Player Matchup

Janus
Janus
Comet Red
Janus
Level 86
God Stats
4W - 5L
1,400 SR
Queue Stats
39W - 36L
1,445 Elo+
Party 1
Cliodhna
Cliodhna
MaskedClown__
Cliodhna
Level 112
God Stats
10W - 11L
1,606 SR
Queue Stats
83W - 80L
1,443 Elo+
Party 3
Nike
Nike
MysticFire0435
Nike
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,244 Elo+
Party 3
Guan Yu
Guan Yu
Sperkii
Guan Yu
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 27L
1,421 Elo+
Party 1
Chernobog
Chernobog
xFrenzay
Chernobog
Level 27
God Stats
3W - 5L
1,445 SR
Queue Stats
23W - 26L
1,385 Elo+
Party 1
Team Averages
Level 59
1,490 SR
1,388 Elo+

VS

Team Averages
Level 83
1,519 SR
1,380 Elo+
Anubis
Anubis
 
Anubis
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cerberus
Cerberus
EZ_Jr101-_-
Cerberus
Level 40
God Stats
3W - 4L
1,538 SR
Queue Stats
59W - 64L
1,500 Elo+
Party 2
Medusa
Medusa
John9153739
Medusa
Level 46
God Stats
3W - 3L
1,500 SR
Queue Stats
83W - 113L
1,363 Elo+
Solo
Ravana
Ravana
Tatuz-_-
Ravana
Level 62
God Stats
1W - 0L
1,522 SR
Queue Stats
85W - 89L
1,268 Elo+
Party 2
Chaac
Chaac
Zetsu0San
Chaac
Level 157
God Stats
2W - 0L
1,536 SR
Queue Stats
57W - 75L
1,268 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Comet Red
Janus
20
4 / 13 / 7
20,491
455
30,759
43,290
15,381
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cliodhna
MaskedClown__
Cliodhna
20
3 / 11 / 6
21,985
489
24,252
51,754
21,063
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

20
0 / 8 / 1
20,019
445
4,704
42,465
27,551
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Guan Yu
Sperkii
Guan Yu
20
5 / 4 / 9
21,455
477
25,063
60,164
114,921
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chernobog
xFrenzay
Chernobog
20
6 / 9 / 6
19,587
435
36,674
39,658
14,687
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
20
21 / 5 / 14
26,103
580
69,767
40,313
25,738
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cerberus
EZ_Jr101-_-
Cerberus
20
6 / 4 / 12
19,178
426
15,562
46,725
59,812
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Medusa
2
0 / 0 / 0
9,090
202
0
0
0
Ravana
Tatuz-_-
Ravana
20
9 / 8 / 22
21,003
467
35,002
32,517
31,506
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chaac
Zetsu0San
Chaac
20
9 / 1 / 14
23,784
529
42,204
41,419
71,405
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
107
18
Kills
45
45
Deaths
18
29
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
21
5
14
5.6
L
Janus
Comet Red
Janus
4
13
7
0.58
W
Cerberus
EZ_Jr101-_-
Cerberus
6
4
12
3
W
Medusa
0
0
0
0
L
Cliodhna
MaskedClown__
Cliodhna
3
11
6
0.55
L
0
8
1
0.06
L
Guan Yu
Sperkii
Guan Yu
5
4
9
2.38
W
Ravana
Tatuz-_-
Ravana
9
8
22
2.5
W
Chaac
Zetsu0San
Chaac
9
1
14
16
L
Chernobog
xFrenzay
Chernobog
6
9
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

121,452
Damage
162,535
237,331
Taken
160,974
193,603
Mitigated
188,461
76,321
Healing
63,401
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
69,767
2,072
0
28,742
40,313
25,738
4,536
10,523
29,406
294,517
0
L
Janus
Comet Red
Janus
30,759
1,884
391
10,730
43,290
15,381
1,981
17,156
26,134
178,299
0
W
Cerberus
EZ_Jr101-_-
Cerberus
15,562
1,579
0
11,812
46,725
59,812
1,719
6,956
39,615
129,849
0
W
Medusa
0
0
0
0
0
0
0
0
0
0
0
L
Cliodhna
MaskedClown__
Cliodhna
24,252
1,239
0
17,526
51,754
21,063
6,647
16,225
35,529
0
244,957
L
4,704
966
0
9,328
42,465
27,551
5,513
10,872
31,593
0
153,804
L
Guan Yu
Sperkii
Guan Yu
25,063
1,863
6,281
21,926
60,164
114,921
1,017
25,430
34,734
0
124,127
W
Ravana
Tatuz-_-
Ravana
35,002
15,225
0
4,385
32,517
31,506
186
9,006
23,178
0
192,007
W
Chaac
Zetsu0San
Chaac
42,204
4,893
0
18,462
41,419
71,405
1,253
5,529
35,705
0
217,893
L
Chernobog
xFrenzay
Chernobog
36,674
27,393
0
10,139
39,658
14,687
1,676
16,986
22,672
0
147,106

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

103,537
Gold Earned
99,158
1,041
Minions Killed
969
0
Camps Cleared
0
3,834,188
Distance Traveled
3,497,358
35
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
26,103
580
321
7
0
823,081
3
L
Janus
20,491
455
237
5
0
740,942
12
W
Cerberus
19,178
426
174
4
0
858,269
1
W
Medusa
9,090
202
0
0
0
0
0
L
Cliodhna
21,985
489
284
6
0
873,891
5
L
Nike
20,019
445
237
5
0
634,183
1
L
Guan Yu
21,455
477
143
3
0
899,903
15
W
Ravana
21,003
467
171
4
0
898,593
5
W
Chaac
23,784
529
303
7
0
917,415
11
L
Chernobog
19,587
435
140
3
0
685,269
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role