Player Matchup

Vulcan
Vulcan
Deku DxD
Vulcan
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 13L
1,503 Elo+
Party 1
Izanami
Izanami
Ghoul Sempi
Izanami
Level 108
God Stats
1W - 2L
1,254 SR
Queue Stats
34W - 33L
1,377 Elo+
Party 1
Thor
Thor
RoundishCell653
Thor
Level 87
God Stats
7W - 5L
1,599 SR
Queue Stats
29W - 29L
1,478 Elo+
Solo
Team Averages
Level 112
1,451 SR
1,453 Elo+

VS

Team Averages
Level 95
1,533 SR
1,498 Elo+
Bellona
Bellona
IItzRoo
Bellona
Level 90
God Stats
30W - 30L
1,591 SR
Queue Stats
45W - 44L
1,478 Elo+
Party 2
Nemesis
Nemesis
NemesisIRL
Nemesis
Level 107
God Stats
74W - 84L
1,537 SR
Queue Stats
243W - 265L
1,533 Elo+
Solo
Sol
Sol
PancakeJoe19
Sol
Level 88
God Stats
8W - 10L
1,470 SR
Queue Stats
225W - 207L
1,483 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Deku DxD
Vulcan
19
1 / 3 / 5
13,059
726
19,048
11,160
5,543
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Izanami
Ghoul Sempi
Izanami
16
1 / 4 / 4
11,612
645
8,140
15,343
8,070
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
5 / 2 / 1
12,435
691
16,282
16,984
12,888
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
IItzRoo
Bellona
20
7 / 3 / 2
13,071
726
13,050
23,086
29,703
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Nemesis
NemesisIRL
Nemesis
8
0 / 2 / 3
9,023
501
1,607
4,205
1,684
19
2 / 2 / 7
11,656
648
20,264
23,143
8,892
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
21
7
Kills
9
9
Deaths
7
10
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Vulcan
Deku DxD
Vulcan
1
3
5
1.17
W
Izanami
Ghoul Sempi
Izanami
1
4
4
0.75
L
Bellona
IItzRoo
Bellona
7
3
2
2.67
L
Nemesis
NemesisIRL
Nemesis
0
2
3
0.75
L
2
2
7
2.75
W
5
2
1
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,470
Damage
34,921
43,487
Taken
50,434
26,501
Mitigated
40,279
3,849
Healing
13,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
Deku DxD
Vulcan
19,048
8,470
0
340
11,160
5,543
939
5,102
5,769
89,756
0
W
Izanami
Ghoul Sempi
Izanami
8,140
3,630
0
1,437
15,343
8,070
1,510
6,945
8,011
0
48,199
L
Bellona
IItzRoo
Bellona
13,050
2,580
0
1,913
23,086
29,703
195
9,681
12,496
100
52,163
L
Nemesis
NemesisIRL
Nemesis
1,607
863
0
200
4,205
1,684
112
921
3,132
0
3,548
L
20,264
6,085
0
11,760
23,143
8,892
910
8,482
14,127
79,517
0
W
16,282
3,392
0
2,072
16,984
12,888
251
8,355
8,120
0
32,514

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,106
Gold Earned
33,750
241
Minions Killed
173
0
Camps Cleared
0
977,928
Distance Traveled
716,136
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
13,059
726
129
7
0
357,588
5
W
Izanami
11,612
645
74
4
0
289,142
2
L
Bellona
13,071
726
65
4
0
357,127
1
L
Nemesis
9,023
501
5
0
0
80,793
1
L
Sol
11,656
648
103
6
0
278,216
2
W
Thor
12,435
691
38
2
0
331,198
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role