Player Matchup

Poseidon
Poseidon
AllMighty000
Poseidon
Level 105
God Stats
6W - 5L
1,495 SR
Queue Stats
39W - 39L
1,484 Elo+
Solo
Apollo
Apollo
DANIEL6969
Apollo
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,109 Elo+
Party 3
Cthulhu
Cthulhu
Karzhen
Cthulhu
Level 65
God Stats
5W - 4L
1,449 SR
Queue Stats
16W - 25L
1,222 Elo+
Solo
Thor
Thor
ShadowHydraXIX
Thor
Level 69
God Stats
3W - 6L
1,452 SR
Queue Stats
77W - 78L
1,366 Elo+
Solo
Zeus
Zeus
dryfart420
Zeus
Level 106
God Stats
1W - 2L
1,561 SR
Queue Stats
13W - 23L
1,230 Elo+
Party 3
Team Averages
Level 72
1,491 SR
1,282 Elo+

VS

Team Averages
Level 95
1,514 SR
1,370 Elo+
Gilgamesh
Gilgamesh
Afro-seneca_Mal
Gilgamesh
Level 62
God Stats
6W - 3L
1,500 SR
Queue Stats
64W - 76L
1,389 Elo+
Party 2
Zeus
Zeus
CoppingwithAids
Zeus
Level 106
God Stats
3W - 2L
1,774 SR
Queue Stats
105W - 143L
1,440 Elo+
Party 2
Neith
Neith
PhantomRichtofen
Neith
Level 112
God Stats
16W - 12L
1,536 SR
Queue Stats
102W - 127L
1,355 Elo+
Party 1
Cliodhna
Cliodhna
SLICKVICK43
Cliodhna
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
159W - 158L
1,341 Elo+
Solo
Hera
Hera
XxKitty69xXTTV
Hera
Level 68
God Stats
2W - 2L
1,258 SR
Queue Stats
26W - 27L
1,322 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
AllMighty000
Poseidon
12
1 / 1 / 1
7,311
457
5,112
9,712
3,335
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Apollo
DANIEL6969
Apollo
5
0 / 5 / 0
4,885
305
1,506
5,815
1,624
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cthulhu
Karzhen
Cthulhu
13
1 / 1 / 1
7,348
459
5,598
10,752
7,615
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 2 / 0
7,459
466
5,794
8,679
6,835
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

11
0 / 4 / 1
6,297
394
3,512
9,344
3,279
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Afro-seneca_Mal
Gilgamesh
14
3 / 0 / 0
8,926
558
4,587
8,889
7,331
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

16
3 / 1 / 3
9,680
605
6,800
8,280
3,804
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Magic Focus

Magic Focus

+20
Magical Power

13
4 / 0 / 4
8,730
546
9,052
9,387
3,594
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cliodhna
SLICKVICK43
Cliodhna
13
1 / 1 / 1
7,663
479
3,831
11,539
4,665
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

13
2 / 1 / 2
7,810
488
4,974
6,319
2,726
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
23
3
Kills
13
13
Deaths
3
3
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Afro-seneca_Mal
Gilgamesh
3
0
0
3
L
Poseidon
AllMighty000
Poseidon
1
1
1
1.5
W
3
1
3
4.5
L
Apollo
DANIEL6969
Apollo
0
5
0
0
L
Cthulhu
Karzhen
Cthulhu
1
1
1
1.5
W
4
0
4
6
W
Cliodhna
SLICKVICK43
Cliodhna
1
1
1
1.5
L
1
2
0
0.5
W
2
1
2
3
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,522
Damage
29,244
44,302
Taken
44,414
22,688
Mitigated
22,120
13,681
Healing
14,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Afro-seneca_Mal
Gilgamesh
4,587
1,625
0
1,686
8,889
7,331
720
1,208
7,059
0
49,833
L
Poseidon
AllMighty000
Poseidon
5,112
1,075
0
4,296
9,712
3,335
0
1,507
8,205
53,750
0
W
6,800
1,131
0
4,277
8,280
3,804
306
4,912
3,368
78,843
0
L
Apollo
DANIEL6969
Apollo
1,506
417
0
520
5,815
1,624
0
1,766
4,049
0
11,906
L
Cthulhu
Karzhen
Cthulhu
5,598
173
255
4,813
10,752
7,615
0
4,365
6,387
52,699
0
W
9,052
4,803
299
5,887
9,387
3,594
2,868
4,005
5,173
0
61,450
W
Cliodhna
SLICKVICK43
Cliodhna
3,831
350
0
1,113
11,539
4,665
0
1,402
9,780
0
58,061
L
5,794
1,177
0
1,762
8,679
6,835
0
245
8,434
61
45,085
W
4,974
1,143
178
1,095
6,319
2,726
600
2,756
3,563
49,726
0
L
3,512
152
62
1,973
9,344
3,279
74
3,891
5,453
37,813
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,300
Gold Earned
42,809
333
Minions Killed
516
0
Camps Cleared
0
1,280,965
Distance Traveled
1,426,029
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
8,926
558
96
6
0
282,976
1
L
Poseidon
7,311
457
101
6
0
318,558
2
W
Zeus
9,680
605
145
9
0
301,008
5
L
Apollo
4,885
305
18
1
0
131,212
0
L
Cthulhu
7,348
459
75
5
0
303,402
0
W
Neith
8,730
546
106
7
0
245,468
7
W
Cliodhna
7,663
479
90
6
0
315,770
0
L
Thor
7,459
466
82
5
0
259,071
4
W
Hera
7,810
488
79
5
0
280,807
1
L
Zeus
6,297
394
57
4
0
268,722
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role