Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
HaseosRebirth
Izanami
Level 160
God Stats
6W - 2L
1,862 SR
Queue Stats
152W - 158L
1,532 Elo+
Party 1
Ne Zha
Ne Zha
Spartansl96
Ne Zha
Level 160
God Stats
2W - 1L
1,500 SR
Queue Stats
75W - 75L
1,584 Elo+
Party 1
Team Averages
Level 156
1,621 SR
1,539 Elo+

VS

Team Averages
Level 87
1,638 SR
1,503 Elo+
Mulan
Mulan
HankyPankey
Mulan
Level 67
God Stats
1W - 4L
1,591 SR
Queue Stats
274W - 297L
1,495 Elo+
Party 2
Kali
Kali
Ozgood19
Kali
Level 105
God Stats
14W - 14L
1,701 SR
Queue Stats
99W - 113L
1,516 Elo+
Solo
Hera
Hera
PercM0nster
Hera
Level 90
God Stats
2W - 4L
1,624 SR
Queue Stats
251W - 270L
1,497 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
14
1 / 1 / 7
8,656
721
8,135
7,039
3,124
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
16
7 / 1 / 4
10,157
846
10,666
8,194
4,405
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ne Zha
14
2 / 2 / 8
9,106
759
8,737
9,972
5,325
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 4
8,107
676
6,774
10,387
9,977
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heavy Mace

Heavy Mace

+30
Physical Power

Kali
10
0 / 5 / 1
7,255
605
6,642
11,748
5,308
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
4 / 4 / 0
9,602
800
7,575
9,464
3,160
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
9
10
Kills
4
4
Deaths
11
19
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
1
1
7
4.5
L
0
2
4
1
W
Izanami
7
1
4
9
L
Kali
0
5
1
0.1
L
4
4
0
1
W
Ne Zha
2
2
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,538
Damage
20,991
25,205
Taken
31,599
12,854
Mitigated
18,445
8,561
Healing
4,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
8,135
1,956
0
1,626
7,039
3,124
574
1,983
4,930
38,179
0
L
6,774
1,018
0
1,818
10,387
9,977
0
2,693
7,694
0
15,935
W
Izanami
10,666
6,014
0
1,813
8,194
4,405
2,201
1,617
6,415
0
50,412
L
Kali
6,642
2,874
0
1,784
11,748
5,308
0
3,233
8,515
0
28,300
L
7,575
1,719
0
1,030
9,464
3,160
0
2,257
7,207
40,981
0
W
Ne Zha
8,737
2,947
0
5,122
9,972
5,325
576
4,013
5,721
0
39,247

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,919
Gold Earned
24,964
167
Minions Killed
151
0
Camps Cleared
0
720,619
Distance Traveled
643,361
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
8,656
721
50
4
0
244,884
4
L
Mulan
8,107
676
24
2
0
187,461
3
W
Izanami
10,157
846
67
6
0
229,341
3
L
Kali
7,255
605
40
3
0
240,183
2
L
Hera
9,602
800
87
7
0
215,717
0
W
Ne Zha
9,106
759
50
4
0
246,394
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role