Player Matchup

Baba Yaga
Baba Yaga
ANWWA
Baba Yaga
Level 54
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 2L
1,292 Elo+
Party 1
Nemesis
Nemesis
DrNoosenbautom
Nemesis
Level 129
God Stats
2W - 0L
1,515 SR
Queue Stats
52W - 33L
1,541 Elo+
Party 1
Apollo
Apollo
Hawksmith
Apollo
Level 87
God Stats
19W - 8L
1,692 SR
Queue Stats
41W - 21L
1,581 Elo+
Party 1
Baron Samedi
Baron Samedi
LazyHatesCapes
Baron Samedi
Level 27
God Stats
14W - 10L
1,611 SR
Queue Stats
42W - 20L
1,613 Elo+
Party 1
Bellona
Bellona
UnbredNevada447
Bellona
Level 87
God Stats
12W - 11L
1,516 SR
Queue Stats
45W - 32L
1,530 Elo+
Party 1
Team Averages
Level 77
1,567 SR
1,511 Elo+

VS

Team Averages
Level 60
1,553 SR
1,362 Elo+
Vamana
Vamana
Baby Cakes18224
Vamana
Level 41
God Stats
52W - 58L
1,438 SR
Queue Stats
227W - 277L
1,331 Elo+
Solo
Yu Huang
Yu Huang
JINXx 8K
Yu Huang
Level 69
God Stats
26W - 25L
1,476 SR
Queue Stats
65W - 79L
1,312 Elo+
Solo
Arachne
Arachne
Serchamps
Arachne
Level 98
God Stats
5W - 1L
1,884 SR
Queue Stats
337W - 378L
1,417 Elo+
Party 2
Cerberus
Cerberus
Sergechamp
Cerberus
Level 26
God Stats
1W - 2L
1,286 SR
Queue Stats
8W - 11L
1,391 Elo+
Party 2
Charybdis
Charybdis
emazamb
Charybdis
Level 64
God Stats
1W - 2L
1,681 SR
Queue Stats
74W - 89L
1,357 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
ANWWA
Baba Yaga
10
0 / 1 / 3
6,161
513
3,409
3,967
1,494
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
6 / 1 / 3
7,436
620
8,174
8,908
3,383
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Apollo
Hawksmith
Apollo
11
3 / 1 / 2
6,731
561
7,422
7,600
2,616
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
LazyHatesCapes
Baron Samedi
9
0 / 0 / 7
6,431
536
4,330
3,944
2,402
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Mystical Earring

Mystical Earring

+15
Mp 5

12
4 / 0 / 2
7,290
608
6,763
8,299
5,871
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 0
5,830
486
3,400
10,579
5,366
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Yu Huang
JINXx 8K
Yu Huang
10
0 / 1 / 1
6,163
514
1,598
6,112
2,514
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Arachne
Serchamps
Arachne
10
1 / 2 / 1
5,757
480
2,924
11,270
7,581
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
Sergechamp
Cerberus
9
2 / 3 / 1
6,136
511
3,487
11,372
5,886
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Charybdis
emazamb
Charybdis
9
0 / 4 / 0
5,121
427
1,655
8,151
2,487
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
6
13
Kills
3
3
Deaths
13
17
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
ANWWA
Baba Yaga
0
1
3
1.5
L
0
3
0
0
W
6
1
3
7.5
W
Apollo
Hawksmith
Apollo
3
1
2
4
L
Yu Huang
JINXx 8K
Yu Huang
0
1
1
0.5
W
Baron Samedi
LazyHatesCapes
Baron Samedi
0
0
7
3.5
L
Arachne
Serchamps
Arachne
1
2
1
0.75
L
Cerberus
Sergechamp
Cerberus
2
3
1
0.83
W
4
0
2
5
L
Charybdis
emazamb
Charybdis
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,098
Damage
13,064
32,718
Taken
47,484
15,766
Mitigated
23,834
11,029
Healing
16,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
ANWWA
Baba Yaga
3,409
159
0
956
3,967
1,494
476
968
2,999
35,740
0
L
3,400
2,112
0
3,183
10,579
5,366
321
949
9,630
0
40,827
W
8,174
4,362
0
2,046
8,908
3,383
1,415
1,308
7,600
0
55,815
W
Apollo
Hawksmith
Apollo
7,422
4,907
0
1,285
7,600
2,616
672
1,115
6,485
0
47,192
L
Yu Huang
JINXx 8K
Yu Huang
1,598
70
0
1,125
6,112
2,514
0
2,014
4,098
42,757
0
W
Baron Samedi
LazyHatesCapes
Baron Samedi
4,330
674
334
1,883
3,944
2,402
198
1,503
2,441
16,529
0
L
Arachne
Serchamps
Arachne
2,924
2,374
0
4,005
11,270
7,581
33
597
10,673
0
34,474
L
Cerberus
Sergechamp
Cerberus
3,487
270
144
4,867
11,372
5,886
0
1,946
9,426
26,940
0
W
6,763
3,103
0
4,525
8,299
5,871
895
191
8,108
0
44,304
L
Charybdis
emazamb
Charybdis
1,655
482
0
2,730
8,151
2,487
0
2,233
5,918
0
25,443

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,049
Gold Earned
29,007
340
Minions Killed
312
0
Camps Cleared
0
1,220,308
Distance Traveled
1,160,105
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
6,161
513
65
5
0
219,339
1
L
Vamana
5,830
486
67
6
0
234,355
1
W
Nemesis
7,436
620
96
8
0
292,081
4
W
Apollo
6,731
561
73
6
0
224,130
6
L
Yu Huang
6,163
514
88
7
0
224,915
2
W
Baron Samedi
6,431
536
31
3
0
235,050
2
L
Arachne
5,757
480
62
5
0
250,585
2
L
Cerberus
6,136
511
45
4
0
235,534
0
W
Bellona
7,290
608
75
6
0
249,708
1
L
Charybdis
5,121
427
50
4
0
214,716
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role