Player Matchup

Vamana
Vamana
Dosicmyth
Vamana
Level 125
God Stats
3W - 5L
1,426 SR
Queue Stats
16W - 16L
1,599 Elo+
Solo
Sol
Sol
Myuze
Sol
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 13L
1,132 Elo+
Party 1
Hun Batz
Hun Batz
Shuntruc
Hun Batz
Level 31
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 10L
1,032 Elo+
Party 1
Team Averages
Level 65
1,475 SR
1,254 Elo+

VS

Team Averages
Level 69
1,586 SR
1,398 Elo+
Chaac
Chaac
Gcentinal
Chaac
Level 108
God Stats
20W - 20L
1,562 SR
Queue Stats
21W - 22L
1,515 Elo+
Solo
Ravana
Ravana
SMTESIN
Ravana
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 30L
1,310 Elo+
Party 2
Chronos
Chronos
madninja89
Chronos
Level 82
God Stats
1W - 1L
1,695 SR
Queue Stats
16W - 26L
1,369 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Dosicmyth
Vamana
17
4 / 0 / 6
10,922
780
15,764
18,376
18,331
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sol
Myuze
Sol
16
7 / 1 / 1
11,205
800
20,297
7,097
3,722
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Hun Batz
Shuntruc
Hun Batz
12
0 / 4 / 5
8,524
609
5,579
8,700
3,973
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Gcentinal
Chaac
14
2 / 4 / 2
9,360
669
9,486
18,519
13,580
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Ravana
SMTESIN
Ravana
15
3 / 3 / 2
9,215
658
8,178
14,841
12,810
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos
madninja89
Chronos
13
0 / 4 / 4
8,079
577
9,062
13,893
6,223
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
13
11
Kills
5
5
Deaths
11
12
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Vamana
Dosicmyth
Vamana
4
0
6
7
L
Chaac
Gcentinal
Chaac
2
4
2
0.75
W
Sol
Myuze
Sol
7
1
1
7.5
L
Ravana
SMTESIN
Ravana
3
3
2
1.33
W
Hun Batz
Shuntruc
Hun Batz
0
4
5
0.63
L
Chronos
madninja89
Chronos
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,640
Damage
26,726
34,173
Taken
47,253
26,026
Mitigated
32,613
10,654
Healing
9,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
Dosicmyth
Vamana
15,764
9,015
0
5,863
18,376
18,331
141
4,913
13,463
2,749
60,480
L
Chaac
Gcentinal
Chaac
9,486
2,828
0
6,335
18,519
13,580
0
8,058
10,461
0
35,933
W
Sol
Myuze
Sol
20,297
9,039
513
3,778
7,097
3,722
1,758
1,849
5,248
55,119
4,670
L
Ravana
SMTESIN
Ravana
8,178
3,004
0
2,371
14,841
12,810
0
7,953
6,888
0
22,150
W
Hun Batz
Shuntruc
Hun Batz
5,579
1,937
0
500
8,700
3,973
162
2,351
6,349
0
12,823
L
Chronos
madninja89
Chronos
9,062
2,274
0
1,133
13,893
6,223
0
3,118
10,775
32,227
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,651
Gold Earned
26,654
197
Minions Killed
122
0
Camps Cleared
0
719,182
Distance Traveled
735,350
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
10,922
780
93
7
0
261,042
0
L
Chaac
9,360
669
52
4
0
276,930
2
W
Sol
11,205
800
89
6
0
236,233
0
L
Ravana
9,215
658
32
2
0
247,782
3
W
Hun Batz
8,524
609
15
1
0
221,907
3
L
Chronos
8,079
577
38
3
0
210,638
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role