Player Matchup

Nu Wa
Nu Wa
FataleFusion
Nu Wa
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 18L
1,510 Elo+
Party 2
Anubis
Anubis
Haatl
Anubis
Level 15
God Stats
5W - 3L
1,459 SR
Queue Stats
21W - 12L
1,581 Elo+
Solo
Atlas
Atlas
LifeLikeFir5
Atlas
Level 87
God Stats
2W - 5L
1,629 SR
Queue Stats
53W - 45L
1,500 Elo+
Party 2
Neith
Neith
M1LKMAN23
Neith
Level 5
God Stats
1W - 2L
1,497 SR
Queue Stats
1W - 2L
1,503 Elo+
Party 2
Maui
Maui
UwUyippeekiyay
Maui
Level 63
God Stats
0W - 2L
1,310 SR
Queue Stats
1W - 2L
1,503 Elo+
Party 2
Team Averages
Level 39
1,479 SR
1,519 Elo+

VS

Team Averages
Level 94
1,574 SR
1,582 Elo+
Horus
Horus
AndrySardine
Horus
Level 86
God Stats
3W - 0L
1,799 SR
Queue Stats
228W - 311L
1,440 Elo+
Solo
Janus
Janus
SumRandomTroll
Janus
Level 141
God Stats
39W - 26L
1,619 SR
Queue Stats
705W - 482L
1,693 Elo+
Party 1
Cthulhu
Cthulhu
ThunderChild83
Cthulhu
Level 115
God Stats
20W - 35L
1,449 SR
Queue Stats
351W - 374L
1,520 Elo+
Solo
Mercury
Mercury
Velvoite
Mercury
Level 23
God Stats
6W - 2L
1,344 SR
Queue Stats
209W - 69L
1,746 Elo+
Party 1
Cupid
Cupid
greatholy
Cupid
Level 107
God Stats
3W - 1L
1,660 SR
Queue Stats
30W - 27L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 6 / 3
8,549
712
10,537
9,883
4,757
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anubis
Haatl
Anubis
17
3 / 4 / 1
9,690
808
12,782
8,051
4,632
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

15
0 / 3 / 4
8,233
686
8,977
14,741
15,844
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Neith
M1LKMAN23
Neith
14
0 / 3 / 0
8,197
683
3,078
7,543
4,039
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
1 / 4 / 4
8,284
690
5,434
11,498
7,018
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 2 / 7
9,170
764
8,993
12,870
10,472
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

17
4 / 2 / 7
9,836
820
14,141
11,375
4,707
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

16
3 / 1 / 10
9,770
814
7,686
14,515
16,459
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 60 Physical and Magical Protection among all allied gods within 55 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mercury
Velvoite
Mercury
18
8 / 0 / 5
10,786
899
9,021
10,171
3,798
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cupid
greatholy
Cupid
17
0 / 1 / 4
9,414
785
5,429
12,835
5,865
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
52
6
Kills
19
20
Deaths
6
12
Assists
33
Player
Kills
Deaths
Assists
KDA
W
4
2
7
3.75
L
2
6
3
0.58
L
Anubis
Haatl
Anubis
3
4
1
0.88
L
0
3
4
0.67
L
Neith
M1LKMAN23
Neith
0
3
0
0
W
4
2
7
3.75
W
3
1
10
8
L
1
4
4
0.75
W
Mercury
Velvoite
Mercury
8
0
5
10.5
W
Cupid
greatholy
Cupid
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,808
Damage
45,270
51,716
Taken
61,766
36,290
Mitigated
41,301
8,078
Healing
17,666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,993
3,603
2,105
3,796
12,870
10,472
576
8,235
4,635
34
17,216
L
10,537
3,188
0
422
9,883
4,757
234
4,969
4,735
29,482
0
L
Anubis
Haatl
Anubis
12,782
971
0
1,312
8,051
4,632
265
2,632
5,205
44,027
0
L
8,977
2,670
536
3,827
14,741
15,844
152
6,487
7,962
25,143
0
L
Neith
M1LKMAN23
Neith
3,078
1,474
0
512
7,543
4,039
631
3,126
4,326
0
21,615
W
14,141
1,329
83
1,089
11,375
4,707
658
7,863
3,512
45,794
0
W
7,686
531
319
1,922
14,515
16,459
0
8,894
5,621
24,103
0
L
5,434
1,135
35
1,434
11,498
7,018
0
4,647
6,532
14,871
1,026
W
Mercury
Velvoite
Mercury
9,021
5,546
0
170
10,171
3,798
3,136
5,354
4,817
0
42,799
W
Cupid
greatholy
Cupid
5,429
3,141
313
7,869
12,835
5,865
859
6,961
5,874
0
53,295

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,953
Gold Earned
48,976
236
Minions Killed
302
0
Camps Cleared
0
1,059,994
Distance Traveled
1,343,918
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
9,170
764
14
1
0
257,344
2
L
Nu Wa
8,549
712
39
3
0
177,774
1
L
Anubis
9,690
808
89
7
0
205,610
2
L
Atlas
8,233
686
31
3
0
249,045
3
L
Neith
8,197
683
51
4
0
192,863
1
W
Janus
9,836
820
88
7
0
267,615
0
W
Cthulhu
9,770
814
27
2
0
256,500
4
L
Maui
8,284
690
26
2
0
234,702
0
W
Mercury
10,786
899
88
7
0
309,512
1
W
Cupid
9,414
785
85
7
0
252,947
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role