Player Matchup

Merlin
Merlin
Masters
 
Merlin
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ratatoskr
Ratatoskr
Diamond II
CataataC
Ratatoskr
Diamond II
Level 160
God Stats
14W - 8L
1,720 SR
Queue Stats
349W - 339L
2,366 MMR
Solo
Chang'e
Chang'e
Diamond II
Kαte
Chang'e
Diamond II
Level 146
God Stats
7W - 5L
1,710 SR
Queue Stats
845W - 866L
2,311 MMR
Solo
Kuzenbo
Kuzenbo
Diamond III
Randomtauren
Kuzenbo
Diamond III
Level 155
God Stats
3W - 4L
1,514 SR
Queue Stats
224W - 212L
2,428 MMR
Solo
Rama
Rama
Diamond II
TheHGustav
Rama
Diamond II
Level 123
God Stats
82W - 81L
1,632 SR
Queue Stats
759W - 769L
2,327 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 149
1,615 SR
2,186 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 128
1,631 SR
2,237 MMR
Cerberus
Cerberus
Diamond II
 
Cerberus
Diamond II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Diamond I
Mersiv
Fenrir
Diamond I
Level 88
God Stats
16W - 19L
1,391 SR
Queue Stats
201W - 190L
2,390 MMR
Party 2
Chronos
Chronos
Diamond I
ReapNexus
Chronos
Diamond I
Level 89
God Stats
26W - 12L
1,993 SR
Queue Stats
125W - 109L
2,412 MMR
Party 1
Skadi
Skadi
Diamond I
Scept
Skadi
Diamond I
Level 160
God Stats
8W - 9L
1,697 SR
Queue Stats
239W - 237L
2,517 MMR
Party 2
Achilles
Achilles
Diamond II
iAlphy
Achilles
Diamond II
Level 143
God Stats
24W - 26L
1,572 SR
Queue Stats
382W - 326L
2,365 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
14
3 / 6 / 4
8,862
521
11,253
12,052
4,576
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Ratatoskr
CataataC
Ratatoskr
15
6 / 4 / 5
9,555
562
16,275
15,965
6,564
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Chang'e
Kαte
Chang'e
13
0 / 4 / 2
8,225
484
6,339
15,186
12,184
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Kuzenbo
Randomtauren
Kuzenbo
13
2 / 2 / 3
8,507
500
6,479
13,255
18,560
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
1 / 4 / 2
8,773
516
8,823
15,711
5,913
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bans
SusanoYemojaBakasuraIshtar

VS

Bans
ThorHadesNe ZhaLancelot
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
14
4 / 2 / 6
9,234
543
7,874
17,086
15,640
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Fenrir
Mersiv
Fenrir
16
3 / 2 / 9
9,424
554
10,124
15,352
7,489
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chronos
ReapNexus
Chronos
16
5 / 2 / 4
10,091
594
11,896
14,331
5,647
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Skadi
Scept
Skadi
16
4 / 4 / 5
9,588
564
8,813
14,429
6,462
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Achilles
iAlphy
Achilles
16
4 / 2 / 4
9,800
576
15,546
16,656
15,793
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
48
12
Kills
20
20
Deaths
12
16
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
3
6
4
0.83
W
Cerberus
 
Cerberus
4
2
6
3.5
L
Ratatoskr
CataataC
Ratatoskr
6
4
5
2.13
L
Chang'e
Kαte
Chang'e
0
4
2
0.25
W
Fenrir
Mersiv
Fenrir
3
2
9
3.75
L
Kuzenbo
Randomtauren
Kuzenbo
2
2
3
1.75
W
Chronos
ReapNexus
Chronos
5
2
4
3.5
W
Skadi
Scept
Skadi
4
4
5
1.63
L
1
4
2
0.5
W
Achilles
iAlphy
Achilles
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,169
Damage
54,253
72,169
Taken
77,854
47,797
Mitigated
51,031
17,220
Healing
19,742
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
11,253
732
0
450
12,052
4,576
0
3,209
8,843
76,406
0
W
Cerberus
 
Cerberus
7,874
693
0
4,011
17,086
15,640
73
7,426
9,660
33,996
0
L
Ratatoskr
CataataC
Ratatoskr
16,275
5,311
0
526
15,965
6,564
70
3,640
12,325
0
84,356
L
Chang'e
Kαte
Chang'e
6,339
488
350
6,580
15,186
12,184
44
413
14,773
51,022
0
W
Fenrir
Mersiv
Fenrir
10,124
3,522
0
4,330
15,352
7,489
132
3,160
12,160
0
79,325
L
Kuzenbo
Randomtauren
Kuzenbo
6,479
2,881
413
2,820
13,255
18,560
0
4,780
8,475
24,039
0
W
Chronos
ReapNexus
Chronos
11,896
3,370
0
3,503
14,331
5,647
685
1,059
13,272
90,524
3,744
W
Skadi
Scept
Skadi
8,813
2,643
0
1,293
14,429
6,462
0
6,095
8,334
0
96,011
L
8,823
7,179
0
6,081
15,711
5,913
528
7,190
8,521
0
83,298
W
Achilles
iAlphy
Achilles
15,546
5,688
0
6,605
16,656
15,793
0
5,951
9,991
0
70,744

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,922
Gold Earned
48,137
542
Minions Killed
633
0
Camps Cleared
0
1,592,713
Distance Traveled
1,761,478
25
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,862
521
138
8
0
284,339
4
W
Cerberus
9,234
543
68
4
0
343,238
12
L
Ratatoskr
9,555
562
113
7
0
368,342
2
L
Chang'e
8,225
484
109
6
0
309,963
6
W
Fenrir
9,424
554
117
7
0
392,765
4
L
Kuzenbo
8,507
500
34
2
0
363,024
9
W
Chronos
10,091
594
164
10
0
344,603
3
W
Skadi
9,588
564
158
9
0
324,382
3
L
Rama
8,773
516
148
9
0
267,045
4
W
Achilles
9,800
576
126
7
0
356,490
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role