Player Matchup

Loki
Loki
Andrus10
Loki
Level 107
God Stats
3W - 3L
1,319 SR
Queue Stats
62W - 70L
1,447 Elo+
Party 1
Janus
Janus
EnriqueFolker17
Janus
Level 129
God Stats
1W - 8L
1,775 SR
Queue Stats
161W - 202L
1,345 Elo+
Party 1
Khepri
Khepri
MCHeat23
Khepri
Level 58
God Stats
15W - 10L
1,553 SR
Queue Stats
87W - 81L
1,496 Elo+
Party 4
Ah Muzen Cab
Ah Muzen Cab
TheDankSoviet
Ah Muzen Cab
Level 86
God Stats
13W - 14L
1,357 SR
Queue Stats
125W - 143L
1,448 Elo+
Party 4
Chaac
Chaac
chronnos26
Chaac
Level 106
God Stats
4W - 0L
1,505 SR
Queue Stats
55W - 68L
1,382 Elo+
Party 1
Team Averages
Level 97
1,502 SR
1,423 Elo+

VS

Team Averages
Level 112
1,492 SR
1,429 Elo+
Mercury
Mercury
BayBridge4lyf
Mercury
Level 148
God Stats
1W - 2L
1,597 SR
Queue Stats
66W - 64L
1,520 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
I_Dragun_I
Morgan Le Fay
Level 101
God Stats
1W - 2L
1,557 SR
Queue Stats
72W - 98L
1,380 Elo+
Party 3
Danzaburou
Danzaburou
Kilroo
Danzaburou
Level 62
God Stats
8W - 10L
1,481 SR
Queue Stats
195W - 248L
1,399 Elo+
Party 2
Kuzenbo
Kuzenbo
TarotMoon
Kuzenbo
Level 93
God Stats
6W - 12L
1,408 SR
Queue Stats
345W - 406L
1,448 Elo+
Party 2
Aphrodite
Aphrodite
Vericiel
Aphrodite
Level 154
God Stats
6W - 8L
1,418 SR
Queue Stats
86W - 113L
1,400 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
19
7 / 7 / 4
12,367
515
16,314
21,046
10,166
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mace

Mace

+10
Physical Power

17
4 / 3 / 3
11,586
483
16,965
13,869
8,117
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Khepri
MCHeat23
Khepri
18
1 / 0 / 14
12,178
507
7,024
19,279
28,016
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ah Muzen Cab
TheDankSoviet
Ah Muzen Cab
20
9 / 2 / 3
13,384
558
20,491
15,568
8,472
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

Chaac
18
0 / 2 / 7
11,877
495
13,709
28,980
30,334
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
19
3 / 5 / 4
11,617
484
8,071
22,475
10,716
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morgan Le Fay
I_Dragun_I
Morgan Le Fay
17
2 / 4 / 6
10,214
426
14,181
18,167
7,493
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Danzaburou
Kilroo
Danzaburou
17
5 / 5 / 2
11,228
468
17,875
19,899
7,650
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kuzenbo
TarotMoon
Kuzenbo
16
2 / 5 / 1
10,362
432
7,017
25,742
30,017
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Aphrodite
Vericiel
Aphrodite
18
1 / 2 / 5
11,836
493
17,928
21,074
21,304
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
31
21
Kills
13
14
Deaths
21
31
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Loki
7
7
4
1.29
L
Mercury
3
5
4
1
W
4
3
3
1.83
L
Morgan Le Fay
I_Dragun_I
Morgan Le Fay
2
4
6
1.25
L
Danzaburou
Kilroo
Danzaburou
5
5
2
1.2
W
Khepri
MCHeat23
Khepri
1
0
14
8
L
Kuzenbo
TarotMoon
Kuzenbo
2
5
1
0.5
W
Ah Muzen Cab
TheDankSoviet
Ah Muzen Cab
9
2
3
5.25
L
Aphrodite
Vericiel
Aphrodite
1
2
5
1.75
W
Chaac
0
2
7
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,503
Damage
65,072
98,742
Taken
107,357
85,105
Mitigated
77,180
28,494
Healing
36,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
16,314
5,441
0
5,674
21,046
10,166
0
6,286
14,760
0
96,580
L
Mercury
8,071
4,168
0
602
22,475
10,716
0
1,403
21,072
0
112,143
W
16,965
955
0
500
13,869
8,117
870
8,750
5,119
96,119
0
L
Morgan Le Fay
I_Dragun_I
Morgan Le Fay
14,181
2,434
237
3,606
18,167
7,493
1,621
6,718
11,449
68,133
0
L
Danzaburou
Kilroo
Danzaburou
17,875
7,344
0
6,057
19,899
7,650
895
2,575
17,324
0
68,577
W
Khepri
MCHeat23
Khepri
7,024
1,004
469
4,530
19,279
28,016
734
8,565
10,714
35,451
2,223
L
Kuzenbo
TarotMoon
Kuzenbo
7,017
2,672
1,607
5,087
25,742
30,017
42
7,347
18,395
47,081
0
W
Ah Muzen Cab
TheDankSoviet
Ah Muzen Cab
20,491
9,384
0
4,010
15,568
8,472
7,925
2,829
12,739
0
131,251
L
Aphrodite
Vericiel
Aphrodite
17,928
3,504
5,094
13,879
21,074
21,304
809
5,876
15,198
102,167
0
W
Chaac
13,709
2,211
0
13,311
28,980
30,334
2,171
13,185
15,795
0
107,575

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,392
Gold Earned
55,257
703
Minions Killed
616
0
Camps Cleared
0
2,240,654
Distance Traveled
2,076,478
16
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
12,367
515
142
6
0
448,836
7
L
Mercury
11,617
484
163
7
0
506,225
10
W
Janus
11,586
483
152
6
0
445,219
4
L
Morgan Le Fay
10,214
426
76
3
0
369,933
1
L
Danzaburou
11,228
468
127
5
0
392,035
5
W
Khepri
12,178
507
38
2
0
482,958
5
L
Kuzenbo
10,362
432
67
3
0
398,903
3
W
Ah Muzen Cab
13,384
558
188
8
0
442,444
0
L
Aphrodite
11,836
493
183
8
0
409,382
7
W
Chaac
11,877
495
183
8
0
421,197
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role