Player Matchup

Achilles
Achilles
ASAPJLuc13
Achilles
Level 85
God Stats
2W - 3L
1,332 SR
Queue Stats
176W - 166L
1,456 Elo+
Party 1
Hera
Hera
CannorFarts
Hera
Level 146
God Stats
4W - 4L
1,482 SR
Queue Stats
426W - 380L
1,449 Elo+
Party 1
Shiva
Shiva
JakubJermus
Shiva
Level 140
God Stats
6W - 2L
1,577 SR
Queue Stats
238W - 206L
1,489 Elo+
Party 1
Heimdallr
Heimdallr
LiftedSack
Heimdallr
Level 23
God Stats
1W - 2L
1,500 SR
Queue Stats
105W - 148L
1,324 Elo+
Party 1
Serqet
Serqet
ToxiccEnvy
Serqet
Level 141
God Stats
2W - 3L
1,267 SR
Queue Stats
120W - 125L
1,457 Elo+
Solo
Team Averages
Level 107
1,432 SR
1,435 Elo+

VS

Team Averages
Level 66
1,500 SR
1,475 Elo+
Set
Set
DireBearTank732
Set
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,472 Elo+
Party 2
Chronos
Chronos
Laloe654
Chronos
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,408 Elo+
Party 2
Olorun
Olorun
Lordgooonar
Olorun
Level 131
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 78L
1,436 Elo+
Party 2
Jormungandr
Jormungandr
m1ghtych0ndria
Jormungandr
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Odin
Odin
xmike_johnsonx
Odin
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
ASAPJLuc13
Achilles
18
8 / 5 / 15
11,609
829
11,698
20,512
23,124
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

20
14 / 3 / 19
12,897
921
31,097
12,165
7,869
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

19
8 / 2 / 17
11,970
855
14,521
19,313
18,995
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heimdallr
LiftedSack
Heimdallr
17
0 / 4 / 24
10,124
723
10,134
13,719
6,727
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Serqet
ToxiccEnvy
Serqet
19
10 / 3 / 20
11,587
828
19,974
16,603
11,989
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 11 / 7
9,299
664
7,551
20,896
13,569
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chronos
Laloe654
Chronos
19
4 / 7 / 6
10,678
763
14,286
21,198
9,980
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Olorun
16
3 / 7 / 4
10,049
718
5,913
13,747
8,149
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jormungandr
m1ghtych0ndria
Jormungandr
18
3 / 9 / 8
9,852
704
10,379
23,651
20,471
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
3 / 6 / 4
8,757
626
7,609
18,023
13,142
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

135
Kill Participation
44
40
Kills
15
17
Deaths
40
95
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Achilles
ASAPJLuc13
Achilles
8
5
15
3.1
W
14
3
19
7.83
L
2
11
7
0.5
W
8
2
17
8.25
L
Chronos
Laloe654
Chronos
4
7
6
1
W
Heimdallr
LiftedSack
Heimdallr
0
4
24
3
L
Olorun
3
7
4
0.71
W
Serqet
ToxiccEnvy
Serqet
10
3
20
6.67
L
Jormungandr
m1ghtych0ndria
Jormungandr
3
9
8
0.78
L
3
6
4
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,424
Damage
45,738
82,312
Taken
97,515
68,704
Mitigated
65,311
31,587
Healing
12,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
ASAPJLuc13
Achilles
11,698
2,434
3,597
5,884
20,512
23,124
904
8,445
12,067
0
16,729
W
31,097
8,153
1,939
1,389
12,165
7,869
1,359
3,765
8,400
66,958
0
L
7,551
2,913
0
1,139
20,896
13,569
216
6,409
13,898
0
16,501
W
14,521
2,434
5,727
6,453
19,313
18,995
959
6,444
12,869
0
31,115
L
Chronos
Laloe654
Chronos
14,286
2,838
763
3,395
21,198
9,980
52
6,907
12,884
29,493
0
W
Heimdallr
LiftedSack
Heimdallr
10,134
6,139
530
1,537
13,719
6,727
4,492
5,826
7,893
0
21,565
L
Olorun
5,913
2,138
1,599
2,748
13,747
8,149
0
3,742
9,797
12,212
1,178
W
Serqet
ToxiccEnvy
Serqet
19,974
5,641
1,982
2,549
16,603
11,989
1,432
5,559
11,044
0
25,674
L
Jormungandr
m1ghtych0ndria
Jormungandr
10,379
3,291
291
333
23,651
20,471
128
6,742
16,023
30,126
0
L
7,609
1,442
369
2,133
18,023
13,142
0
7,297
10,147
0
15,804

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,187
Gold Earned
48,635
149
Minions Killed
104
0
Camps Cleared
0
1,317,448
Distance Traveled
1,110,203
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
11,609
829
5
0
0
272,580
0
W
Hera
12,897
921
81
6
0
232,605
1
L
Set
9,299
664
12
1
0
224,458
0
W
Shiva
11,970
855
22
2
0
301,147
0
L
Chronos
10,678
763
29
2
0
260,045
0
W
Heimdallr
10,124
723
23
2
0
233,177
0
L
Olorun
10,049
718
16
1
0
127,620
0
W
Serqet
11,587
828
18
1
0
277,939
1
L
Jormungandr
9,852
704
30
2
0
216,325
1
L
Odin
8,757
626
17
1
0
281,755
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role