Player Matchup

Guan Yu
Guan Yu
Platinum III
 
Guan Yu
Platinum III
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Diamond IV
Whimsiical
Fenrir
Diamond IV
Level 160
God Stats
14W - 23L
1,525 SR
Queue Stats
98W - 122L
2,376 MMR
Party 2
Agni
Agni
Diamond IV
littlemantn
Agni
Diamond IV
Level 160
God Stats
75W - 61L
1,702 SR
Queue Stats
376W - 343L
1,776 MMR
Party 2
Team Averages
Diamond V
Diamond V
Average Tier
Level 157
1,575 SR
1,884 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 117
1,575 SR
1,932 MMR
Medusa
Medusa
Platinum III
 
Medusa
Platinum III
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Diamond IV
Ojanis10
Scylla
Diamond IV
Level 160
God Stats
28W - 19L
1,668 SR
Queue Stats
87W - 72L
2,106 MMR
Party 1
Achilles
Achilles
Diamond IV
Reclamps
Achilles
Diamond IV
Level 85
God Stats
5W - 6L
1,557 SR
Queue Stats
34W - 50L
2,192 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
8
0 / 6 / 0
6,687
608
2,561
11,516
8,750
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
Whimsiical
Fenrir
13
1 / 5 / 2
8,328
757
4,130
16,927
18,080
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
2 / 6 / 0
8,001
727
7,717
10,962
5,170
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bans
AresBaba YagaBaron SamediAh Muzen CabGeb

VS

Bans
ShivaAtlasCupidChaacSkadi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
15
5 / 0 / 10
9,252
841
8,732
6,059
2,829
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
Ojanis10
Scylla
15
6 / 0 / 11
9,764
888
13,522
7,649
3,018
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Achilles
Reclamps
Achilles
13
6 / 3 / 9
9,062
824
8,771
13,271
16,096
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
47
3
Kills
17
17
Deaths
3
2
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
0
6
0
0
W
Medusa
 
Medusa
5
0
10
10
W
Scylla
Ojanis10
Scylla
6
0
11
11.5
W
Achilles
Reclamps
Achilles
6
3
9
3.5
L
Fenrir
Whimsiical
Fenrir
1
5
2
0.4
L
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,408
Damage
31,025
39,405
Taken
26,979
32,000
Mitigated
21,943
6,187
Healing
2,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
2,561
746
407
1,126
11,516
8,750
0
3,451
8,065
0
14,175
W
Medusa
 
Medusa
8,732
3,642
0
198
6,059
2,829
1,043
2,461
3,598
0
32,293
W
Scylla
Ojanis10
Scylla
13,522
1,568
0
1,993
7,649
3,018
1,469
1,504
6,145
45,552
0
W
Achilles
Reclamps
Achilles
8,771
1,651
0
685
13,271
16,096
656
3,771
9,500
0
22,343
L
Fenrir
Whimsiical
Fenrir
4,130
1,015
0
3,429
16,927
18,080
0
6,466
10,461
0
16,672
L
7,717
1,174
0
1,225
10,962
5,170
0
3,659
7,303
37,452
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,016
Gold Earned
28,078
110
Minions Killed
142
0
Camps Cleared
0
539,278
Distance Traveled
647,001
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
6,687
608
16
1
0
151,953
1
W
Medusa
9,252
841
36
3
0
215,802
0
W
Scylla
9,764
888
87
8
0
230,029
1
W
Achilles
9,062
824
19
2
0
201,170
1
L
Fenrir
8,328
757
14
1
0
208,176
4
L
Agni
8,001
727
80
7
0
179,149
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role