Player Matchup

Cernunnos
Cernunnos
DarknessRusher
Cernunnos
Level 75
God Stats
7W - 4L
1,506 SR
Queue Stats
190W - 212L
1,333 Elo+
Party 1
Odin
Odin
VIICVIII
Odin
Level 91
God Stats
1W - 0L
1,500 SR
Queue Stats
232W - 248L
1,451 Elo+
Solo
Yemoja
Yemoja
Xhunter23
Yemoja
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
85W - 90L
1,429 Elo+
Solo
Arachne
Arachne
bulkiestfat797
Arachne
Level 120
God Stats
13W - 11L
1,395 SR
Queue Stats
348W - 401L
1,318 Elo+
Party 1
Kukulkan
Kukulkan
l MRDR l 2DaRee
Kukulkan
Level 125
God Stats
13W - 15L
1,311 SR
Queue Stats
288W - 328L
1,329 Elo+
Party 1
Team Averages
Level 113
1,443 SR
1,372 Elo+

VS

Team Averages
Level 79
1,561 SR
1,418 Elo+
Neith
Neith
 
Neith
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Da Ji
Da Ji
BastingBunion10
Da Ji
Level 67
God Stats
16W - 18L
1,497 SR
Queue Stats
105W - 122L
1,379 Elo+
Solo
Lancelot
Lancelot
W0LFBLADE Jr
Lancelot
Level 92
God Stats
31W - 27L
1,458 SR
Queue Stats
246W - 283L
1,367 Elo+
Solo
Bastet
Bastet
Zinzz
Bastet
Level 69
God Stats
1W - 2L
1,766 SR
Queue Stats
41W - 40L
1,425 Elo+
Party 2
Jormungandr
Jormungandr
raydlt
Jormungandr
Level 107
God Stats
107W - 64L
1,582 SR
Queue Stats
315W - 307L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
DarknessRusher
Cernunnos
9
1 / 1 / 0
5,487
499
3,070
8,759
2,852
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Odin
10
1 / 0 / 0
5,924
539
3,157
4,733
3,408
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Yemoja
Xhunter23
Yemoja
9
0 / 0 / 1
5,731
521
1,470
7,833
3,357
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

10
2 / 1 / 1
5,823
529
3,910
9,236
3,484
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
10
1 / 2 / 0
5,831
530
3,352
4,999
2,060
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
10
1 / 0 / 0
5,854
532
2,167
5,437
1,937
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
2 / 3 / 0
5,714
519
2,775
8,651
3,276
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Lancelot
W0LFBLADE Jr
Lancelot
11
0 / 1 / 0
6,253
568
3,024
7,339
3,079
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bastet
Zinzz
Bastet
7
1 / 0 / 1
5,105
464
6,058
5,867
1,713
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
raydlt
Jormungandr
8
0 / 1 / 1
5,542
504
5,399
6,732
4,313
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
6
5
Kills
4
4
Deaths
5
2
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
1
0
0
1
L
2
3
0
0.67
W
Cernunnos
DarknessRusher
Cernunnos
1
1
0
1
W
Odin
1
0
0
1
L
Lancelot
W0LFBLADE Jr
Lancelot
0
1
0
0
W
Yemoja
Xhunter23
Yemoja
0
0
1
0.5
L
Bastet
Zinzz
Bastet
1
0
1
1.5
W
2
1
1
2.5
W
Kukulkan
1
2
0
0.5
L
Jormungandr
raydlt
Jormungandr
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,959
Damage
19,423
35,560
Taken
34,026
15,161
Mitigated
14,318
13,117
Healing
14,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
2,167
950
0
3,868
5,437
1,937
678
999
4,438
0
40,830
L
2,775
686
0
3,480
8,651
3,276
0
1,784
6,867
0
28,655
W
Cernunnos
DarknessRusher
Cernunnos
3,070
1,200
0
3,881
8,759
2,852
759
2,496
6,263
0
43,421
W
Odin
3,157
482
0
734
4,733
3,408
0
0
4,733
3,165
29,056
L
Lancelot
W0LFBLADE Jr
Lancelot
3,024
938
0
1,873
7,339
3,079
0
420
6,919
0
41,100
W
Yemoja
Xhunter23
Yemoja
1,470
356
2,834
3,389
7,833
3,357
375
2,327
5,506
19,178
3,260
L
Bastet
Zinzz
Bastet
6,058
1,683
0
1,304
5,867
1,713
0
564
5,303
0
20,484
W
3,910
3,185
0
2,011
9,236
3,484
0
123
9,113
0
32,332
W
Kukulkan
3,352
408
100
168
4,999
2,060
0
338
4,661
45,393
0
L
Jormungandr
raydlt
Jormungandr
5,399
1,556
488
3,063
6,732
4,313
0
1,127
5,605
33,667
616

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,796
Gold Earned
28,468
318
Minions Killed
319
0
Camps Cleared
0
1,079,788
Distance Traveled
1,027,207
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,854
532
74
7
0
174,256
4
L
Da Ji
5,714
519
71
6
0
216,892
0
W
Cernunnos
5,487
499
94
9
0
201,440
3
W
Odin
5,924
539
54
5
0
232,699
5
L
Lancelot
6,253
568
93
8
0
220,899
1
W
Yemoja
5,731
521
34
3
0
184,929
1
L
Bastet
5,105
464
37
3
0
207,688
0
W
Arachne
5,823
529
59
5
0
256,735
1
W
Kukulkan
5,831
530
77
7
0
203,985
0
L
Jormungandr
5,542
504
44
4
0
207,472
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role