Player Matchup

Ra
Ra
Geator21
Ra
Level 119
God Stats
1W - 2L
1,417 SR
Queue Stats
52W - 40L
1,533 Elo+
Party 1
Terra
Terra
Homlessnacho
Terra
Level 101
God Stats
1W - 1L
1,320 SR
Queue Stats
76W - 72L
1,495 Elo+
Party 1
Medusa
Medusa
Krazbuto
Medusa
Level 38
God Stats
3W - 5L
1,663 SR
Queue Stats
27W - 22L
1,582 Elo+
Party 1
Team Averages
Level 86
1,467 SR
1,537 Elo+

VS

Team Averages
Level 94
1,446 SR
1,362 Elo+
King Arthur
King Arthur
Galaxylw909
King Arthur
Level 69
God Stats
11W - 12L
1,522 SR
Queue Stats
100W - 167L
1,349 Elo+
Solo
Loki
Loki
bros5516
Loki
Level 109
God Stats
10W - 8L
1,534 SR
Queue Stats
172W - 239L
1,373 Elo+
Party 2
Sol
Sol
kingbowser324
Sol
Level 105
God Stats
6W - 18L
1,281 SR
Queue Stats
113W - 164L
1,363 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 1 / 3
9,425
785
6,703
7,159
3,257
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
0 / 0 / 7
8,869
739
8,411
9,873
10,466
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Medusa
Krazbuto
Medusa
15
3 / 1 / 4
9,266
772
7,273
9,900
4,413
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Galaxylw909
King Arthur
10
0 / 2 / 2
7,231
603
5,042
9,528
5,403
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Loki
14
1 / 2 / 1
8,307
692
8,462
9,076
4,008
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
1 / 3 / 1
8,772
731
5,892
10,621
4,412
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
6
7
Kills
2
2
Deaths
7
14
Assists
4
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Galaxylw909
King Arthur
0
2
2
0.5
W
4
1
3
5.5
W
0
0
7
3.5
W
Medusa
Krazbuto
Medusa
3
1
4
5
L
Loki
1
2
1
0.75
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,387
Damage
19,396
26,932
Taken
29,225
18,136
Mitigated
13,823
12,787
Healing
8,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Galaxylw909
King Arthur
5,042
93
68
1,528
9,528
5,403
0
3,411
6,117
0
23,632
W
6,703
886
2,105
3,257
7,159
3,257
779
1,926
5,071
39,652
0
W
8,411
1,219
2,072
2,432
9,873
10,466
386
2,373
7,259
25,091
0
W
Medusa
Krazbuto
Medusa
7,273
2,905
0
2,921
9,900
4,413
289
1,659
8,120
0
38,965
L
Loki
8,462
913
0
1,968
9,076
4,008
0
3,878
5,198
0
37,324
L
5,892
1,423
125
5,103
10,621
4,412
0
7,936
2,685
31,771
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,560
Gold Earned
24,310
168
Minions Killed
133
0
Camps Cleared
0
777,566
Distance Traveled
618,165
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,231
603
22
2
0
169,980
0
W
Ra
9,425
785
69
6
0
249,433
0
W
Terra
8,869
739
34
3
0
278,162
1
W
Medusa
9,266
772
65
5
0
249,971
0
L
Loki
8,307
692
59
5
0
231,151
0
L
Sol
8,772
731
52
4
0
217,034
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role