Player Matchup

Xing Tian
Xing Tian
Ace-Hunter00
Xing Tian
Level 127
God Stats
66W - 34L
1,697 SR
Queue Stats
604W - 375L
1,583 Elo+
Party 1
Tiamat
Tiamat
DarkEaterMidir64
Tiamat
Level 64
God Stats
57W - 21L
1,755 SR
Queue Stats
320W - 105L
1,670 Elo+
Party 1
Hades
Hades
ILITERATEBW
Hades
Level 126
God Stats
14W - 9L
1,624 SR
Queue Stats
34W - 37L
1,478 Elo+
Solo
Izanami
Izanami
MonarchaMortis
Izanami
Level 50
God Stats
15W - 3L
1,761 SR
Queue Stats
273W - 82L
1,772 Elo+
Party 1
Thanatos
Thanatos
Vertigo_Sparda
Thanatos
Level 127
God Stats
13W - 8L
1,615 SR
Queue Stats
403W - 160L
1,692 Elo+
Party 1
Team Averages
Level 99
1,690 SR
1,639 Elo+

VS

Team Averages
Level 56
1,518 SR
1,448 Elo+
Merlin
Merlin
AnEnemyStand
Merlin
Level 68
God Stats
9W - 8L
1,696 SR
Queue Stats
27W - 26L
1,568 Elo+
Solo
Medusa
Medusa
FeenieBean
Medusa
Level 58
God Stats
34W - 39L
1,544 SR
Queue Stats
321W - 331L
1,513 Elo+
Solo
Susano
Susano
Gear2nd2002
Susano
Level 42
God Stats
7W - 8L
1,400 SR
Queue Stats
63W - 89L
1,334 Elo+
Party 2
Izanami
Izanami
Mitsurilover
Izanami
Level 13
God Stats
1W - 1L
1,695 SR
Queue Stats
8W - 21L
1,298 Elo+
Party 2
Camazotz
Camazotz
jjoaquinjj
Camazotz
Level 98
God Stats
1W - 4L
1,254 SR
Queue Stats
110W - 119L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Ace-Hunter00
Xing Tian
11
0 / 0 / 2
6,284
1,257
892
4,468
4,156
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
1 / 0 / 4
6,331
1,266
2,480
1,403
901
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
1 / 0 / 4
6,303
1,261
3,439
2,878
1,916
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 0 / 1
6,292
1,258
2,134
2,832
1,066
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Thanatos
11
2 / 0 / 3
6,332
1,266
4,757
3,388
1,774
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Team 1 Tickets

428

VS

Team 2 Tickets

316

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
10
0 / 1 / 0
5,653
1,131
2,839
5,299
1,266
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
FeenieBean
Medusa
10
0 / 2 / 0
5,696
1,139
3,699
5,110
1,986
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Susano
9
0 / 0 / 0
5,245
1,049
426
0
0
Mace

Mace

+10
Physical Power

Izanami
Mitsurilover
Izanami
9
0 / 1 / 0
5,267
1,053
188
1,148
321
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Camazotz
jjoaquinjj
Camazotz
10
0 / 1 / 0
5,641
1,128
2,854
4,537
1,709
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
0
5
Kills
0
0
Deaths
5
14
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
Ace-Hunter00
Xing Tian
0
0
2
1
L
Merlin
0
1
0
0
W
1
0
4
3
L
Medusa
FeenieBean
Medusa
0
2
0
0
L
Susano
0
0
0
0
W
1
0
4
3
L
Izanami
Mitsurilover
Izanami
0
1
0
0
W
1
0
1
1.5
W
Thanatos
2
0
3
3.5
L
Camazotz
jjoaquinjj
Camazotz
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,702
Damage
10,006
14,969
Taken
16,094
9,813
Mitigated
5,282
6,997
Healing
1,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
Ace-Hunter00
Xing Tian
892
58
0
878
4,468
4,156
0
1,029
3,439
5,808
0
L
Merlin
2,839
74
0
0
5,299
1,266
0
1,188
3,885
12,172
0
W
2,480
166
0
451
1,403
901
0
384
1,019
14,099
0
L
Medusa
FeenieBean
Medusa
3,699
1,377
0
0
5,110
1,986
0
2,315
2,750
0
19,724
L
Susano
426
140
0
0
0
0
0
0
0
0
785
W
3,439
342
208
1,138
2,878
1,916
0
558
2,320
16,124
0
L
Izanami
Mitsurilover
Izanami
188
179
0
78
1,148
321
0
393
719
0
892
W
2,134
1,689
0
965
2,832
1,066
0
467
2,365
0
15,836
W
Thanatos
4,757
863
0
3,357
3,388
1,774
0
401
2,987
0
11,351
L
Camazotz
jjoaquinjj
Camazotz
2,854
76
0
972
4,537
1,709
0
2,915
1,575
0
10,333

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,542
Gold Earned
27,502
112
Minions Killed
68
8
Camps Cleared
4
595,536
Distance Traveled
358,335
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
6,284
1,257
3
1
0
123,806
0
L
Merlin
5,653
1,131
27
5
1
93,137
2
W
Tiamat
6,331
1,266
24
5
2
118,267
3
L
Medusa
5,696
1,139
25
5
1
107,198
0
L
Susano
5,245
1,049
3
1
2
24,759
0
W
Hades
6,303
1,261
35
7
3
121,392
1
L
Izanami
5,267
1,053
2
0
0
15,953
0
W
Izanami
6,292
1,258
38
8
1
114,009
1
W
Thanatos
6,332
1,266
12
2
2
118,062
0
L
Camazotz
5,641
1,128
11
2
0
117,288
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role