Player Matchup

Terra
Terra
BloodRed-Hood
Terra
Level 108
God Stats
4W - 1L
1,892 SR
Queue Stats
138W - 152L
1,390 Elo+
Party 1
Jing Wei
Jing Wei
GUITARlifeDERP15
Jing Wei
Level 25
God Stats
5W - 3L
1,511 SR
Queue Stats
31W - 38L
1,320 Elo+
Party 1
Gilgamesh
Gilgamesh
Hoy Ya Sus
Gilgamesh
Level 129
God Stats
5W - 2L
1,705 SR
Queue Stats
188W - 179L
1,453 Elo+
Solo
Arachne
Arachne
Themuzz92
Arachne
Level 62
God Stats
30W - 33L
1,431 SR
Queue Stats
62W - 57L
1,356 Elo+
Party 1
Vulcan
Vulcan
shreksmith12
Vulcan
Level 85
God Stats
1W - 1L
1,469 SR
Queue Stats
141W - 160L
1,392 Elo+
Party 1
Team Averages
Level 82
1,602 SR
1,382 Elo+

VS

Team Averages
Level 78
1,439 SR
1,236 Elo+
Bellona
Bellona
Demi Kills
Bellona
Level 108
God Stats
7W - 10L
1,134 SR
Queue Stats
93W - 93L
1,375 Elo+
Solo
Neith
Neith
F1FZoZo
Neith
Level 102
God Stats
7W - 7L
1,579 SR
Queue Stats
454W - 533L
1,361 Elo+
Party 3
Bacchus
Bacchus
F1F_Esojaa
Bacchus
Level 90
God Stats
14W - 9L
1,491 SR
Queue Stats
179W - 253L
1,339 Elo+
Party 3
Janus
Janus
ThenewK
Janus
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 13L
1,053 Elo+
Party 2
Loki
Loki
x13Rose13x
Loki
Level 26
God Stats
0W - 2L
1,493 SR
Queue Stats
2W - 13L
1,053 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 2
5,465
455
2,426
12,154
6,917
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
0 / 0 / 2
5,372
448
3,064
3,613
1,015
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Gilgamesh
Hoy Ya Sus
Gilgamesh
12
0 / 0 / 0
6,657
555
5,437
9,480
6,948
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Arachne
Themuzz92
Arachne
10
5 / 1 / 0
6,566
547
4,602
8,253
3,496
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Vulcan
11
0 / 0 / 1
6,409
534
1,849
1,068
440
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Demi Kills
Bellona
11
0 / 0 / 0
6,209
517
6,520
8,098
8,361
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Neith
F1FZoZo
Neith
10
0 / 2 / 2
6,151
513
4,096
5,485
2,566
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
F1F_Esojaa
Bacchus
7
1 / 2 / 1
5,668
472
3,338
8,752
6,628
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Janus
ThenewK
Janus
8
1 / 1 / 0
5,413
451
3,211
4,592
1,618
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 1 / 1
5,423
452
695
9,122
2,700
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
6
5
Kills
2
2
Deaths
6
5
Assists
4
Player
Kills
Deaths
Assists
KDA
W
0
1
2
1
L
Bellona
Demi Kills
Bellona
0
0
0
0
L
Neith
F1FZoZo
Neith
0
2
2
0.5
L
Bacchus
F1F_Esojaa
Bacchus
1
2
1
0.75
W
0
0
2
1
W
Gilgamesh
Hoy Ya Sus
Gilgamesh
0
0
0
0
W
Arachne
Themuzz92
Arachne
5
1
0
5
L
Janus
ThenewK
Janus
1
1
0
1
W
Vulcan
0
0
1
0.5
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,378
Damage
17,860
34,568
Taken
36,049
18,816
Mitigated
21,873
12,173
Healing
9,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,426
520
604
4,088
12,154
6,917
0
3,222
8,932
21,616
0
L
Bellona
Demi Kills
Bellona
6,520
2,886
0
3,635
8,098
8,361
159
0
8,098
0
43,121
L
Neith
F1FZoZo
Neith
4,096
2,317
0
1,655
5,485
2,566
679
668
4,817
0
43,664
L
Bacchus
F1F_Esojaa
Bacchus
3,338
614
0
1,321
8,752
6,628
75
2,347
6,405
17,693
4,702
W
3,064
2,120
141
1,442
3,613
1,015
0
923
2,690
0
29,738
W
Gilgamesh
Hoy Ya Sus
Gilgamesh
5,437
2,011
0
4,044
9,480
6,948
0
226
9,254
0
47,000
W
Arachne
Themuzz92
Arachne
4,602
3,284
0
1,854
8,253
3,496
0
2,311
5,942
0
33,006
L
Janus
ThenewK
Janus
3,211
774
0
250
4,592
1,618
0
1,071
3,521
27,836
0
W
Vulcan
1,849
586
0
0
1,068
440
0
352
716
42,770
0
L
695
327
0
2,744
9,122
2,700
0
189
8,933
0
30,466

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,469
Gold Earned
28,864
287
Minions Killed
301
0
Camps Cleared
0
1,182,404
Distance Traveled
1,200,718
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
5,465
455
31
3
0
240,773
1
L
Bellona
6,209
517
82
7
0
235,779
3
L
Neith
6,151
513
78
7
0
206,179
2
L
Bacchus
5,668
472
30
3
0
213,810
4
W
Jing Wei
5,372
448
41
3
0
197,543
0
W
Gilgamesh
6,657
555
92
8
0
224,238
1
W
Arachne
6,566
547
63
5
0
277,025
0
L
Janus
5,413
451
50
4
0
259,319
0
W
Vulcan
6,409
534
60
5
0
242,825
0
L
Loki
5,423
452
61
5
0
285,631
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role