Player Matchup

Mulan
Mulan
Jamesudar
Mulan
Level 122
God Stats
1W - 1L
1,610 SR
Queue Stats
2W - 3L
1,252 Elo+
Party 1
Ymir
Ymir
Savage god5603
Ymir
Level 4
God Stats
1W - 0L
1,756 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Discordia
Discordia
penguin104
Discordia
Level 129
God Stats
1W - 0L
1,745 SR
Queue Stats
2W - 3L
1,252 Elo+
Party 1
Team Averages
Level 85
1,704 SR
1,335 Elo+

VS

Team Averages
Level 45
1,366 SR
1,100 Elo+
Neith
Neith
GatorCandy
Neith
Level 26
God Stats
11W - 42L
1,318 SR
Queue Stats
20W - 82L
992 Elo+
Party 2
Shiva
Shiva
Urraiuu Xikuuze
Shiva
Level 69
God Stats
10W - 13L
1,449 SR
Queue Stats
203W - 389L
1,205 Elo+
Party 2
Nu Wa
Nu Wa
stealthshot410
Nu Wa
Level 40
God Stats
16W - 31L
1,332 SR
Queue Stats
51W - 121L
1,102 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Jamesudar
Mulan
15
10 / 0 / 3
9,439
858
12,856
13,757
9,017
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
0 / 3 / 4
7,060
642
1,409
8,664
5,359
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Discordia
penguin104
Discordia
15
3 / 0 / 10
9,097
827
11,941
7,001
2,795
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
11
2 / 4 / 1
7,500
682
5,484
9,154
3,324
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

11
1 / 5 / 1
7,121
647
7,417
14,644
11,314
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

11
0 / 4 / 3
7,026
639
7,216
7,750
2,417
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
8
13
Kills
3
3
Deaths
13
17
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Neith
2
4
1
0.63
W
Mulan
Jamesudar
Mulan
10
0
3
11.5
W
0
3
4
0.67
L
1
5
1
0.3
W
Discordia
penguin104
Discordia
3
0
10
8
L
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,206
Damage
20,117
29,422
Taken
31,548
17,171
Mitigated
17,055
10,236
Healing
1,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
5,484
1,872
0
639
9,154
3,324
918
3,504
5,650
0
21,725
W
Mulan
Jamesudar
Mulan
12,856
1,627
0
7,346
13,757
9,017
892
3,696
9,684
0
35,145
W
1,409
114
0
705
8,664
5,359
0
2,779
5,622
5,587
0
L
7,417
1,556
0
1,207
14,644
11,314
190
5,411
9,233
0
18,764
W
Discordia
penguin104
Discordia
11,941
475
0
2,185
7,001
2,795
786
1,176
5,656
54,444
0
L
7,216
3,324
0
0
7,750
2,417
290
4,455
3,295
19,571
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,596
Gold Earned
21,647
132
Minions Killed
99
0
Camps Cleared
0
570,784
Distance Traveled
580,395
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,500
682
44
4
0
186,558
0
W
Mulan
9,439
858
36
3
0
213,635
0
W
Ymir
7,060
642
9
1
0
132,652
0
L
Shiva
7,121
647
23
2
0
216,996
2
W
Discordia
9,097
827
87
8
0
224,497
1
L
Nu Wa
7,026
639
32
3
0
176,841
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role