Player Matchup

Vamana
Vamana
 
Vamana
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
 
Sylvanus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Loki141
Neith
Level 148
God Stats
3W - 4L
1,573 SR
Queue Stats
206W - 167L
1,544 Elo+
Party 2
Tsukuyomi
Tsukuyomi
ProcessGlint953
Tsukuyomi
Level 71
God Stats
0W - 2L
1,298 SR
Queue Stats
124W - 91L
1,585 Elo+
Party 2
Merlin
Merlin
drkikarito
Merlin
Level 97
God Stats
0W - 2L
1,520 SR
Queue Stats
47W - 51L
1,487 Elo+
Solo
Team Averages
Level 121
1,478 SR
1,523 Elo+

VS

Team Averages
Level 89
1,653 SR
1,698 Elo+
Cerberus
Cerberus
Dashue123
Cerberus
Level 127
God Stats
4W - 0L
1,787 SR
Queue Stats
251W - 77L
1,784 Elo+
Party 1
Eset
Eset
JDshadow
Eset
Level 156
God Stats
15W - 2L
1,885 SR
Queue Stats
222W - 70L
1,850 Elo+
Party 1
Mulan
Mulan
Migueru2207
Mulan
Level 119
God Stats
1W - 0L
1,250 SR
Queue Stats
151W - 160L
1,534 Elo+
Solo
Medusa
Medusa
OnIyFarms
Medusa
Level 24
God Stats
9W - 1L
1,973 SR
Queue Stats
52W - 3L
1,892 Elo+
Party 1
Cliodhna
Cliodhna
WakeUp-Foreveer
Cliodhna
Level 20
God Stats
8W - 10L
1,370 SR
Queue Stats
106W - 129L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
13
2 / 3 / 4
7,228
723
8,734
15,806
13,639
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sylvanus
 
Sylvanus
12
1 / 0 / 3
7,064
706
5,775
7,234
6,013
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Neith
Loki141
Neith
14
2 / 1 / 1
7,161
716
7,021
7,228
3,691
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tsukuyomi
ProcessGlint953
Tsukuyomi
12
2 / 8 / 4
6,880
688
7,250
13,253
5,133
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Merlin
drkikarito
Merlin
14
0 / 2 / 4
7,137
714
3,324
4,627
1,820
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Dashue123
Cerberus
14
1 / 2 / 8
7,386
739
7,198
11,304
10,426
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Eset
16
3 / 1 / 4
8,715
872
6,963
5,969
2,852
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

13
2 / 1 / 8
7,413
741
6,040
6,964
6,186
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Medusa
OnIyFarms
Medusa
16
5 / 0 / 4
8,732
873
14,357
9,725
4,634
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cliodhna
13
3 / 3 / 1
7,420
742
6,464
10,359
4,238
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
39
7
Kills
14
14
Deaths
7
16
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Vamana
 
Vamana
2
3
4
1.33
L
Sylvanus
 
Sylvanus
1
0
3
2.5
W
Cerberus
Dashue123
Cerberus
1
2
8
2.5
W
Eset
3
1
4
5
L
Neith
Loki141
Neith
2
1
1
2.5
W
2
1
8
6
W
Medusa
OnIyFarms
Medusa
5
0
4
7
L
Tsukuyomi
ProcessGlint953
Tsukuyomi
2
8
4
0.5
W
Cliodhna
3
3
1
1.17
L
Merlin
drkikarito
Merlin
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,104
Damage
41,022
48,148
Taken
44,321
30,296
Mitigated
28,336
9,262
Healing
11,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
 
Vamana
8,734
4,238
217
3,044
15,806
13,639
0
3,353
12,145
0
23,544
L
Sylvanus
 
Sylvanus
5,775
1,165
1,298
2,851
7,234
6,013
0
2,083
5,071
8,666
0
W
Cerberus
Dashue123
Cerberus
7,198
866
0
1,664
11,304
10,426
0
2,150
9,154
19,996
0
W
Eset
6,963
297
318
679
5,969
2,852
643
1,169
4,800
45,576
0
L
Neith
Loki141
Neith
7,021
2,902
0
881
7,228
3,691
0
2,832
4,396
0
24,032
W
6,040
709
0
900
6,964
6,186
76
1,808
5,156
0
11,290
W
Medusa
OnIyFarms
Medusa
14,357
8,359
0
5,735
9,725
4,634
582
1,910
7,815
0
50,677
L
Tsukuyomi
ProcessGlint953
Tsukuyomi
7,250
1,539
491
480
13,253
5,133
32
3,742
9,253
0
12,882
W
Cliodhna
6,464
303
0
2,428
10,359
4,238
0
2,062
8,297
0
22,302
L
Merlin
drkikarito
Merlin
3,324
0
0
0
4,627
1,820
0
2,151
2,437
27,152
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,470
Gold Earned
39,666
157
Minions Killed
272
0
Camps Cleared
0
964,306
Distance Traveled
1,079,285
5
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
7,228
723
37
4
0
206,714
0
L
Sylvanus
7,064
706
6
1
0
178,080
1
W
Cerberus
7,386
739
43
4
0
221,879
3
W
Eset
8,715
872
94
9
0
204,393
3
L
Neith
7,161
716
37
4
0
189,831
2
W
Mulan
7,413
741
12
1
0
219,384
3
W
Medusa
8,732
873
88
9
0
208,675
3
L
Tsukuyomi
6,880
688
16
2
0
196,984
0
W
Cliodhna
7,420
742
35
4
0
224,954
4
L
Merlin
7,137
714
61
6
0
192,697
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role