Player Matchup

Hades
Hades
Diamond I
Avëy
Hades
Diamond I
Level 156
God Stats
0W - 1L
1,831 SR
Queue Stats
156W - 146L
2,644 MMR
Solo
Tsukuyomi
Tsukuyomi
Masters
DOOM_BLADE_21
Tsukuyomi
Masters
Level 127
God Stats
11W - 9L
1,757 SR
Queue Stats
203W - 184L
2,875 MMR
Solo
Hou Yi
Hou Yi
Masters
JexeyV3
Hou Yi
Masters
Level 100
God Stats
1W - 3L
1,916 SR
Queue Stats
53W - 22L
2,852 MMR
Solo
Ymir
Ymir
Masters
RWkillz
Ymir
Masters
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 63L
2,567 MMR
Solo
Merlin
Merlin
Masters
kookslikedat
Merlin
Masters
Level 149
God Stats
24W - 32L
1,613 SR
Queue Stats
781W - 759L
2,503 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 137
1,723 SR
2,688 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 138
1,707 SR
2,688 MMR
Bacchus
Bacchus
Diamond I
Bruhbot
Bacchus
Diamond I
Level 160
God Stats
4W - 2L
1,776 SR
Queue Stats
460W - 445L
2,430 MMR
Solo
Sol
Sol
Masters
Gol_D_Shiesty
Sol
Masters
Level 160
God Stats
4W - 4L
1,595 SR
Queue Stats
526W - 525L
2,726 MMR
Solo
Gilgamesh
Gilgamesh
Masters
L0LXDDDDDDDD
Gilgamesh
Masters
Level 146
God Stats
8W - 3L
1,693 SR
Queue Stats
265W - 232L
2,698 MMR
Solo
Nemesis
Nemesis
Masters
Lyyycan
Nemesis
Masters
Level 155
God Stats
56W - 43L
1,720 SR
Queue Stats
673W - 643L
2,914 MMR
Solo
Ullr
Ullr
Masters
RIPSasukeuz
Ullr
Masters
Level 68
God Stats
9W - 4L
1,750 SR
Queue Stats
77W - 42L
2,674 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Avëy
Hades
15
1 / 6 / 1
9,320
444
11,367
24,324
16,187
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Tsukuyomi
DOOM_BLADE_21
Tsukuyomi
15
4 / 7 / 3
9,791
466
12,076
19,864
9,303
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hou Yi
JexeyV3
Hou Yi
15
1 / 8 / 3
8,839
421
12,574
19,523
6,732
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ymir
RWkillz
Ymir
13
2 / 4 / 4
9,182
437
6,780
21,677
30,269
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Merlin
17
3 / 3 / 4
10,505
500
14,599
15,879
7,274
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
KaliLokiPoseidonYu Huang

VS

Bans
AtlasSusanoNe ZhaThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Bruhbot
Bacchus
16
1 / 2 / 15
11,634
554
8,450
21,120
28,559
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
5 / 2 / 9
12,457
593
18,967
14,385
5,812
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
L0LXDDDDDDDD
Gilgamesh
17
2 / 2 / 6
12,356
588
16,400
23,774
18,845
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Nemesis
Lyyycan
Nemesis
20
10 / 2 / 6
14,137
673
19,312
22,333
10,671
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
10 / 3 / 7
13,246
631
19,715
18,718
9,512
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
71
11
Kills
28
28
Deaths
11
15
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Hades
Avëy
Hades
1
6
1
0.25
W
Bacchus
Bruhbot
Bacchus
1
2
15
4.25
L
Tsukuyomi
DOOM_BLADE_21
Tsukuyomi
4
7
3
0.79
W
5
2
9
4.75
L
Hou Yi
JexeyV3
Hou Yi
1
8
3
0.31
W
Gilgamesh
L0LXDDDDDDDD
Gilgamesh
2
2
6
2.5
W
Nemesis
Lyyycan
Nemesis
10
2
6
6.5
W
10
3
7
4.5
L
Ymir
RWkillz
Ymir
2
4
4
1
L
Merlin
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,396
Damage
82,844
101,267
Taken
100,330
69,765
Mitigated
73,399
18,181
Healing
29,822
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
Avëy
Hades
11,367
1,190
937
7,070
24,324
16,187
0
5,791
18,533
72,012
0
W
Bacchus
Bruhbot
Bacchus
8,450
482
0
4,876
21,120
28,559
24
6,459
14,661
25,138
3,686
L
Tsukuyomi
DOOM_BLADE_21
Tsukuyomi
12,076
3,380
0
3,884
19,864
9,303
0
5,762
14,102
0
62,578
W
18,967
3,831
704
7,576
14,385
5,812
7,348
6,807
7,578
108,156
0
L
Hou Yi
JexeyV3
Hou Yi
12,574
7,017
0
3,264
19,523
6,732
0
3,774
15,749
0
61,506
W
Gilgamesh
L0LXDDDDDDDD
Gilgamesh
16,400
5,596
0
8,343
23,774
18,845
1,468
9,432
14,342
0
90,491
W
Nemesis
Lyyycan
Nemesis
19,312
11,254
0
3,748
22,333
10,671
763
7,776
14,557
0
155,535
W
19,715
10,239
0
4,575
18,718
9,512
4,388
4,466
14,252
0
109,527
L
Ymir
RWkillz
Ymir
6,780
666
0
2,236
21,677
30,269
0
8,633
13,044
32,135
0
L
Merlin
14,599
646
0
790
15,879
7,274
0
3,082
12,797
93,403
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,637
Gold Earned
63,830
506
Minions Killed
705
0
Camps Cleared
0
1,832,828
Distance Traveled
2,102,040
28
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
9,320
444
133
6
0
342,253
7
W
Bacchus
11,634
554
42
2
0
445,373
10
L
Tsukuyomi
9,791
466
95
5
0
386,942
3
W
Sol
12,457
593
173
8
0
415,215
6
L
Hou Yi
8,839
421
89
4
0
380,032
0
W
Gilgamesh
12,356
588
150
7
0
391,542
5
W
Nemesis
14,137
673
203
10
0
470,228
3
W
Ullr
13,246
631
137
7
0
379,682
4
L
Ymir
9,182
437
26
1
0
346,265
11
L
Merlin
10,505
500
163
8
0
377,336
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role