Player Matchup

Atlas
Atlas
MrVergo9685
Atlas
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
154W - 162L
1,485 Elo+
Solo
Sol
Sol
PaleMercury1767
Sol
Level 65
God Stats
1W - 2L
1,583 SR
Queue Stats
32W - 34L
1,453 Elo+
Party 2
Cliodhna
Cliodhna
Saika0612
Cliodhna
Level 48
God Stats
7W - 4L
1,629 SR
Queue Stats
50W - 103L
1,321 Elo+
Party 4
Neith
Neith
SkyeBunBun
Neith
Level 6
God Stats
1W - 4L
1,221 SR
Queue Stats
2W - 5L
1,278 Elo+
Party 2
Horus
Horus
TrashBoii01
Horus
Level 29
God Stats
2W - 8L
1,289 SR
Queue Stats
43W - 89L
1,317 Elo+
Party 4
Team Averages
Level 39
1,444 SR
1,371 Elo+

VS

Team Averages
Level 47
1,481 SR
1,474 Elo+
King Arthur
King Arthur
DA_BOSS1022
King Arthur
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 69L
1,412 Elo+
Party 1
Baron Samedi
Baron Samedi
Dat_1Black_Dude
Baron Samedi
Level 39
God Stats
4W - 2L
1,549 SR
Queue Stats
62W - 36L
1,551 Elo+
Solo
Jing Wei
Jing Wei
Sawbladehunter
Jing Wei
Level 18
God Stats
2W - 1L
1,393 SR
Queue Stats
17W - 16L
1,354 Elo+
Party 1
Neith
Neith
Vy-Kat
Neith
Level 74
God Stats
36W - 39L
1,463 SR
Queue Stats
369W - 375L
1,531 Elo+
Party 3
Loki
Loki
Vybe_UwU
Loki
Level 39
God Stats
1W - 2L
1,500 SR
Queue Stats
139W - 133L
1,521 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 5 / 3
11,069
1,107
12,371
23,261
39,263
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
2 / 5 / 2
10,707
1,071
6,254
16,483
7,357
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cliodhna
Saika0612
Cliodhna
16
2 / 14 / 4
10,733
1,073
14,551
25,516
11,899
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
15
1 / 5 / 3
10,009
1,001
3,689
11,938
9,429
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

15
0 / 1 / 3
9,254
925
3,111
5,921
3,220
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Team 1 Tickets

84

VS

Team 2 Tickets

287

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DA_BOSS1022
King Arthur
18
2 / 1 / 19
11,133
1,113
8,431
10,780
10,188
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Baron Samedi
Dat_1Black_Dude
Baron Samedi
18
6 / 0 / 14
11,842
1,184
19,706
6,576
3,402
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Jing Wei
18
1 / 1 / 20
10,728
1,073
10,235
11,920
5,391
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Neith
Vy-Kat
Neith
18
10 / 0 / 13
12,942
1,294
17,566
4,173
2,187
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Loki
18
11 / 4 / 11
12,723
1,272
21,009
12,411
5,547
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
107
6
Kills
30
30
Deaths
6
15
Assists
77
Player
Kills
Deaths
Assists
KDA
W
King Arthur
DA_BOSS1022
King Arthur
2
1
19
11.5
W
Baron Samedi
Dat_1Black_Dude
Baron Samedi
6
0
14
13
L
1
5
3
0.5
L
2
5
2
0.6
L
Cliodhna
Saika0612
Cliodhna
2
14
4
0.29
W
Jing Wei
1
1
20
11
L
Neith
1
5
3
0.5
L
0
1
3
1.5
W
Neith
Vy-Kat
Neith
10
0
13
16.5
W
Loki
11
4
11
4.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,976
Damage
76,947
83,119
Taken
45,860
71,168
Mitigated
26,715
10,794
Healing
10,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
DA_BOSS1022
King Arthur
8,431
1,092
0
0
10,780
10,188
0
3,937
6,843
0
16,960
W
Baron Samedi
Dat_1Black_Dude
Baron Samedi
19,706
1,824
3,633
4,238
6,576
3,402
0
3,555
3,021
34,324
0
L
12,371
4,007
211
1,938
23,261
39,263
0
6,481
16,780
27,577
0
L
6,254
2,175
151
2,256
16,483
7,357
0
4,103
12,380
27,323
3,031
L
Cliodhna
Saika0612
Cliodhna
14,551
3,314
251
919
25,516
11,899
0
5,925
19,591
0
40,875
W
Jing Wei
10,235
6,644
0
350
11,920
5,391
0
4,584
7,336
0
24,021
L
Neith
3,689
1,606
0
282
11,938
9,429
0
1,720
10,218
0
11,691
L
3,111
1,959
2,648
2,138
5,921
3,220
0
1,477
4,444
0
5,220
W
Neith
Vy-Kat
Neith
17,566
9,950
0
2,097
4,173
2,187
0
2,615
1,558
0
49,240
W
Loki
21,009
8,391
0
0
12,411
5,547
0
3,343
8,516
0
41,249

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,772
Gold Earned
59,368
158
Minions Killed
193
4
Camps Cleared
12
796,973
Distance Traveled
1,047,998
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
11,133
1,113
10
1
0
265,286
0
W
Baron Samedi
11,842
1,184
32
3
0
200,595
0
L
Atlas
11,069
1,107
21
2
0
196,937
0
L
Sol
10,707
1,071
55
6
1
168,651
1
L
Cliodhna
10,733
1,073
57
6
0
188,411
3
W
Jing Wei
10,728
1,073
31
3
3
210,520
0
L
Neith
10,009
1,001
18
2
1
116,876
0
L
Horus
9,254
925
7
1
2
126,098
1
W
Neith
12,942
1,294
92
9
1
183,111
0
W
Loki
12,723
1,272
28
3
8
188,486
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role