Player Matchup

Amaterasu
Amaterasu
Crispin707
Amaterasu
Level 144
God Stats
1W - 3L
1,598 SR
Queue Stats
169W - 126L
1,560 Elo+
Party 1
Olorun
Olorun
CudiHum
Olorun
Level 18
God Stats
13W - 4L
1,731 SR
Queue Stats
34W - 27L
1,545 Elo+
Party 1
Nu Wa
Nu Wa
Darkmoonfade22
Nu Wa
Level 62
God Stats
83W - 68L
1,574 SR
Queue Stats
336W - 362L
1,424 Elo+
Solo
Shiva
Shiva
MidpackJones
Shiva
Level 120
God Stats
16W - 16L
1,458 SR
Queue Stats
182W - 140L
1,559 Elo+
Party 1
Sylvanus
Sylvanus
aburamestorm
Sylvanus
Level 158
God Stats
2W - 1L
1,560 SR
Queue Stats
58W - 55L
1,425 Elo+
Solo
Team Averages
Level 100
1,584 SR
1,502 Elo+

VS

Team Averages
Level 47
1,506 SR
1,511 Elo+
Achilles
Achilles
J-Beast06
Achilles
Level 69
God Stats
3W - 1L
1,776 SR
Queue Stats
512W - 399L
1,502 Elo+
Party 2
Thanatos
Thanatos
MarvinKujo
Thanatos
Level 27
God Stats
34W - 28L
1,521 SR
Queue Stats
164W - 128L
1,503 Elo+
Party 2
Hachiman
Hachiman
Trex_112
Hachiman
Level 61
God Stats
4W - 4L
1,576 SR
Queue Stats
149W - 146L
1,485 Elo+
Solo
He Bo
He Bo
kwestone
He Bo
Level 48
God Stats
2W - 5L
1,136 SR
Queue Stats
366W - 255L
1,519 Elo+
Party 2
Ymir
Ymir
xFaTe-AssasinSsS
Ymir
Level 28
God Stats
40W - 33L
1,523 SR
Queue Stats
279W - 171L
1,547 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Crispin707
Amaterasu
17
3 / 0 / 13
11,557
1,051
15,002
18,016
23,103
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Olorun
CudiHum
Olorun
17
1 / 0 / 14
10,669
970
11,420
5,883
4,301
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

17
6 / 2 / 9
11,958
1,087
20,035
7,641
3,949
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
8 / 0 / 10
12,654
1,150
33,647
15,742
19,845
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
aburamestorm
Sylvanus
17
0 / 0 / 17
11,547
1,050
15,549
7,914
13,105
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Team 1 Tickets

297

VS

Team 2 Tickets

169

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
J-Beast06
Achilles
15
0 / 2 / 1
9,730
885
8,802
21,036
19,452
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Thanatos
MarvinKujo
Thanatos
15
1 / 4 / 1
10,418
947
13,235
16,273
6,628
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hachiman
Trex_112
Hachiman
16
0 / 4 / 1
10,070
915
4,051
20,529
13,726
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

He Bo
kwestone
He Bo
15
1 / 5 / 1
10,376
943
11,158
16,078
6,174
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
0 / 3 / 1
10,866
988
9,611
27,607
30,839
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
7
18
Kills
2
2
Deaths
18
63
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
Crispin707
Amaterasu
3
0
13
9.5
W
Olorun
CudiHum
Olorun
1
0
14
8
W
6
2
9
5.25
L
Achilles
J-Beast06
Achilles
0
2
1
0.25
L
Thanatos
MarvinKujo
Thanatos
1
4
1
0.38
W
8
0
10
13
L
Hachiman
Trex_112
Hachiman
0
4
1
0.13
W
Sylvanus
aburamestorm
Sylvanus
0
0
17
8.5
L
He Bo
kwestone
He Bo
1
5
1
0.3
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,653
Damage
46,857
55,196
Taken
101,523
64,303
Mitigated
76,819
26,652
Healing
8,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
Crispin707
Amaterasu
15,002
6,788
1,591
3,957
18,016
23,103
0
6,708
11,308
1,702
18,067
W
Olorun
CudiHum
Olorun
11,420
6,009
583
1,008
5,883
4,301
0
2,903
2,980
21,305
2,437
W
20,035
6,794
0
60
7,641
3,949
0
2,634
5,007
46,412
0
L
Achilles
J-Beast06
Achilles
8,802
2,959
0
713
21,036
19,452
0
11,287
9,749
0
17,972
L
Thanatos
MarvinKujo
Thanatos
13,235
1,611
0
4,461
16,273
6,628
0
7,723
8,550
0
32,917
W
33,647
4,099
314
4,971
15,742
19,845
0
4,967
10,775
0
55,122
L
Hachiman
Trex_112
Hachiman
4,051
3,032
0
1,172
20,529
13,726
0
8,289
12,240
0
21,849
W
Sylvanus
aburamestorm
Sylvanus
15,549
3,603
9,364
4,804
7,914
13,105
0
3,557
4,357
24,411
0
L
He Bo
kwestone
He Bo
11,158
405
207
438
16,078
6,174
0
6,095
9,983
36,006
0
L
9,611
455
0
1,839
27,607
30,839
0
14,090
13,517
33,491
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,385
Gold Earned
51,460
165
Minions Killed
212
7
Camps Cleared
7
1,089,218
Distance Traveled
1,004,644
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
11,557
1,051
6
1
0
242,691
0
W
Olorun
10,669
970
38
3
2
223,233
0
W
Nu Wa
11,958
1,087
50
5
4
196,190
2
L
Achilles
9,730
885
26
2
2
216,383
0
L
Thanatos
10,418
947
38
3
4
203,249
0
W
Shiva
12,654
1,150
57
5
1
225,918
0
L
Hachiman
10,070
915
51
5
0
172,765
0
W
Sylvanus
11,547
1,050
14
1
0
201,186
0
L
He Bo
10,376
943
42
4
0
202,720
0
L
Ymir
10,866
988
55
5
1
209,527
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role