Player Matchup

Olorun
Olorun
CThies17
Olorun
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 13L
1,490 Elo+
Party 3
Gilgamesh
Gilgamesh
Coleinator
Gilgamesh
Level 45
God Stats
0W - 2L
1,262 SR
Queue Stats
38W - 17L
1,588 Elo+
Party 3
Apollo
Apollo
Dr3adpirate
Apollo
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 21L
1,568 Elo+
Party 3
Ullr
Ullr
TunMun
Ullr
Level 127
God Stats
2W - 5L
1,547 SR
Queue Stats
63W - 44L
1,541 Elo+
Party 3
Sobek
Sobek
jetski1990
Sobek
Level 25
God Stats
2W - 2L
1,597 SR
Queue Stats
20W - 11L
1,603 Elo+
Party 3
Team Averages
Level 78
1,481 SR
1,558 Elo+

VS

Team Averages
Level 70
1,569 SR
1,470 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ratatoskr
Ratatoskr
 
Ratatoskr
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bakasura
Bakasura
Football22704
Bakasura
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,338 Elo+
Party 2
Chaac
Chaac
Lowrezisbad
Chaac
Level 18
God Stats
2W - 0L
1,843 SR
Queue Stats
235W - 40L
1,583 Elo+
Party 1
Olorun
Olorun
SaikiMing
Olorun
Level 23
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 11L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
CThies17
Olorun
16
1 / 3 / 5
8,155
680
8,480
13,084
7,032
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Gilgamesh
Coleinator
Gilgamesh
15
4 / 6 / 7
9,387
782
8,013
17,521
15,904
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Apollo
16
2 / 4 / 6
8,241
687
11,885
13,274
6,670
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ullr
TunMun
Ullr
15
4 / 4 / 3
8,522
710
10,855
12,564
6,166
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sobek
11
0 / 5 / 7
7,555
630
3,224
11,912
12,267
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
17
5 / 4 / 14
10,211
851
18,245
12,570
8,100
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ratatoskr
 
Ratatoskr
16
6 / 5 / 8
9,485
790
10,539
12,450
6,110
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bakasura
Football22704
Bakasura
16
5 / 1 / 10
10,430
869
11,282
13,520
15,019
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

17
4 / 2 / 13
10,094
841
16,408
17,044
22,937
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Olorun
SaikiMing
Olorun
16
2 / 1 / 12
9,252
771
7,103
5,821
3,324
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
79
11
Kills
22
22
Deaths
13
28
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
5
4
14
3
W
Ratatoskr
 
Ratatoskr
6
5
8
2
L
Olorun
CThies17
Olorun
1
3
5
1.17
L
Gilgamesh
Coleinator
Gilgamesh
4
6
7
1.25
L
Apollo
2
4
6
1.25
W
Bakasura
Football22704
Bakasura
5
1
10
10
W
4
2
13
5.25
W
Olorun
SaikiMing
Olorun
2
1
12
8
L
Ullr
TunMun
Ullr
4
4
3
1.38
L
Sobek
0
5
7
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,457
Damage
63,577
68,355
Taken
61,405
48,039
Mitigated
55,490
17,039
Healing
26,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
18,245
3,409
468
948
12,570
8,100
1,242
2,814
9,756
37,588
0
W
Ratatoskr
 
Ratatoskr
10,539
1,711
566
2,683
12,450
6,110
270
2,565
9,885
0
14,736
L
Olorun
CThies17
Olorun
8,480
4,443
1,329
4,013
13,084
7,032
0
4,058
8,662
24,932
0
L
Gilgamesh
Coleinator
Gilgamesh
8,013
1,572
1,134
1,741
17,521
15,904
0
8,101
7,771
0
13,984
L
Apollo
11,885
8,614
1,089
2,716
13,274
6,670
0
4,244
7,711
0
24,714
W
Bakasura
Football22704
Bakasura
11,282
6,465
2,834
4,743
13,520
15,019
494
2,910
10,610
0
11,916
W
16,408
1,353
1,971
8,503
17,044
22,937
192
2,595
14,449
0
25,390
W
Olorun
SaikiMing
Olorun
7,103
3,249
2,178
1,644
5,821
3,324
1,312
820
5,001
14,260
0
L
Ullr
TunMun
Ullr
10,855
5,418
1,240
2,357
12,564
6,166
0
4,451
7,432
0
20,846
L
Sobek
3,224
209
204
1,216
11,912
12,267
0
4,494
6,338
7,307
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,860
Gold Earned
49,472
105
Minions Killed
116
0
Camps Cleared
0
998,806
Distance Traveled
1,177,837
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
10,211
851
30
3
0
212,005
1
W
Ratatoskr
9,485
790
6
1
0
239,134
0
L
Olorun
8,155
680
36
3
0
199,448
1
L
Gilgamesh
9,387
782
11
1
0
209,976
0
L
Apollo
8,241
687
28
2
0
221,211
0
W
Bakasura
10,430
869
28
2
0
279,911
0
W
Chaac
10,094
841
19
2
0
228,527
5
W
Olorun
9,252
771
33
3
0
218,260
0
L
Ullr
8,522
710
26
2
0
228,732
0
L
Sobek
7,555
630
4
0
0
139,439
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role