Player Matchup

Neith
Neith
Gold IV
 
Neith
Gold IV
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Baron Samedi
Baron Samedi
Gold I
Shaimous
Baron Samedi
Gold I
Level 127
God Stats
25W - 16L
1,612 SR
Queue Stats
49W - 44L
1,784 MMR
Party 2
Ganesha
Ganesha
Gold III
SkilzDatKilz845
Ganesha
Gold III
Level 149
God Stats
3W - 7L
1,389 SR
Queue Stats
99W - 95L
1,602 MMR
Party 2
Team Averages
Gold III
Gold III
Average Tier
Level 140
1,500 SR
1,628 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 129
1,690 SR
1,634 MMR
Ymir
Ymir
Gold V
Foxy Fill
Ymir
Gold V
Level 160
God Stats
1W - 0L
1,736 SR
Queue Stats
11W - 5L
1,712 MMR
Party 1
Osiris
Osiris
Gold III
houxxyixx
Osiris
Gold III
Level 85
God Stats
12W - 11L
1,643 SR
Queue Stats
93W - 104L
1,624 MMR
Solo
Anubis
Anubis
Silver I
zSportyCapybara
Anubis
Silver I
Level 141
God Stats
2W - 0L
1,690 SR
Queue Stats
9W - 5L
1,565 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
20
4 / 7 / 5
15,129
658
21,740
24,775
10,153
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
Shaimous
Baron Samedi
19
5 / 8 / 3
15,236
662
21,368
20,161
8,786
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

19
0 / 4 / 9
15,415
670
19,236
32,439
39,463
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Bans
ChaacHe BoBaba YagaChang'eBacchus

VS

Bans
HelFreyaUllrPoseidonIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
20
4 / 2 / 14
16,094
700
19,743
35,950
73,058
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Osiris
houxxyixx
Osiris
20
4 / 2 / 11
16,613
722
19,939
32,782
39,436
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

20
11 / 5 / 4
17,450
759
29,876
23,306
13,347
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
48
9
Kills
19
19
Deaths
9
17
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
4
7
5
0.93
W
Ymir
4
2
14
5.5
L
Baron Samedi
Shaimous
Baron Samedi
5
8
3
0.81
L
0
4
9
1.13
W
Osiris
houxxyixx
Osiris
4
2
11
4.75
W
11
5
4
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,344
Damage
69,558
77,375
Taken
92,038
58,402
Mitigated
125,841
18,454
Healing
25,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
21,740
8,824
0
3,162
24,775
10,153
2,330
16,198
8,577
0
75,570
W
Ymir
19,743
4,749
1,114
2,561
35,950
73,058
114
13,701
21,464
47,031
0
L
Baron Samedi
Shaimous
Baron Samedi
21,368
1,483
4,243
4,040
20,161
8,786
772
14,995
5,166
53,441
0
L
19,236
1,451
275
6,734
32,439
39,463
224
20,844
11,595
51,704
0
W
Osiris
houxxyixx
Osiris
19,939
4,242
2,853
5,687
32,782
39,436
1,570
14,888
17,415
7,240
57,779
W
29,876
1,321
0
13,050
23,306
13,347
385
10,645
12,487
139,720
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,780
Gold Earned
50,157
215
Minions Killed
287
0
Camps Cleared
0
1,109,908
Distance Traveled
1,199,542
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
15,129
658
114
5
0
351,002
4
W
Ymir
16,094
700
46
2
0
405,123
3
L
Baron Samedi
15,236
662
87
4
0
350,751
3
L
Ganesha
15,415
670
14
1
0
408,155
1
W
Osiris
16,613
722
66
3
0
419,728
0
W
Anubis
17,450
759
175
8
0
374,691
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role