Player Matchup

Vulcan
Vulcan
Bloo
Vulcan
Level 156
God Stats
1W - 1L
1,870 SR
Queue Stats
42W - 12L
1,788 Elo+
Party 2
Baron Samedi
Baron Samedi
Jackx232
Baron Samedi
Level 127
God Stats
1W - 0L
1,314 SR
Queue Stats
3W - 1L
1,687 Elo+
Party 2
Izanami
Izanami
loooother
Izanami
Level 50
God Stats
2W - 0L
1,856 SR
Queue Stats
35W - 7L
1,835 Elo+
Party 2
Chronos
Chronos
roolerOfworlds43
Chronos
Level 148
God Stats
1W - 1L
1,806 SR
Queue Stats
12W - 6L
1,727 Elo+
Party 2
Horus
Horus
xcrazyswag420x
Horus
Level 29
God Stats
3W - 2L
1,760 SR
Queue Stats
14W - 3L
1,666 Elo+
Party 2
Team Averages
Level 102
1,721 SR
1,740 Elo+

VS

Team Averages
Level 96
1,416 SR
1,412 Elo+
Merlin
Merlin
 
Merlin
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Olorun
Olorun
 
Olorun
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
FadedDusk
Kali
Level 47
God Stats
0W - 2L
1,315 SR
Queue Stats
25W - 44L
1,367 Elo+
Party 3
Vulcan
Vulcan
XxSAMUELREXxX
Vulcan
Level 98
God Stats
1W - 4L
1,397 SR
Queue Stats
24W - 34L
1,316 Elo+
Party 1
Medusa
Medusa
albertopinedajr
Medusa
Level 117
God Stats
1W - 4L
1,370 SR
Queue Stats
28W - 49L
1,378 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Bloo
Vulcan
16
6 / 0 / 11
8,935
894
11,864
5,820
2,725
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Baron Samedi
Jackx232
Baron Samedi
13
2 / 0 / 14
8,218
822
6,779
6,612
6,429
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Izanami
loooother
Izanami
15
3 / 0 / 18
8,323
832
4,832
5,677
2,557
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

16
8 / 1 / 15
9,031
903
14,612
11,045
5,475
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

15
9 / 0 / 13
8,854
885
7,419
7,316
8,912
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
11
0 / 5 / 1
6,325
633
4,771
9,634
4,340
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Olorun
 
Olorun
10
0 / 5 / 0
6,073
607
1,099
7,692
3,292
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kali
10
0 / 5 / 0
6,025
603
1,930
10,154
4,803
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 5 / 0
6,684
668
3,850
9,359
4,541
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

12
0 / 8 / 1
6,623
662
2,491
11,390
5,275
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
3
28
Kills
1
1
Deaths
28
71
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
5
1
0.1
L
Olorun
 
Olorun
0
5
0
0
W
Vulcan
Bloo
Vulcan
6
0
11
11.5
L
Kali
0
5
0
0
W
Baron Samedi
Jackx232
Baron Samedi
2
0
14
9
L
1
5
0
0.2
L
0
8
1
0.06
W
Izanami
loooother
Izanami
3
0
18
12
W
8
1
15
15.5
W
9
0
13
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,506
Damage
14,141
36,470
Taken
48,229
26,098
Mitigated
22,251
17,931
Healing
2,782
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
4,771
588
0
670
9,634
4,340
0
6,798
2,603
12,034
0
L
Olorun
 
Olorun
1,099
691
123
292
7,692
3,292
0
5,881
1,734
5,666
0
W
Vulcan
Bloo
Vulcan
11,864
3,766
0
1,112
5,820
2,725
863
2,592
3,228
42,032
0
L
Kali
1,930
366
0
1,520
10,154
4,803
0
6,341
3,684
0
5,112
W
Baron Samedi
Jackx232
Baron Samedi
6,779
769
2,575
3,464
6,612
6,429
1,204
1,314
5,298
14,646
0
L
3,850
1,130
0
0
9,359
4,541
0
6,698
2,518
15,936
0
L
2,491
814
0
177
11,390
5,275
0
7,537
3,690
0
17,134
W
Izanami
loooother
Izanami
4,832
2,776
0
1,600
5,677
2,557
4,469
1,450
4,227
0
30,744
W
14,612
5,667
0
4,009
11,045
5,475
1,515
2,290
8,755
39,966
0
W
7,419
2,695
2,274
2,897
7,316
8,912
269
2,074
5,242
0
12,817

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,361
Gold Earned
31,730
234
Minions Killed
103
0
Camps Cleared
0
1,061,765
Distance Traveled
655,918
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
6,325
633
23
2
0
168,103
1
L
Olorun
6,073
607
11
1
0
82,683
0
W
Vulcan
8,935
894
70
7
0
220,371
3
L
Kali
6,025
603
7
1
0
107,670
0
W
Baron Samedi
8,218
822
13
1
0
187,549
2
L
Vulcan
6,684
668
26
3
0
136,352
0
L
Medusa
6,623
662
36
4
0
161,110
0
W
Izanami
8,323
832
71
7
0
201,507
0
W
Chronos
9,031
903
62
6
0
231,745
1
W
Horus
8,854
885
18
2
0
220,593
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role