16,885
7,812
620
794
16,091
76,415
1,862
W
Mercury
 
Mercury
9,513
4,249
0
442
15,624
6,316
0
1,884
13,740
0
83,641
W
11,548
5,035
1,733
6,037
18,180
17,290
797
5,852
12,328
0
31,653
L
Sobek
BNRd
Sobek
6,797
867
0
3,441
16,644
14,720
0
7,041
9,400
17,391
0
W
Bellona
Ibadcaveman
Bellona
11,963
5,334
0
10,306
16,728
16,882
0
591
16,137
0
109,627
L
Awilix
MythyMouse
Awilix
8,121
3,172
0
1,340
14,299
5,184
0
5,871
8,280
0
53,838
L
3,606
374
0
770
8,809
2,557
0
1,677
7,116
53,456
0
L
Shiva
8,485
1,529
521
4,071
17,172
13,600
0
2,115
14,989
0
68,159
W
Aphrodite
XxChun LixX4531
Aphrodite
9,180
1,364
5,613
5,621
7,634
3,392
1,082
1,282
6,352
58,884
0
L
Ullr
Zvnith
Ullr
11,661
2,883
0
3,122
15,246
5,740
0
4,894
10,044
0
58,445

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,451
Gold Earned
49,311
385
Minions Killed
601
0
Camps Cleared
0
1,669,592
Distance Traveled
1,804,901
25
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
10,334
574
118
7
0
336,258
0
W
Mercury
9,344
519
119
7
0
389,290
1
W
Horus
9,609
534
32
2
0
354,415
4
L
Sobek
6,068
337
11
1
0
317,963
6
W
Bellona
10,992
611
221
12
0
372,854
1
L
Awilix
7,973
443
71
4
0
372,542
4
L
He Bo
7,068
393
86
5
0
316,718
5
L
Shiva
8,744
486
133
7
0
346,051
5
W
Aphrodite
9,032
502
111
6
0
352,084
6
L
Ullr
7,598
422
84
5
0
316,318
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role