Player Matchup

King Arthur
King Arthur
FataleFusion
King Arthur
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 18L
1,525 Elo+
Party 1
Scylla
Scylla
LifeLikeFir5
Scylla
Level 87
God Stats
0W - 1L
1,639 SR
Queue Stats
53W - 45L
1,510 Elo+
Party 1
Neith
Neith
M1LKMAN23
Neith
Level 5
God Stats
1W - 2L
1,703 SR
Queue Stats
1W - 2L
1,725 Elo+
Party 1
Pele
Pele
OS777
Pele
Level 30
God Stats
33W - 38L
1,428 SR
Queue Stats
209W - 240L
1,417 Elo+
Solo
Maui
Maui
UwUyippeekiyay
Maui
Level 63
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 2L
1,725 Elo+
Party 1
Team Averages
Level 42
1,554 SR
1,580 Elo+

VS

Team Averages
Level 104
1,573 SR
1,566 Elo+
Horus
Horus
 
Horus
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Merlin
Merlin
MT823Beast
Merlin
Level 126
God Stats
1W - 1L
1,247 SR
Queue Stats
59W - 40L
1,584 Elo+
Party 2
Yemoja
Yemoja
Mr ShowPopper
Yemoja
Level 143
God Stats
5W - 4L
1,679 SR
Queue Stats
66W - 47L
1,616 Elo+
Party 2
Mercury
Mercury
ShowMeAKoala
Mercury
Level 44
God Stats
6W - 2L
1,690 SR
Queue Stats
48W - 38L
1,540 Elo+
Party 2
Medusa
Medusa
aDethronedgod
Medusa
Level 152
God Stats
4W - 1L
1,749 SR
Queue Stats
197W - 160L
1,592 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
FataleFusion
King Arthur
13
1 / 5 / 3
7,056
706
11,634
12,447
10,308
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Earring

Mystical Earring

+15
Mp 5

Scylla
14
0 / 1 / 0
7,071
707
6,134
5,223
1,824
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
M1LKMAN23
Neith
12
0 / 1 / 1
6,537
654
2,591
3,798
1,792
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pele
OS777
Pele
13
2 / 2 / 1
7,251
725
5,083
12,665
6,881
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

13
1 / 4 / 3
6,839
684
6,724
11,603
6,401
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
13
1 / 2 / 5
7,220
722
5,320
11,122
6,829
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Merlin
MT823Beast
Merlin
15
4 / 1 / 8
8,256
826
12,634
6,836
3,283
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
0 / 0 / 10
7,856
786
2,206
5,119
5,170
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mercury
ShowMeAKoala
Mercury
14
4 / 0 / 3
7,737
774
5,246
8,031
3,470
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
4 / 1 / 4
8,083
808
12,976
12,388
6,065
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
43
4
Kills
13
13
Deaths
4
8
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
1
2
5
1.75
L
King Arthur
FataleFusion
King Arthur
1
5
3
0.5
L
Scylla
0
1
0
0
L
Neith
M1LKMAN23
Neith
0
1
1
0.5
W
Merlin
MT823Beast
Merlin
4
1
8
8
W
0
0
10
5
L
Pele
OS777
Pele
2
2
1
1.25
W
Mercury
ShowMeAKoala
Mercury
4
0
3
5.5
L
1
4
3
0.63
W
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,166
Damage
38,382
45,736
Taken
43,496
27,206
Mitigated
24,817
5,451
Healing
17,938
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
5,320
3,048
2,431
3,926
11,122
6,829
49
3,957
7,165
0
15,848
L
King Arthur
FataleFusion
King Arthur
11,634
1,318
0
535
12,447
10,308
0
4,236
8,211
0
23,980
L
Scylla
6,134
284
0
720
5,223
1,824
0
1,527
3,696
30,516
0
L
Neith
M1LKMAN23
Neith
2,591
821
0
165
3,798
1,792
406
1,143
2,655
0
13,476
W
Merlin
MT823Beast
Merlin
12,634
1,440
0
250
6,836
3,283
355
1,590
5,246
36,905
0
W
2,206
989
4,438
2,874
5,119
5,170
138
1,725
3,394
5,997
0
L
Pele
OS777
Pele
5,083
414
0
2,990
12,665
6,881
0
3,069
9,596
0
19,678
W
Mercury
ShowMeAKoala
Mercury
5,246
2,155
0
0
8,031
3,470
217
1,927
6,104
0
23,455
L
6,724
842
0
1,041
11,603
6,401
0
4,865
6,738
13,872
0
W
12,976
7,085
0
4,019
12,388
6,065
0
3,659
8,729
0
40,990

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,754
Gold Earned
39,152
176
Minions Killed
208
0
Camps Cleared
0
907,169
Distance Traveled
1,043,712
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
7,220
722
19
2
0
213,680
3
L
King Arthur
7,056
706
40
4
0
172,769
2
L
Scylla
7,071
707
66
7
0
201,412
1
L
Neith
6,537
654
26
3
0
116,304
0
W
Merlin
8,256
826
73
7
0
182,058
1
W
Yemoja
7,856
786
9
1
0
195,861
5
L
Pele
7,251
725
28
3
0
235,680
2
W
Mercury
7,737
774
31
3
0
255,563
1
L
Maui
6,839
684
16
2
0
181,004
0
W
Medusa
8,083
808
76
8
0
196,550
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role