Player Matchup

Anhur
Anhur
SNOOPSWAG18
Anhur
Level 52
God Stats
10W - 6L
1,637 SR
Queue Stats
80W - 102L
1,384 Elo+
Solo
Sylvanus
Sylvanus
The Origin3115
Sylvanus
Level 18
God Stats
2W - 1L
1,343 SR
Queue Stats
7W - 10L
1,428 Elo+
Party 2
Raijin
Raijin
body cadence
Raijin
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 14L
1,668 Elo+
Solo
Tyr
Tyr
sourtadpole3879
Tyr
Level 91
God Stats
17W - 16L
1,451 SR
Queue Stats
101W - 110L
1,409 Elo+
Party 2
Lancelot
Lancelot
wiz3773
Lancelot
Level 104
God Stats
4W - 3L
1,514 SR
Queue Stats
18W - 23L
1,347 Elo+
Solo
Team Averages
Level 74
1,489 SR
1,447 Elo+

VS

Team Averages
Level 76
1,583 SR
1,426 Elo+
Odin
Odin
Deathslayer4181
Odin
Level 34
God Stats
1W - 1L
1,720 SR
Queue Stats
9W - 10L
1,578 Elo+
Party 1
Nu Wa
Nu Wa
emtrigg013
Nu Wa
Level 117
God Stats
6W - 12L
1,481 SR
Queue Stats
19W - 32L
1,355 Elo+
Solo
Izanami
Izanami
strikefirst007
Izanami
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
sugarycentaur83
Baron Samedi
Level 89
God Stats
0W - 1L
1,572 SR
Queue Stats
6W - 9L
1,279 Elo+
Solo
Cthulhu
Cthulhu
zebra-x-w-t-w-xx
Cthulhu
Level 124
God Stats
0W - 1L
1,643 SR
Queue Stats
13W - 26L
1,421 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 1
7,147
511
2,838
8,497
3,053
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sylvanus
11
0 / 1 / 2
6,310
451
3,830
8,299
5,900
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Raijin
14
1 / 0 / 2
8,081
577
5,128
5,852
2,516
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
7 / 1 / 3
9,351
668
12,932
15,005
9,957
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lancelot
wiz3773
Lancelot
13
4 / 0 / 2
7,968
569
6,511
8,826
3,875
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 1
5,873
420
5,427
13,220
5,353
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nu Wa
11
0 / 2 / 0
6,780
484
5,321
7,250
2,515
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

7
0 / 1 / 1
4,844
346
733
2,876
448
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Baron Samedi
sugarycentaur83
Baron Samedi
9
1 / 5 / 2
6,137
438
3,853
12,163
5,153
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
2 / 1 / 1
6,617
473
6,323
12,728
6,474
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
8
13
Kills
3
3
Deaths
14
10
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
5
1
0.1
W
1
1
1
1.5
W
Sylvanus
0
1
2
1
W
Raijin
1
0
2
2
L
Nu Wa
0
2
0
0
W
7
1
3
8.5
L
0
1
1
0.5
L
Baron Samedi
sugarycentaur83
Baron Samedi
1
5
2
0.4
W
Lancelot
wiz3773
Lancelot
4
0
2
5
L
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,239
Damage
21,657
46,479
Taken
48,237
25,301
Mitigated
19,943
16,544
Healing
12,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,427
561
0
1,533
13,220
5,353
0
807
12,413
0
35,256
W
2,838
1,493
0
4,119
8,497
3,053
999
3,493
5,004
0
51,534
W
Sylvanus
3,830
1,529
1,100
3,631
8,299
5,900
810
4,002
4,297
22,008
7,069
W
Raijin
5,128
290
75
1,238
5,852
2,516
1,564
2,055
3,797
74,238
0
L
Nu Wa
5,321
1,749
60
1,950
7,250
2,515
360
2,013
5,237
55,051
0
W
12,932
2,110
0
5,981
15,005
9,957
2,005
3,298
11,707
0
66,860
L
733
733
0
207
2,876
448
0
0
2,876
0
9,777
L
Baron Samedi
sugarycentaur83
Baron Samedi
3,853
671
118
3,206
12,163
5,153
0
1,882
10,281
36,283
0
W
Lancelot
wiz3773
Lancelot
6,511
858
0
400
8,826
3,875
2,180
2,649
6,177
0
51,895
L
6,323
513
67
5,670
12,728
6,474
0
3,639
9,089
32,992
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,857
Gold Earned
30,251
470
Minions Killed
281
0
Camps Cleared
0
1,273,690
Distance Traveled
1,120,445
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
5,873
420
54
4
0
266,441
3
W
Anhur
7,147
511
73
5
0
222,809
4
W
Sylvanus
6,310
451
59
4
0
226,726
0
W
Raijin
8,081
577
140
10
0
277,843
6
L
Nu Wa
6,780
484
93
7
0
191,178
3
W
Tyr
9,351
668
113
8
0
227,231
1
L
Izanami
4,844
346
16
1
0
171,785
0
L
Baron Samedi
6,137
438
62
4
0
215,613
0
W
Lancelot
7,968
569
85
6
0
319,081
1
L
Cthulhu
6,617
473
56
4
0
275,428
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role