Player Matchup

Hou Yi
Hou Yi
Deathslayer4181
Hou Yi
Level 34
God Stats
1W - 1L
1,685 SR
Queue Stats
14W - 12L
1,434 Elo+
Party 1
Chaac
Chaac
strikefirst007
Chaac
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,330 Elo+
Party 1
Raijin
Raijin
zebra-x-w-t-w-xx
Raijin
Level 124
God Stats
0W - 1L
1,545 SR
Queue Stats
5W - 12L
1,306 Elo+
Party 1
Team Averages
Level 58
1,576 SR
1,357 Elo+

VS

Team Averages
Level 63
1,577 SR
1,519 Elo+
Ah Muzen Cab
Ah Muzen Cab
LoneRedd
Ah Muzen Cab
Level 26
God Stats
2W - 2L
1,344 SR
Queue Stats
13W - 12L
1,476 Elo+
Party 2
Ymir
Ymir
PandaMan9008557
Ymir
Level 63
God Stats
4W - 2L
1,767 SR
Queue Stats
181W - 139L
1,620 Elo+
Party 2
Pele
Pele
temp-955488
Pele
Level 100
God Stats
16W - 10L
1,619 SR
Queue Stats
184W - 186L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 2
6,882
688
5,084
6,451
2,306
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

9
1 / 5 / 2
6,167
617
3,792
9,377
4,538
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

12
1 / 4 / 2
6,822
682
10,448
11,718
4,727
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
LoneRedd
Ah Muzen Cab
12
0 / 3 / 6
7,115
712
7,434
7,866
3,410
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
5 / 0 / 6
9,249
925
10,068
13,747
13,337
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
6 / 1 / 4
8,409
841
7,041
10,133
4,322
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
27
4
Kills
11
11
Deaths
4
6
Assists
16
Player
Kills
Deaths
Assists
KDA
L
2
2
2
1.5
W
Ah Muzen Cab
LoneRedd
Ah Muzen Cab
0
3
6
1
W
5
0
6
8
L
1
5
2
0.4
W
6
1
4
8
L
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,324
Damage
24,543
27,546
Taken
31,746
11,571
Mitigated
21,069
4,138
Healing
9,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,084
1,787
0
688
6,451
2,306
0
486
5,965
0
13,220
W
Ah Muzen Cab
LoneRedd
Ah Muzen Cab
7,434
2,173
323
1,562
7,866
3,410
1,649
3,102
4,514
0
21,995
W
10,068
3,147
220
6,310
13,747
13,337
659
2,887
10,500
29,674
0
L
3,792
825
0
996
9,377
4,538
0
4,424
4,953
0
6,026
W
7,041
1,318
0
1,093
10,133
4,322
188
3,669
6,193
0
36,140
L
10,448
1,242
0
2,454
11,718
4,727
0
5,158
6,560
30,142
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,871
Gold Earned
24,773
86
Minions Killed
127
0
Camps Cleared
0
484,207
Distance Traveled
568,122
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
6,882
688
24
2
0
171,585
1
W
Ah Muzen Cab
7,115
712
46
5
0
178,219
0
W
Ymir
9,249
925
40
4
0
188,454
5
L
Chaac
6,167
617
7
1
0
142,381
0
W
Pele
8,409
841
41
4
0
201,449
1
L
Raijin
6,822
682
55
6
0
170,241
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role