Player Matchup

Achilles
Achilles
DezoDaDon
Achilles
Level 113
God Stats
7W - 11L
1,428 SR
Queue Stats
517W - 524L
1,528 Elo+
Solo
Tiamat
Tiamat
Jalks00
Tiamat
Level 81
God Stats
1W - 1L
1,529 SR
Queue Stats
118W - 120L
1,512 Elo+
Solo
Kumbhakarna
Kumbhakarna
Shaguar6288
Kumbhakarna
Level 149
God Stats
10W - 10L
1,509 SR
Queue Stats
330W - 317L
1,564 Elo+
Solo
Atlas
Atlas
TheWaveIsHere
Atlas
Level 109
God Stats
5W - 2L
1,781 SR
Queue Stats
178W - 178L
1,556 Elo+
Solo
Charybdis
Charybdis
xPerson
Charybdis
Level 129
God Stats
1W - 1L
1,699 SR
Queue Stats
64W - 68L
1,576 Elo+
Solo
Team Averages
Level 116
1,589 SR
1,547 Elo+

VS

Team Averages
Level 138
1,564 SR
1,571 Elo+
Da Ji
Da Ji
Capt723
Da Ji
Level 148
God Stats
3W - 6L
1,413 SR
Queue Stats
330W - 233L
1,582 Elo+
Party 1
Fafnir
Fafnir
Dave723
Fafnir
Level 160
God Stats
1W - 2L
1,340 SR
Queue Stats
155W - 117L
1,599 Elo+
Party 1
Hades
Hades
Mackeymayhem
Hades
Level 149
God Stats
2W - 1L
1,762 SR
Queue Stats
66W - 53L
1,568 Elo+
Solo
Danzaburou
Danzaburou
Tamable723
Danzaburou
Level 107
God Stats
8W - 8L
1,599 SR
Queue Stats
259W - 160L
1,568 Elo+
Party 1
Geb
Geb
WigW0i
Geb
Level 126
God Stats
6W - 1L
1,708 SR
Queue Stats
210W - 152L
1,538 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
DezoDaDon
Achilles
17
7 / 6 / 6
11,127
795
12,965
18,803
21,890
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Tiamat
Jalks00
Tiamat
17
2 / 4 / 10
9,967
712
17,424
10,769
8,437
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kumbhakarna
Shaguar6288
Kumbhakarna
16
0 / 7 / 13
9,716
694
5,816
30,860
29,591
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

16
1 / 5 / 10
9,107
651
11,002
17,162
19,869
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charybdis
xPerson
Charybdis
17
4 / 7 / 7
10,136
724
14,920
14,462
7,678
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Capt723
Da Ji
18
7 / 3 / 17
11,019
787
16,028
13,235
7,236
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Fafnir
Dave723
Fafnir
18
3 / 3 / 21
10,848
775
14,183
20,165
27,464
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

17
3 / 2 / 20
10,515
751
14,644
15,037
9,806
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
Tamable723
Danzaburou
20
12 / 2 / 14
12,534
895
25,344
17,395
9,920
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Geb
WigW0i
Geb
17
4 / 4 / 19
10,613
758
11,105
17,387
17,986
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
120
14
Kills
29
29
Deaths
14
46
Assists
91
Player
Kills
Deaths
Assists
KDA
W
Da Ji
Capt723
Da Ji
7
3
17
5.17
W
Fafnir
Dave723
Fafnir
3
3
21
4.5
L
Achilles
DezoDaDon
Achilles
7
6
6
1.67
L
Tiamat
Jalks00
Tiamat
2
4
10
1.75
W
3
2
20
6.5
L
Kumbhakarna
Shaguar6288
Kumbhakarna
0
7
13
0.93
W
Danzaburou
Tamable723
Danzaburou
12
2
14
9.5
L
1
5
10
1.2
W
Geb
WigW0i
Geb
4
4
19
3.38
L
Charybdis
xPerson
Charybdis
4
7
7
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,127
Damage
81,304
92,056
Taken
83,219
87,465
Mitigated
72,412
24,786
Healing
32,246
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
Capt723
Da Ji
16,028
5,554
967
1,420
13,235
7,236
814
6,594
6,452
0
23,144
W
Fafnir
Dave723
Fafnir
14,183
3,626
1,793
7,128
20,165
27,464
456
6,925
12,917
21,483
0
L
Achilles
DezoDaDon
Achilles
12,965
1,475
0
3,270
18,803
21,890
986
8,199
10,412
0
17,980
L
Tiamat
Jalks00
Tiamat
17,424
1,363
1,396
2,076
10,769
8,437
1,038
3,941
6,569
35,060
0
W
14,644
491
3,280
6,061
15,037
9,806
1,275
5,473
9,390
31,586
0
L
Kumbhakarna
Shaguar6288
Kumbhakarna
5,816
262
1,339
10,329
30,860
29,591
92
13,963
15,755
13,845
0
W
Danzaburou
Tamable723
Danzaburou
25,344
11,522
2,136
7,599
17,395
9,920
4,249
6,833
10,373
0
53,869
L
11,002
3,947
1,648
2,126
17,162
19,869
80
5,174
11,603
21,847
0
W
Geb
WigW0i
Geb
11,105
490
800
1,062
17,387
17,986
257
8,417
8,740
24,247
0
L
Charybdis
xPerson
Charybdis
14,920
5,842
608
1,994
14,462
7,678
1,837
6,434
7,785
0
25,077

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,053
Gold Earned
55,529
125
Minions Killed
135
0
Camps Cleared
0
1,152,678
Distance Traveled
1,210,716
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
11,019
787
23
2
0
239,320
0
W
Fafnir
10,848
775
14
1
0
222,655
0
L
Achilles
11,127
795
18
1
0
234,460
0
L
Tiamat
9,967
712
50
4
0
245,848
0
W
Hades
10,515
751
41
3
0
249,571
1
L
Kumbhakarna
9,716
694
6
0
0
262,917
3
W
Danzaburou
12,534
895
40
3
0
262,682
2
L
Atlas
9,107
651
18
1
0
235,379
0
W
Geb
10,613
758
17
1
0
236,488
0
L
Charybdis
10,136
724
33
2
0
174,074
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role