Player Matchup

Ganesha
Ganesha
Diamond III
RageofTheEarth
Ganesha
Diamond III
Level 160
God Stats
50W - 25L
1,586 SR
Queue Stats
550W - 367L
2,013 MMR
Party 1
Baron Samedi
Baron Samedi
Masters
StephenFire
Baron Samedi
Masters
Level 160
God Stats
7W - 5L
1,653 SR
Queue Stats
164W - 89L
2,645 MMR
Party 1
Shiva
Shiva
Diamond III
sprayNpray2w1n
Shiva
Diamond III
Level 124
God Stats
59W - 54L
1,674 SR
Queue Stats
497W - 486L
2,183 MMR
Party 1
Team Averages
Diamond II
Diamond II
Average Tier
Level 148
1,638 SR
2,280 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 91
1,786 SR
1,987 MMR
Guan Yu
Guan Yu
Diamond IV
 
Guan Yu
Diamond IV
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Discordia
Discordia
Diamond II
MtZeus
Discordia
Diamond II
Level 82
God Stats
6W - 3L
1,947 SR
Queue Stats
92W - 56L
2,378 MMR
Party 2
Ne Zha
Ne Zha
Diamond II
Slankzz
Ne Zha
Diamond II
Level 47
God Stats
41W - 18L
1,911 SR
Queue Stats
114W - 95L
2,083 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 2 / 4
12,343
686
7,171
17,728
19,512
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baron Samedi
StephenFire
Baron Samedi
20
3 / 2 / 4
13,181
732
13,793
19,122
10,146
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

18
3 / 3 / 3
12,257
681
14,828
16,731
11,970
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bans
ThothSobekAresAtlasAh Muzen Cab

VS

Bans
AchillesScyllaFenrirVulcanOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
16
1 / 3 / 4
11,976
665
6,402
22,574
33,378
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Discordia
MtZeus
Discordia
18
5 / 2 / 1
12,056
670
24,372
8,948
3,997
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ne Zha
Slankzz
Ne Zha
17
1 / 2 / 6
11,429
635
13,382
19,017
20,756
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
18
7
Kills
7
7
Deaths
7
11
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
1
3
4
1
L
Discordia
MtZeus
Discordia
5
2
1
2.75
W
1
2
4
1.5
L
Ne Zha
Slankzz
Ne Zha
1
2
6
2
W
Baron Samedi
StephenFire
Baron Samedi
3
2
4
2.5
W
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,792
Damage
44,156
53,581
Taken
50,539
41,628
Mitigated
58,131
17,793
Healing
19,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
6,402
1,031
4,898
8,840
22,574
33,378
496
9,823
12,751
0
19,666
L
Discordia
MtZeus
Discordia
24,372
625
0
230
8,948
3,997
1,906
3,168
5,780
87,924
0
W
7,171
1,142
0
4,752
17,728
19,512
290
8,299
8,819
41,422
0
L
Ne Zha
Slankzz
Ne Zha
13,382
1,808
0
5,374
19,017
20,756
477
8,057
10,960
0
50,154
W
Baron Samedi
StephenFire
Baron Samedi
13,793
984
2,499
6,522
19,122
10,146
1,365
6,032
12,547
82,240
0
W
14,828
2,872
1,142
2,878
16,731
11,970
1,232
10,139
6,226
0
31,109

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,781
Gold Earned
35,461
224
Minions Killed
203
0
Camps Cleared
0
1,041,631
Distance Traveled
979,112
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
11,976
665
24
1
0
334,424
0
L
Discordia
12,056
670
141
8
0
309,616
3
W
Ganesha
12,343
686
1
0
0
338,198
3
L
Ne Zha
11,429
635
38
2
0
335,072
3
W
Baron Samedi
13,181
732
168
9
0
323,621
2
W
Shiva
12,257
681
55
3
0
379,812
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role