Player Matchup

Gilgamesh
Gilgamesh
ArcXOO789
Gilgamesh
Level 97
God Stats
2W - 2L
1,523 SR
Queue Stats
231W - 217L
1,534 Elo+
Party 1
Charybdis
Charybdis
CharonXVl
Charybdis
Level 49
God Stats
0W - 3L
1,500 SR
Queue Stats
211W - 190L
1,568 Elo+
Party 1
Hel
Hel
HerrTokkotai
Hel
Level 21
God Stats
1W - 2L
1,500 SR
Queue Stats
39W - 36L
1,604 Elo+
Party 3
Baron Samedi
Baron Samedi
MGM9296
Baron Samedi
Level 99
God Stats
1W - 2L
1,344 SR
Queue Stats
92W - 89L
1,559 Elo+
Party 1
Ravana
Ravana
dan2798
Ravana
Level 88
God Stats
0W - 2L
1,626 SR
Queue Stats
39W - 37L
1,585 Elo+
Party 3
Team Averages
Level 71
1,499 SR
1,570 Elo+

VS

Team Averages
Level 112
1,531 SR
1,572 Elo+
Ishtar
Ishtar
 
Ishtar
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Charybdis
Charybdis
 
Charybdis
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
 
Cthulhu
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
Seevil
Ymir
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 7L
1,690 Elo+
Party 2
Thanatos
Thanatos
hugthebed2
Thanatos
Level 140
God Stats
1W - 0L
1,654 SR
Queue Stats
24W - 17L
1,670 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ArcXOO789
Gilgamesh
11
0 / 5 / 1
6,570
505
6,169
13,665
8,091
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charybdis
CharonXVl
Charybdis
11
1 / 2 / 1
6,253
481
5,573
9,345
2,632
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
1 / 6 / 4
6,454
496
3,162
12,332
5,154
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Baron Samedi
MGM9296
Baron Samedi
13
2 / 1 / 0
7,165
551
6,024
8,392
3,945
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ravana
dan2798
Ravana
10
2 / 1 / 2
6,563
505
5,087
6,396
2,507
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
13
5 / 0 / 0
7,619
586
8,117
9,119
3,524
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charybdis
 
Charybdis
12
0 / 2 / 2
7,172
552
5,530
8,823
3,340
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
 
Cthulhu
11
1 / 1 / 3
6,993
538
6,553
8,317
6,146
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ymir
Seevil
Ymir
10
0 / 2 / 4
6,481
499
2,544
9,657
6,093
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thanatos
hugthebed2
Thanatos
14
8 / 1 / 1
8,210
632
9,358
13,631
6,826
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
24
6
Kills
14
15
Deaths
6
8
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ishtar
 
Ishtar
5
0
0
5
W
Charybdis
 
Charybdis
0
2
2
0.5
W
Cthulhu
 
Cthulhu
1
1
3
2.5
L
Gilgamesh
ArcXOO789
Gilgamesh
0
5
1
0.1
L
Charybdis
CharonXVl
Charybdis
1
2
1
0.75
L
1
6
4
0.5
L
Baron Samedi
MGM9296
Baron Samedi
2
1
0
2
W
Ymir
Seevil
Ymir
0
2
4
1
L
Ravana
dan2798
Ravana
2
1
2
3
W
Thanatos
hugthebed2
Thanatos
8
1
1
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,015
Damage
32,102
50,130
Taken
49,547
22,329
Mitigated
25,929
19,586
Healing
28,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
 
Ishtar
8,117
4,971
0
5,822
9,119
3,524
0
935
8,184
0
70,228
W
Charybdis
 
Charybdis
5,530
1,478
0
4,321
8,823
3,340
0
2,661
6,162
0
59,151
W
Cthulhu
 
Cthulhu
6,553
1,170
0
1,858
8,317
6,146
792
806
7,511
42,685
0
L
Gilgamesh
ArcXOO789
Gilgamesh
6,169
2,177
0
3,352
13,665
8,091
0
4,188
8,816
0
44,844
L
Charybdis
CharonXVl
Charybdis
5,573
2,738
0
4,739
9,345
2,632
0
1,062
8,283
0
46,221
L
3,162
108
2,348
4,970
12,332
5,154
0
1,904
10,428
23,833
735
L
Baron Samedi
MGM9296
Baron Samedi
6,024
515
84
2,854
8,392
3,945
0
115
8,277
55,431
0
W
Ymir
Seevil
Ymir
2,544
205
0
1,735
9,657
6,093
0
2,277
7,380
22,084
1,733
L
Ravana
dan2798
Ravana
5,087
1,658
0
1,239
6,396
2,507
0
973
5,376
0
34,784
W
Thanatos
hugthebed2
Thanatos
9,358
2,947
0
14,417
13,631
6,826
0
2,346
11,285
0
67,268

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,005
Gold Earned
36,475
363
Minions Killed
461
0
Camps Cleared
0
1,302,680
Distance Traveled
1,276,870
13
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
7,619
586
121
9
0
249,641
2
W
Charybdis
7,172
552
119
9
0
249,840
4
W
Cthulhu
6,993
538
85
7
0
233,059
0
L
Gilgamesh
6,570
505
80
6
0
243,278
2
L
Charybdis
6,253
481
81
6
0
252,697
3
L
Hel
6,454
496
38
3
0
259,368
1
L
Baron Samedi
7,165
551
103
8
0
263,055
5
W
Ymir
6,481
499
32
2
0
249,295
5
L
Ravana
6,563
505
61
5
0
284,282
2
W
Thanatos
8,210
632
104
8
0
295,035
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role