Player Matchup

Loki
Loki
ArroConTucco
Loki
Level 143
God Stats
0W - 1L
1,267 SR
Queue Stats
102W - 143L
1,480 Elo+
Party 2
Vulcan
Vulcan
elTioEduardo
Vulcan
Level 125
God Stats
2W - 5L
1,370 SR
Queue Stats
203W - 242L
1,503 Elo+
Party 2
Ishtar
Ishtar
smitekaru
Ishtar
Level 109
God Stats
13W - 12L
1,547 SR
Queue Stats
252W - 305L
1,452 Elo+
Solo
Team Averages
Level 126
1,395 SR
1,478 Elo+

VS

Team Averages
Level 119
1,464 SR
1,637 Elo+
Hercules
Hercules
Juann16
Hercules
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 2L
1,709 Elo+
Party 1
Ah Puch
Ah Puch
Leonic7
Ah Puch
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,709 Elo+
Party 1
Ne Zha
Ne Zha
Skillbros
Ne Zha
Level 106
God Stats
13W - 17L
1,393 SR
Queue Stats
334W - 372L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 6 / 1
12,920
615
9,641
19,072
9,178
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Vulcan
19
1 / 4 / 3
13,503
643
20,472
14,634
7,084
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ishtar
smitekaru
Ishtar
20
1 / 4 / 3
13,135
625
17,037
21,234
11,075
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Juann16
Hercules
20
7 / 1 / 6
14,524
692
7,578
21,850
21,350
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ah Puch
Leonic7
Ah Puch
20
2 / 2 / 10
14,407
686
19,321
15,066
7,229
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ne Zha
Skillbros
Ne Zha
20
5 / 1 / 9
14,459
689
19,866
25,938
34,123
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
39
4
Kills
14
14
Deaths
4
7
Assists
25
Player
Kills
Deaths
Assists
KDA
L
2
6
1
0.42
W
Hercules
Juann16
Hercules
7
1
6
10
W
Ah Puch
Leonic7
Ah Puch
2
2
10
3.5
W
Ne Zha
Skillbros
Ne Zha
5
1
9
9.5
L
Vulcan
1
4
3
0.63
L
Ishtar
smitekaru
Ishtar
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,150
Damage
46,765
54,940
Taken
62,854
27,337
Mitigated
62,702
4,324
Healing
15,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,641
1,225
0
656
19,072
9,178
0
7,318
11,754
0
51,288
W
Hercules
Juann16
Hercules
7,578
668
0
8,192
21,850
21,350
317
9,782
12,068
110
29,463
W
Ah Puch
Leonic7
Ah Puch
19,321
720
0
4,370
15,066
7,229
1,540
3,821
11,245
105,263
0
W
Ne Zha
Skillbros
Ne Zha
19,866
1,560
0
3,429
25,938
34,123
306
6,935
19,003
0
72,563
L
Vulcan
20,472
4,733
0
488
14,634
7,084
0
5,045
9,589
68,701
0
L
Ishtar
smitekaru
Ishtar
17,037
9,722
0
3,180
21,234
11,075
703
7,168
14,066
0
75,214

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,558
Gold Earned
43,390
276
Minions Killed
298
0
Camps Cleared
0
1,164,752
Distance Traveled
1,211,942
15
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
12,920
615
52
2
0
387,848
8
W
Hercules
14,524
692
44
2
0
426,305
0
W
Ah Puch
14,407
686
184
9
0
377,187
1
W
Ne Zha
14,459
689
70
3
0
408,450
4
L
Vulcan
13,503
643
93
4
0
417,943
6
L
Ishtar
13,135
625
131
6
0
358,961
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role