Player Matchup

King Arthur
King Arthur
ESO_SAVAGE_510ak
King Arthur
Level 108
God Stats
2W - 6L
1,376 SR
Queue Stats
152W - 138L
1,524 Elo+
Solo
Jing Wei
Jing Wei
Servant_of_Atum
Jing Wei
Level 149
God Stats
77W - 57L
1,532 SR
Queue Stats
347W - 326L
1,512 Elo+
Solo
Hera
Hera
TheRealBradNeely
Hera
Level 105
God Stats
18W - 10L
1,584 SR
Queue Stats
210W - 203L
1,523 Elo+
Solo
Ravana
Ravana
WetFrenchFries84
Ravana
Level 101
God Stats
0W - 2L
1,319 SR
Queue Stats
114W - 112L
1,404 Elo+
Solo
Discordia
Discordia
talisin
Discordia
Level 159
God Stats
0W - 6L
1,143 SR
Queue Stats
153W - 137L
1,487 Elo+
Solo
Team Averages
Level 124
1,391 SR
1,490 Elo+

VS

Team Averages
Level 85
1,555 SR
1,408 Elo+
Skadi
Skadi
 
Skadi
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
Harlequinn_Slain
Bakasura
Level 51
God Stats
4W - 2L
1,782 SR
Queue Stats
21W - 32L
1,182 Elo+
Solo
Thor
Thor
Rabbittoxic
Thor
Level 128
God Stats
5W - 4L
1,776 SR
Queue Stats
100W - 103L
1,468 Elo+
Solo
Athena
Athena
Sarabande01
Athena
Level 57
God Stats
70W - 57L
1,490 SR
Queue Stats
285W - 315L
1,362 Elo+
Solo
Olorun
Olorun
jotachagmr
Olorun
Level 42
God Stats
1W - 0L
1,228 SR
Queue Stats
46W - 59L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ESO_SAVAGE_510ak
King Arthur
14
1 / 1 / 0
8,411
526
6,908
11,510
10,066
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jing Wei
14
1 / 1 / 1
7,996
500
3,706
10,444
3,841
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 5 / 1
7,188
449
6,650
9,063
3,486
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
0 / 4 / 1
6,327
395
4,840
8,863
4,136
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Discordia
talisin
Discordia
13
3 / 2 / 1
7,646
478
10,349
8,128
3,067
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
15
1 / 1 / 0
8,719
545
5,681
7,643
2,781
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
3 / 1 / 2
8,434
527
4,655
12,016
4,932
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

15
2 / 0 / 2
9,226
577
7,454
8,565
6,072
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Earring

Mystical Earring

+15
Mp 5

Athena
13
0 / 1 / 6
8,273
517
3,171
16,337
12,179
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Olorun
jotachagmr
Olorun
15
7 / 2 / 1
9,795
612
9,533
16,154
8,576
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
24
5
Kills
13
13
Deaths
5
4
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
1
1
0
1
L
King Arthur
ESO_SAVAGE_510ak
King Arthur
1
1
0
1
W
3
1
2
4
W
2
0
2
3
W
Athena
0
1
6
3
L
Jing Wei
1
1
1
1.5
L
0
5
1
0.1
L
0
4
1
0.13
W
Olorun
jotachagmr
Olorun
7
2
1
3.75
L
Discordia
talisin
Discordia
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,453
Damage
30,494
48,008
Taken
60,715
24,596
Mitigated
34,540
12,575
Healing
21,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
5,681
2,227
0
760
7,643
2,781
1,752
2,163
5,480
0
74,503
L
King Arthur
ESO_SAVAGE_510ak
King Arthur
6,908
718
0
1,744
11,510
10,066
0
1,596
9,524
0
71,535
W
4,655
3,136
0
2,838
12,016
4,932
1,271
1,734
10,282
0
48,725
W
7,454
1,145
0
2,540
8,565
6,072
0
1,055
7,510
0
68,108
W
Athena
3,171
1,244
2,470
4,167
16,337
12,179
0
6,150
10,187
31,758
0
L
Jing Wei
3,706
2,511
0
6,191
10,444
3,841
156
1,023
9,421
0
65,161
L
6,650
2,006
0
1,470
9,063
3,486
0
3,311
5,752
59,743
0
L
4,840
1,609
0
516
8,863
4,136
0
2,673
6,003
0
39,202
W
Olorun
jotachagmr
Olorun
9,533
5,597
393
8,090
16,154
8,576
4,274
5,837
10,317
77,907
8,279
L
Discordia
talisin
Discordia
10,349
876
0
2,654
8,128
3,067
0
3,007
5,005
47,563
609

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,568
Gold Earned
44,447
507
Minions Killed
545
0
Camps Cleared
0
1,446,955
Distance Traveled
1,492,561
22
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
8,719
545
138
9
0
305,237
2
L
King Arthur
8,411
526
127
8
0
285,205
8
W
Bakasura
8,434
527
92
6
0
356,554
8
W
Thor
9,226
577
134
8
0
256,092
4
W
Athena
8,273
517
60
4
0
321,247
0
L
Jing Wei
7,996
500
130
8
0
303,897
4
L
Hera
7,188
449
105
7
0
285,021
3
L
Ravana
6,327
395
72
5
0
277,531
1
W
Olorun
9,795
612
121
8
0
253,431
1
L
Discordia
7,646
478
73
5
0
295,301
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role