Player Matchup

Maui
Maui
CodeNullie
Maui
Level 35
God Stats
2W - 2L
1,578 SR
Queue Stats
39W - 65L
1,320 Elo+
Party 2
Nemesis
Nemesis
LAAAAANG
Nemesis
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 8L
1,596 Elo+
Solo
Set
Set
Mohawkdancer
Set
Level 84
God Stats
2W - 4L
1,339 SR
Queue Stats
198W - 189L
1,406 Elo+
Party 2
Ishtar
Ishtar
oscuri
Ishtar
Level 125
God Stats
30W - 37L
1,498 SR
Queue Stats
429W - 500L
1,449 Elo+
Solo
Tiamat
Tiamat
papadesalcedo
Tiamat
Level 66
God Stats
12W - 19L
1,483 SR
Queue Stats
132W - 141L
1,409 Elo+
Solo
Team Averages
Level 84
1,480 SR
1,436 Elo+

VS

Team Averages
Level 103
1,491 SR
1,446 Elo+
Morgan Le Fay
Morgan Le Fay
AyomiJoji
Morgan Le Fay
Level 65
God Stats
7W - 5L
1,575 SR
Queue Stats
26W - 35L
1,433 Elo+
Party 1
Bacchus
Bacchus
GMASxSandFuture
Bacchus
Level 156
God Stats
2W - 1L
1,656 SR
Queue Stats
50W - 53L
1,439 Elo+
Party 1
Chaac
Chaac
HIGHKEY UPSET
Chaac
Level 148
God Stats
5W - 1L
1,581 SR
Queue Stats
66W - 68L
1,404 Elo+
Party 1
Izanami
Izanami
KEIANAxo
Izanami
Level 24
God Stats
3W - 5L
1,389 SR
Queue Stats
23W - 25L
1,438 Elo+
Party 1
Odin
Odin
McFlurrySmackn
Odin
Level 124
God Stats
1W - 0L
1,255 SR
Queue Stats
26W - 13L
1,517 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 7 / 12
10,716
974
6,738
19,013
12,454
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nemesis
LAAAAANG
Nemesis
17
1 / 10 / 11
10,628
966
14,910
24,741
13,058
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
5 / 6 / 5
11,996
1,091
14,986
17,949
12,087
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ishtar
oscuri
Ishtar
16
4 / 11 / 5
11,137
1,012
16,131
21,481
8,288
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

17
5 / 9 / 8
12,199
1,109
18,612
21,193
14,200
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

23

VS

Team 2 Tickets

230

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
AyomiJoji
Morgan Le Fay
18
10 / 6 / 15
12,832
1,167
12,202
13,070
5,128
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

20
6 / 1 / 24
12,757
1,160
19,991
15,870
11,767
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
21 / 1 / 16
16,228
1,475
32,431
16,238
9,759
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Izanami
KEIANAxo
Izanami
18
3 / 4 / 16
11,422
1,038
13,397
14,468
5,568
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

19
3 / 3 / 26
12,293
1,118
17,548
16,495
9,985
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
140
15
Kills
43
43
Deaths
15
41
Assists
97
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
AyomiJoji
Morgan Le Fay
10
6
15
2.92
L
0
7
12
0.86
W
6
1
24
18
W
21
1
16
29
W
Izanami
KEIANAxo
Izanami
3
4
16
2.75
L
Nemesis
LAAAAANG
Nemesis
1
10
11
0.65
W
3
3
26
5.33
L
5
6
5
1.25
L
Ishtar
oscuri
Ishtar
4
11
5
0.59
L
5
9
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,377
Damage
95,569
104,377
Taken
76,141
60,087
Mitigated
42,207
4,505
Healing
20,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
AyomiJoji
Morgan Le Fay
12,202
1,663
0
1,729
13,070
5,128
0
4,379
8,477
28,225
0
L
6,738
1,517
0
0
19,013
12,454
0
4,669
13,999
15,602
0
W
19,991
3,711
0
4,538
15,870
11,767
0
5,257
10,069
34,409
0
W
32,431
9,388
0
11,211
16,238
9,759
0
4,217
11,706
0
55,054
W
Izanami
KEIANAxo
Izanami
13,397
10,434
0
115
14,468
5,568
0
5,895
7,938
0
32,919
L
Nemesis
LAAAAANG
Nemesis
14,910
3,088
0
1,552
24,741
13,058
0
8,840
15,312
0
24,954
W
17,548
6,986
0
2,448
16,495
9,985
0
5,602
10,404
147
25,471
L
14,986
5,767
0
1,045
17,949
12,087
0
6,006
11,641
0
45,300
L
Ishtar
oscuri
Ishtar
16,131
8,408
35
173
21,481
8,288
0
6,178
14,749
0
40,714
L
18,612
1,321
0
1,700
21,193
14,200
0
5,672
15,102
34,641
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,676
Gold Earned
65,532
174
Minions Killed
201
5
Camps Cleared
6
913,727
Distance Traveled
965,953
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
12,832
1,167
38
3
0
158,884
1
L
Maui
10,716
974
15
1
1
162,702
0
W
Bacchus
12,757
1,160
35
3
2
215,566
2
W
Chaac
16,228
1,475
67
6
2
221,600
0
W
Izanami
11,422
1,038
41
4
0
170,315
1
L
Nemesis
10,628
966
18
2
0
220,351
0
W
Odin
12,293
1,118
20
2
2
199,588
0
L
Set
11,996
1,091
53
5
4
185,892
0
L
Ishtar
11,137
1,012
59
5
0
146,262
1
L
Tiamat
12,199
1,109
29
3
0
198,520
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role