Player Matchup

Bellona
Bellona
ChowLowMane
Bellona
Level 160
God Stats
3W - 3L
1,621 SR
Queue Stats
215W - 192L
1,527 Elo+
Party 1
Skadi
Skadi
REDNECKGANGSTR
Skadi
Level 108
God Stats
2W - 1L
1,550 SR
Queue Stats
66W - 75L
1,510 Elo+
Party 1
Guan Yu
Guan Yu
WHITEY 2OP
Guan Yu
Level 146
God Stats
0W - 1L
1,563 SR
Queue Stats
269W - 254L
1,539 Elo+
Party 1
Raijin
Raijin
WontSeeMe
Raijin
Level 159
God Stats
0W - 2L
1,289 SR
Queue Stats
130W - 109L
1,565 Elo+
Party 1
Mulan
Mulan
trizzl4
Mulan
Level 144
God Stats
2W - 3L
1,532 SR
Queue Stats
241W - 233L
1,482 Elo+
Party 1
Team Averages
Level 143
1,511 SR
1,525 Elo+

VS

Team Averages
Level 95
1,470 SR
1,477 Elo+
Loki
Loki
Connor3686
Loki
Level 109
God Stats
1W - 1L
1,544 SR
Queue Stats
94W - 92L
1,399 Elo+
Solo
Zeus
Zeus
LowestFire
Zeus
Level 89
God Stats
1W - 3L
1,185 SR
Queue Stats
297W - 310L
1,476 Elo+
Party 2
Charybdis
Charybdis
Siegbrecht
Charybdis
Level 69
God Stats
1W - 2L
1,709 SR
Queue Stats
79W - 68L
1,556 Elo+
Solo
Chang'e
Chang'e
aavlon
Chang'e
Level 121
God Stats
2W - 1L
1,503 SR
Queue Stats
65W - 81L
1,486 Elo+
Solo
Erlang Shen
Erlang Shen
jkrollup
Erlang Shen
Level 85
God Stats
3W - 2L
1,411 SR
Queue Stats
155W - 185L
1,468 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
ChowLowMane
Bellona
20
7 / 5 / 20
14,668
698
20,888
37,956
52,867
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
9 / 6 / 9
14,726
701
20,845
19,006
8,784
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Guan Yu
WHITEY 2OP
Guan Yu
20
4 / 7 / 23
13,715
653
21,420
40,796
61,480
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Raijin
WontSeeMe
Raijin
20
5 / 8 / 19
13,381
637
30,679
31,919
13,795
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Mulan
trizzl4
Mulan
20
5 / 8 / 16
13,501
643
34,951
40,397
48,605
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 6 / 16
14,732
702
28,268
28,912
16,192
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
5 / 8 / 16
14,999
714
31,294
21,990
11,790
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Charybdis
Siegbrecht
Charybdis
20
9 / 5 / 13
14,813
705
41,516
29,244
16,216
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chang'e
aavlon
Chang'e
19
2 / 6 / 20
12,878
613
19,277
26,129
19,846
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Erlang Shen
jkrollup
Erlang Shen
20
9 / 5 / 16
15,908
758
25,433
41,365
54,068
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
115
30
Kills
34
34
Deaths
30
87
Assists
81
Player
Kills
Deaths
Assists
KDA
L
Bellona
ChowLowMane
Bellona
7
5
20
3.4
W
9
6
16
2.83
W
5
8
16
1.63
L
9
6
9
2.25
W
Charybdis
Siegbrecht
Charybdis
9
5
13
3.1
L
Guan Yu
WHITEY 2OP
Guan Yu
4
7
23
2.21
L
Raijin
WontSeeMe
Raijin
5
8
19
1.81
W
Chang'e
aavlon
Chang'e
2
6
20
2
W
Erlang Shen
jkrollup
Erlang Shen
9
5
16
3.4
L
Mulan
trizzl4
Mulan
5
8
16
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

128,783
Damage
145,788
170,074
Taken
147,640
185,531
Mitigated
118,112
77,478
Healing
74,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
ChowLowMane
Bellona
20,888
5,466
4,494
8,630
37,956
52,867
1,609
11,524
26,432
4,981
29,598
W
28,268
7,816
1,566
7,516
28,912
16,192
741
6,980
21,932
0
55,299
W
31,294
4,680
1,557
2,135
21,990
11,790
746
5,449
16,541
60,069
0
L
20,845
12,335
2,824
2,868
19,006
8,784
4,442
5,824
13,182
0
53,860
W
Charybdis
Siegbrecht
Charybdis
41,516
16,158
2,214
8,510
29,244
16,216
3,010
6,686
22,558
0
72,903
L
Guan Yu
WHITEY 2OP
Guan Yu
21,420
2,055
19,053
16,014
40,796
61,480
15
11,138
29,434
1,698
34,879
L
Raijin
WontSeeMe
Raijin
30,679
2,204
1,696
7,427
31,919
13,795
1,120
10,553
21,366
50,963
0
W
Chang'e
aavlon
Chang'e
19,277
2,210
21,922
9,272
26,129
19,846
1,000
4,282
21,847
35,649
0
W
Erlang Shen
jkrollup
Erlang Shen
25,433
13,836
6,521
13,032
41,365
54,068
2,023
11,241
30,124
0
42,270
L
Mulan
trizzl4
Mulan
34,951
3,385
2,404
12,068
40,397
48,605
1,941
11,532
28,865
0
50,062

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,991
Gold Earned
73,330
182
Minions Killed
228
0
Camps Cleared
0
1,607,493
Distance Traveled
1,687,155
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
14,668
698
25
1
0
321,109
0
W
Loki
14,732
702
41
2
0
347,962
0
W
Zeus
14,999
714
71
3
0
266,214
0
L
Skadi
14,726
701
70
3
0
258,700
0
W
Charybdis
14,813
705
73
3
0
322,794
1
L
Guan Yu
13,715
653
12
1
0
400,081
1
L
Raijin
13,381
637
46
2
0
294,833
0
W
Chang'e
12,878
613
23
1
0
363,900
6
W
Erlang Shen
15,908
758
20
1
0
386,285
0
L
Mulan
13,501
643
29
1
0
332,770
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role