Player Matchup

Nox
Nox
CKC139
Nox
Level 146
God Stats
0W - 1L
1,620 SR
Queue Stats
8W - 15L
1,463 Elo+
Party 1
He Bo
He Bo
LuvSosa13
He Bo
Level 149
God Stats
0W - 1L
1,235 SR
Queue Stats
7W - 7L
1,565 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Trevino9009
Tsukuyomi
Level 158
God Stats
0W - 1L
1,586 SR
Queue Stats
10W - 17L
1,513 Elo+
Party 1
Scylla
Scylla
WingedApothican
Scylla
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,470 Elo+
Party 1
Danzaburou
Danzaburou
wufles12
Danzaburou
Level 150
God Stats
0W - 1L
1,529 SR
Queue Stats
7W - 15L
1,468 Elo+
Party 1
Team Averages
Level 139
1,494 SR
1,496 Elo+

VS

Team Averages
Level 68
1,633 SR
1,596 Elo+
Izanami
Izanami
Mael219
Izanami
Level 104
God Stats
2W - 0L
1,674 SR
Queue Stats
181W - 144L
1,501 Elo+
Solo
Achilles
Achilles
SaveZeQueen
Achilles
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Bellona
Bellona
ScorchedSkag
Bellona
Level 115
God Stats
2W - 0L
1,990 SR
Queue Stats
11W - 4L
1,604 Elo+
Party 2
Hachiman
Hachiman
Thunderbach
Hachiman
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 3L
1,604 Elo+
Party 2
Atlas
Atlas
pacothegint
Atlas
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 0L
1,770 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
CKC139
Nox
18
3 / 2 / 12
10,275
685
16,436
9,990
5,721
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Magic Focus

Magic Focus

+20
Magical Power

He Bo
LuvSosa13
He Bo
16
4 / 6 / 10
9,474
632
14,678
13,991
5,848
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tsukuyomi
Trevino9009
Tsukuyomi
18
7 / 4 / 8
10,248
683
19,444
12,871
6,784
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
2 / 9 / 10
8,694
580
8,764
14,238
5,533
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Danzaburou
wufles12
Danzaburou
19
6 / 4 / 12
11,010
734
16,471
16,772
9,231
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Mael219
Izanami
17
2 / 5 / 11
10,535
702
11,608
13,919
6,499
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Achilles
SaveZeQueen
Achilles
18
4 / 5 / 10
10,647
710
9,647
18,125
19,150
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bellona
ScorchedSkag
Bellona
20
9 / 3 / 15
12,475
832
14,718
25,038
22,341
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hachiman
Thunderbach
Hachiman
18
8 / 6 / 9
12,022
801
14,014
14,532
5,898
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

19
2 / 3 / 19
11,897
793
11,371
19,986
22,601
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
89
22
Kills
25
25
Deaths
22
52
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Nox
CKC139
Nox
3
2
12
4.5
L
He Bo
LuvSosa13
He Bo
4
6
10
1.5
W
Izanami
Mael219
Izanami
2
5
11
1.5
W
Achilles
SaveZeQueen
Achilles
4
5
10
1.8
W
Bellona
ScorchedSkag
Bellona
9
3
15
5.5
W
Hachiman
Thunderbach
Hachiman
8
6
9
2.08
L
Tsukuyomi
Trevino9009
Tsukuyomi
7
4
8
2.75
L
2
9
10
0.78
W
2
3
19
3.83
L
Danzaburou
wufles12
Danzaburou
6
4
12
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,793
Damage
61,358
67,862
Taken
91,600
33,117
Mitigated
76,489
20,258
Healing
31,306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
CKC139
Nox
16,436
1,330
1,951
2,352
9,990
5,721
255
585
9,256
33,082
0
L
He Bo
LuvSosa13
He Bo
14,678
1,094
3,419
3,723
13,991
5,848
0
2,517
11,272
20,331
0
W
Izanami
Mael219
Izanami
11,608
4,366
1,225
3,199
13,919
6,499
0
6,818
7,101
0
41,862
W
Achilles
SaveZeQueen
Achilles
9,647
1,849
508
4,456
18,125
19,150
540
8,288
9,837
0
18,661
W
Bellona
ScorchedSkag
Bellona
14,718
3,053
2,034
11,037
25,038
22,341
736
8,396
16,642
0
24,106
W
Hachiman
Thunderbach
Hachiman
14,014
7,449
2,098
2,810
14,532
5,898
2,710
6,533
7,999
0
19,097
L
Tsukuyomi
Trevino9009
Tsukuyomi
19,444
5,605
742
2,879
12,871
6,784
19
3,060
9,682
0
30,911
L
8,764
186
231
156
14,238
5,533
32
1,899
12,051
13,027
0
W
11,371
3,516
619
3,320
19,986
22,601
238
9,843
10,143
25,605
0
L
Danzaburou
wufles12
Danzaburou
16,471
3,996
1,077
3,728
16,772
9,231
433
3,310
13,167
0
39,043

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,701
Gold Earned
57,576
139
Minions Killed
165
0
Camps Cleared
0
1,188,508
Distance Traveled
1,176,503
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
10,275
685
50
3
0
238,064
1
L
He Bo
9,474
632
20
1
0
241,234
1
W
Izanami
10,535
702
76
5
0
205,628
0
W
Achilles
10,647
710
15
1
0
258,360
1
W
Bellona
12,475
832
27
2
0
285,294
1
W
Hachiman
12,022
801
18
1
0
188,352
2
L
Tsukuyomi
10,248
683
11
1
0
231,108
1
L
Scylla
8,694
580
12
1
0
245,421
1
W
Atlas
11,897
793
29
2
0
238,869
0
L
Danzaburou
11,010
734
46
3
0
232,681
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role